Files
MinecraftConsoles/Minecraft.World/ByteArrayTag.h
2026-03-01 12:16:08 +08:00

53 lines
1.1 KiB
C++

#pragma once
#include "Tag.h"
#include "System.h"
class ByteArrayTag : public Tag
{
public:
byteArray data;
ByteArrayTag(const wstring &name) : Tag(name) { }
ByteArrayTag(const wstring &name, byteArray data) : Tag(name) {this->data = data; } // 4J - added ownData param
void write(DataOutput *dos)
{
dos->writeInt(data.length);
dos->write(data);
}
void load(DataInput *dis)
{
int length = dis->readInt();
if ( data.data ) delete[] data.data;
data = byteArray(length);
dis->readFully(data);
}
byte getId() { return TAG_Byte_Array; }
wstring toString()
{
static wchar_t buf[32];
swprintf(buf, 32, L"[%d bytes]",data.length);
return wstring( buf );
}
bool equals(Tag *obj)
{
if (Tag::equals(obj))
{
ByteArrayTag *o = (ByteArrayTag *) obj;
return ((data.data == NULL && o->data.data == NULL) || (data.data != NULL && data.length == o->data.length && memcmp(data.data, o->data.data, data.length) == 0) );
}
return false;
}
Tag *copy()
{
byteArray cp = byteArray(data.length);
System::arraycopy(data, 0, &cp, 0, data.length);
return new ByteArrayTag(getName(), cp);
}
};