Swapped from using system call wrappers to just system calls and designing the C/C++ RT.
This commit is contained in:
51
include/ehs/system/BaseThread.h
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51
include/ehs/system/BaseThread.h
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#pragma once
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#include "ehs/Types.h"
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namespace ehs
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{
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class BaseThread
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{
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private:
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UInt_64 stackSize;
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protected:
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UInt_32 id;
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public:
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BaseThread();
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BaseThread(UInt_64 stackSize);
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BaseThread(BaseThread&& thread) noexcept;
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BaseThread(const BaseThread& thread);
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BaseThread& operator=(BaseThread&& thread) noexcept;
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BaseThread& operator=(const BaseThread& thread);
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virtual void Detach();
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virtual void Join() = 0;
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UInt_64 GetStackSize() const;
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UInt_32 GetId() const;
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static UInt_32 GetCurrentId();
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virtual bool IsValid() const;
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/// A software implementation for sleeping the calling thread.
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/// @param [in] seconds The amount in seconds to sleep for.
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/// @returns The amount in seconds that the sleep exceeded for.
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/// @note A more precise sleep method but more taxing on the CPU.
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static float SoftSleep(float seconds);
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/// A hardware implementation for sleeping the calling thread.
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/// @param [in] milliseconds The amount in milliseconds to sleep for.
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/// @note A less precise sleep method but less taxing on the CPU.
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static void HardSleep(UInt_32 milliseconds);
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};
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}
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58
include/ehs/system/Lock.h
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58
include/ehs/system/Lock.h
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#pragma once
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#include "ehs/Types.h"
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namespace ehs
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{
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class Lock
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{
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/// Does an atomic lock add operation.
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/// @param [in] a The address of the value to add to.
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/// @param [in] b The value to add from.
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static void Add(UInt_64* a, UInt_64 b);
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/// Does an atomic lock subtract operation.
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/// @param [in] a The address of the value to subtract to.
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/// @param [in] b The value to subtract from.
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static void Sub(UInt_64* a, UInt_64 b);
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/// Does an atomic lock compare exchange operation.
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/// @param [in/out] a The address of the value to compare with the value of b.
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/// @param [in/out] b The address of the value to compare with the value of a.
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/// @param [in] setter The address of the value to set the value of b to when a and b are equal.
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/// @returns True if equal.
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/// @note If a and b are not equal the value at the address of a will be set to the value at the address of b.
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static bool CmpXchg(UInt_64* a, UInt_64* b, UInt_64 setter);
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/// Does an atomic lock and operation.
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/// @param [in] a The address of the first value to compare.
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/// @param [in] b The second value to compare.
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static void And(UInt_64* a, UInt_64 b);
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/// Does an atomic lock or operation.
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/// @param [in] a The address of the first value to compare.
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/// @param [in] b The second value to compare.
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static void Or(UInt_64* a, UInt_64 b);
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/// Does an atomic lock xor operation.
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/// @param [in] a The address of the first value to compare.
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/// @param [in] b The second value to compare.
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static void XOr(UInt_64* a, UInt_64 b);
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/// Does an atomic lock increase operation.
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/// @param [in] a The address of the value to increase.
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static void Inc(UInt_64* a);
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/// Does an atomic lock decrease operation.
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/// @param [in] a The address of the value to decrease.
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static void Dec(UInt_64* a);
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/// Does an atomic lock not operation.
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/// @param [in] a The address of the value to not.
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static void Not(UInt_64* a);
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/// Does an atomic lock negate operation.
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/// @param [in] a The address of the value to negate.
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static void Neg(UInt_64* a);
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};
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}
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@@ -10,7 +10,7 @@ namespace ehs
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class Mutex : public BaseMutex
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{
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private:
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pthread_mutex_t hdl;
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volatile UInt_64 state;
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public:
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~Mutex() override;
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@@ -1,148 +1,9 @@
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#pragma once
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#include "ehs/EHS.h"
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#include "ehs/Serializer.h"
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#include "ehs/Array.h"
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#include "ehs/Log.h"
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#include "ehs/Str.h"
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#include "ehs/system/OS.h"
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#ifdef EHS_OS_WINDOWS
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#include <processthreadsapi.h>
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#endif
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namespace ehs
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{
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#if defined(EHS_OS_WINDOWS)
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#define EHS_INVALID_THREAD nullptr
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typedef void* THandle;
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#elif defined(EHS_OS_LINUX)
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#define EHS_INVALID_THREAD 0
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typedef UInt_64 THandle;
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#endif
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class Thread
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{
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private:
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static UInt_32 mainId;
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#ifdef EHS_OS_WINDOWS
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static Handle mainTaskHdl;
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static UInt_32 mainTaskIndex;
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#endif
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UInt_64 stackSize;
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THandle hdl;
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UInt_32 id;
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#ifdef EHS_OS_WINDOWS
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Handle taskHdl;
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UInt_32 taskIndex;
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#endif
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public:
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/// Frees any native handles.
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~Thread();
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/// Default members initialization.
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Thread(const UInt_64 stackSize = 0);
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/// Copies some members from the given thread object.
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/// @param [in] thread The thread object to copy from.
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Thread(const Thread& thread);
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/// Copies some members from the given thread object.
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/// @param [in] thread The thread object to copy from.
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/// @returns The thread that has been assigned to.
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Thread& operator=(const Thread& thread);
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/// Creates a thread handle and starts it with the given method.
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/// @param cb The function to run on the thread.
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/// @param args Raw data to send over to the thread.
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void Start(UInt_32 (*cb)(void*), void* args);
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/// Blocks the calling thread until the referenced thread is finished.
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/// @param timeout The time to wait for before moving on.
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/// @note Pass "EHS_INFINITE" to wait until the thread is finished.
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bool Join(const unsigned int timeout = EHS_INFINITE);
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/// Detaches the referenced thread, removing ownership.
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void Detach();
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/// Retrieves the given stack size available to the referenced thread.
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/// @returns The stack size.
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UInt_64 GetStackSize() const;
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/// Retrieves the native thread handle.
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/// @returns The native handle.
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THandle GetHandle() const;
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/// Retrieves the thread's id.
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/// @returns The id.
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UInt_32 GetId() const;
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/// Checks whether or not the calling thread is the referenced thread.
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/// @returns The result.
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bool IsCurrent() const;
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bool IsValid() const;
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#ifdef EHS_OS_WINDOWS
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/// Adjusts the thread's performance based on the type of task provided, that's going to be executed.
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/// @param[in] task A task name from the provided list in the registry.
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/// @note A list of tasks are in the registry at HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile\Tasks.
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void SetTaskType_32(const Str_32& task);
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/// Adjusts the thread's performance based on the type of task provided, that's going to be executed.
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/// @param[in] task A task name from the provided list in the registry.
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/// @note A list of tasks are in the registry at HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile\Tasks.
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void SetTaskType_16(const Str_16& task);
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/// Adjusts the thread's performance based on the type of task provided, that's going to be executed.
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/// @param[in] task A task name from the provided list in the registry.
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/// @note A list of tasks are in the registry at HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile\Tasks.
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void SetTaskType_8(const Str_8& task);
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void RevertTaskType();
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#endif
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/// Gets the main thread id.
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static UInt_32 GetMainId();
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/// Retrieves the calling thread's id.
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/// @returns The id.
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static UInt_64 GetCurrentId();
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#ifdef EHS_OS_WINDOWS
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/// Adjusts the main thread's performance based on the type of task provided, that's going to be executed.
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/// @param[in] task A task name from the provided list in the registry.
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/// @note A list of tasks are in the registry at HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile\Tasks.
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static void SetMainTaskType_32(const Str_32& task);
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/// Adjusts the main thread's performance based on the type of task provided, that's going to be executed.
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/// @param[in] task A task name from the provided list in the registry.
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/// @note A list of tasks are in the registry at HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile\Tasks.
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static void SetMainTaskType_16(const Str_16& task);
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/// Adjusts the main thread's performance based on the type of task provided, that's going to be executed.
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/// @param[in] task A task name from the provided list in the registry.
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/// @note A list of tasks are in the registry at HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile\Tasks.
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static void SetMainTaskType_8(const Str_8& task);
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static void RevertMainTaskType();
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#endif
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/// Causes the calling thread to wait until the given time using a while loop and the CPU clock.
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/// @param seconds The time in seconds to wait for.
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/// @returns The total elapsed time slept for due to this not being a 100% accurate.
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/// @warning Use "SleepFor" instead unless accuracy is required because this does not do other tasks while sleeping.
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static float HardSleepFor(const float seconds);
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/// Causes the calling thread to wait until the given time using native sleep calls.
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/// @param miliseconds The time in miliseconds to wait for.
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/// @warning This is not at all accurate.
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static void SleepFor(const UInt_32 miliseconds);
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private:
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static void* Redirect(void* args);
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};
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}
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#if defined(EHS_OS_WINDOWS)
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#include "Thread_W32.h"
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#elif defined(EHS_OS_LINUX)
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#include "Thread_LNX.h"
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#endif
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42
include/ehs/system/Thread_LNX.h
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42
include/ehs/system/Thread_LNX.h
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#pragma once
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#include "BaseThread.h"
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#include <sys/wait.h>
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namespace ehs
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{
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class Thread : public BaseThread
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{
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private:
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void* stack;
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pid_t hdl;
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volatile bool* detached;
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public:
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~Thread();
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Thread();
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Thread(UInt_64 stackSize, void* args, UInt_32 (*func)(void*));
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Thread(Thread&& thread) noexcept;
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Thread(const Thread& thread);
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Thread& operator=(Thread&& thread) noexcept;
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Thread& operator=(const Thread& thread);
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void Detach() override;
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void Join() override;
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static UInt_32 GetCurrentId();
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static void HardSleep(UInt_32 milliseconds);
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private:
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static UInt_32 Redirect(void* args);
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};
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}
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37
include/ehs/system/Thread_W32.h
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37
include/ehs/system/Thread_W32.h
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@@ -0,0 +1,37 @@
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#pragma once
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#include "BaseThread.h"
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namespace ehs
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{
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class Thread : public BaseThread
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{
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private:
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void* hdl;
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public:
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~Thread();
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Thread();
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Thread(UInt_64 stackSize, void* args, UInt_32 (*func)(void*));
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Thread(Thread&& thread) noexcept;
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Thread(const Thread& thread);
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Thread& operator=(Thread&& thread) noexcept;
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Thread& operator=(const Thread& thread);
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void Detach() override;
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void Join() override;
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static UInt_32 GetCurrentId();
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bool IsValid() const override;
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static void HardSleep(UInt_32 milliseconds);
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};
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}
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