Files
MinecraftConsoles/Minecraft.Client/ClockTexture.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

119 lines
2.5 KiB
C++

#include "stdafx.h"
#include "Minecraft.h"
#include "..\Minecraft.World\net.minecraft.world.level.h"
#include "..\Minecraft.World\net.minecraft.world.level.dimension.h"
#include "MultiplayerLocalPlayer.h"
#include "..\Minecraft.World\JavaMath.h"
#include "Texture.h"
#include "ClockTexture.h"
ClockTexture::ClockTexture() : StitchedTexture(L"clock", L"clock")
{
rot = rota = 0.0;
m_dataTexture = NULL;
m_iPad = XUSER_INDEX_ANY;
}
ClockTexture::ClockTexture(int iPad, ClockTexture *dataTexture) : StitchedTexture(L"clock", L"clock")
{
rot = rota = 0.0;
m_dataTexture = dataTexture;
m_iPad = iPad;
}
void ClockTexture::cycleFrames()
{
Minecraft *mc = Minecraft::GetInstance();
double rott = 0;
if (m_iPad >= 0 && m_iPad < XUSER_MAX_COUNT && mc->level != NULL && mc->localplayers[m_iPad] != NULL)
{
float time = mc->localplayers[m_iPad]->level->getTimeOfDay(1);
rott = time;
if (!mc->localplayers[m_iPad]->level->dimension->isNaturalDimension())
{
rott = Math::random();
}
}
else
{
// 4J Stu - For the static version, pretend we are already on a frame other than 0
frame = 1;
}
double rotd = rott - rot;
while (rotd < -.5)
rotd += 1.0;
while (rotd >= .5)
rotd -= 1.0;
if (rotd < -1) rotd = -1;
if (rotd > 1) rotd = 1;
rota += rotd * 0.1;
rota *= 0.8;
rot += rota;
// 4J Stu - We share data with another texture
if(m_dataTexture != NULL)
{
int newFrame = (int) ((rot + 1.0) * m_dataTexture->frames->size()) % m_dataTexture->frames->size();
while (newFrame < 0)
{
newFrame = (newFrame + m_dataTexture->frames->size()) % m_dataTexture->frames->size();
}
if (newFrame != frame)
{
frame = newFrame;
m_dataTexture->source->blit(x, y, m_dataTexture->frames->at(this->frame), rotated);
}
}
else
{
int newFrame = (int) ((rot + 1.0) * frames->size()) % frames->size();
while (newFrame < 0)
{
newFrame = (newFrame + frames->size()) % frames->size();
}
if (newFrame != frame)
{
frame = newFrame;
source->blit(x, y, frames->at(this->frame), rotated);
}
}
}
int ClockTexture::getSourceWidth() const
{
return source->getWidth();
}
int ClockTexture::getSourceHeight() const
{
return source->getHeight();
}
int ClockTexture::getFrames()
{
if(m_dataTexture == NULL)
{
return StitchedTexture::getFrames();
}
else
{
return m_dataTexture->getFrames();
}
}
void ClockTexture::freeFrameTextures()
{
if(m_dataTexture == NULL)
{
StitchedTexture::freeFrameTextures();
}
}
bool ClockTexture::hasOwnData()
{
return m_dataTexture == NULL;
}