* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
33 lines
895 B
C++
33 lines
895 B
C++
#include "stdafx.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.entity.h"
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#include "TileEntity.h"
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#include "BaseEntityTile.h"
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BaseEntityTile::BaseEntityTile(int id, Material *material, bool isSolidRender /*= true*/) : Tile(id, material, isSolidRender)
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{
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_isEntityTile = true;
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}
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void BaseEntityTile::onPlace(Level *level, int x, int y, int z)
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{
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Tile::onPlace(level, x, y, z);
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//level->setTileEntity(x, y, z, newTileEntity(level));
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}
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void BaseEntityTile::onRemove(Level *level, int x, int y, int z, int id, int data)
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{
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Tile::onRemove(level, x, y, z, id, data);
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level->removeTileEntity(x, y, z);
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}
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bool BaseEntityTile::triggerEvent(Level *level, int x, int y, int z, int b0, int b1)
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{
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Tile::triggerEvent(level, x, y, z, b0, b1);
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shared_ptr<TileEntity> te = level->getTileEntity(x, y, z);
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if (te != NULL)
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{
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return te->triggerEvent(b0, b1);
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}
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return false;
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} |