* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
#pragma once
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// 4J Stu - Represents Java standard library class (although we miss out an intermediate inheritance class that we don't care about)
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#include "OutputStream.h"
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#include "DataOutput.h"
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class DataOutputStream : public OutputStream, public DataOutput
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{
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private:
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OutputStream *stream;
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protected :
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int written; //The number of bytes written to the data output stream so far.
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public:
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DataOutputStream( OutputStream *out );
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// 4J Stu Added
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void deleteChildStream();
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virtual void write(unsigned int b);
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virtual void write(byteArray b);
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virtual void write(byteArray b, unsigned int offset, unsigned int length);
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virtual void close();
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virtual void writeByte(byte a);
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virtual void writeDouble(double a);
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virtual void writeFloat(float a);
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virtual void writeInt(int a);
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virtual void writeLong(__int64 a);
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virtual void writeShort(short a);
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virtual void writeUnsignedShort(unsigned short a);
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virtual void writeChar(wchar_t a);
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virtual void writeChars(const wstring& a);
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virtual void writeBoolean(bool b);
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virtual void writeUTF(const wstring& a);
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virtual void writePlayerUID(PlayerUID player);
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virtual void flush();
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}; |