68 lines
1.8 KiB
C++
68 lines
1.8 KiB
C++
#pragma once
|
|
|
|
// 4J Stu - This file defines the id's for the dynamic configurations that we are currently using
|
|
// as well as the format of the data in them
|
|
|
|
/***********************
|
|
*
|
|
* TRIAL TIMER
|
|
*
|
|
************************/
|
|
|
|
#define DYNAMIC_CONFIG_TRIAL_ID 0
|
|
#define DYNAMIC_CONFIG_TRIAL_VERSION 1
|
|
#define DYNAMIC_CONFIG_DEFAULT_TRIAL_TIME 2400 //40 mins 1200 // 20 mins //300; // 5 minutes
|
|
|
|
class MinecraftDynamicConfigurations
|
|
{
|
|
private:
|
|
enum EDynamic_Configs
|
|
{
|
|
eDynamic_Config_Trial,
|
|
|
|
eDynamic_Config_Max,
|
|
};
|
|
|
|
/***********************
|
|
*
|
|
* TRIAL TIMER
|
|
*
|
|
************************/
|
|
|
|
// 4J Stu - The first 4 bytes define a version number, that defines the structure of the data
|
|
// After reading those bytes into a DWORD, the remainder of the data should be the size of the
|
|
// relevant struct and can be cast to the struct
|
|
struct _dynamic_config_trial_data_version1
|
|
{
|
|
// The time in seconds that the player can play the trial for
|
|
DWORD trialTimeSeconds;
|
|
|
|
_dynamic_config_trial_data_version1() { trialTimeSeconds = DYNAMIC_CONFIG_DEFAULT_TRIAL_TIME; }
|
|
};
|
|
|
|
typedef _dynamic_config_trial_data_version1 Dynamic_Config_Trial_Data;
|
|
|
|
// Stored configurations
|
|
static Dynamic_Config_Trial_Data trialData;
|
|
|
|
static bool s_bFirstUpdateStarted;
|
|
static bool s_bUpdatedConfigs[eDynamic_Config_Max];
|
|
static EDynamic_Configs s_eCurrentConfig;
|
|
static size_t s_currentConfigSize;
|
|
|
|
static size_t s_dataWrittenSize;
|
|
static byte *s_dataWritten;
|
|
|
|
public:
|
|
static void Tick();
|
|
|
|
static DWORD GetTrialTime();
|
|
|
|
private:
|
|
static void UpdateAllConfigurations();
|
|
static void UpdateNextConfiguration();
|
|
static void UpdateConfiguration(EDynamic_Configs id);
|
|
|
|
static void GetSizeCompletedCallback(HRESULT taskResult, void *userCallbackData);
|
|
static void GetDataCompletedCallback(HRESULT taskResult, void *userCallbackData);
|
|
}; |