59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
#include "stdafx.h"
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#include "..\..\..\Minecraft.World\StringHelpers.h"
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#include "BiomeOverride.h"
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BiomeOverride::BiomeOverride()
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{
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m_tile = 0;
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m_topTile = 0;
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m_biomeId = 0;
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}
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void BiomeOverride::writeAttributes(DataOutputStream *dos, UINT numAttrs)
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{
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GameRuleDefinition::writeAttributes(dos, numAttrs + 3);
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ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_biomeId);
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dos->writeUTF(_toString(m_biomeId));
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ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_tileId);
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dos->writeUTF(_toString(m_tile));
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ConsoleGameRules::write(dos, ConsoleGameRules::eGameRuleAttr_topTileId);
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dos->writeUTF(_toString(m_topTile));
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}
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void BiomeOverride::addAttribute(const wstring &attributeName, const wstring &attributeValue)
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{
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if(attributeName.compare(L"tileId") == 0)
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{
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int value = _fromString<int>(attributeValue);
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m_tile = value;
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app.DebugPrintf("BiomeOverride: Adding parameter tileId=%d\n",m_tile);
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}
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else if(attributeName.compare(L"topTileId") == 0)
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{
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int value = _fromString<int>(attributeValue);
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m_topTile = value;
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app.DebugPrintf("BiomeOverride: Adding parameter topTileId=%d\n",m_topTile);
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}
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else if(attributeName.compare(L"biomeId") == 0)
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{
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int value = _fromString<int>(attributeValue);
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m_biomeId = value;
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app.DebugPrintf("BiomeOverride: Adding parameter biomeId=%d\n",m_biomeId);
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}
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else
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{
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GameRuleDefinition::addAttribute(attributeName, attributeValue);
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}
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}
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bool BiomeOverride::isBiome(int id)
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{
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return m_biomeId == id;
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}
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void BiomeOverride::getTileValues(BYTE &tile, BYTE &topTile)
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{
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if(m_tile != 0) tile = (BYTE)m_tile;
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if(m_topTile != 0) topTile = (BYTE)m_topTile;
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} |