52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
#pragma once
|
|
|
|
#include "UIScene.h"
|
|
|
|
class UIScene_SaveMessage : public UIScene
|
|
{
|
|
private:
|
|
enum EControls
|
|
{
|
|
eControl_Confirm,
|
|
};
|
|
|
|
bool m_bIgnoreInput;
|
|
|
|
UIControl_Button m_buttonConfirm;
|
|
UIControl_Label m_labelDescription;
|
|
IggyName m_funcAutoResize;
|
|
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
|
|
UI_MAP_ELEMENT(m_buttonConfirm, "Confirm")
|
|
UI_MAP_ELEMENT(m_labelDescription, "Description")
|
|
UI_MAP_NAME( m_funcAutoResize, L"AutoResize")
|
|
UI_END_MAP_ELEMENTS_AND_NAMES()
|
|
|
|
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
|
|
static int DeleteOptionsDialogReturned(void *pParam,int iPad,C4JStorage::EMessageResult result);
|
|
#endif
|
|
|
|
public:
|
|
UIScene_SaveMessage(int iPad, void *initData, UILayer *parentLayer);
|
|
~UIScene_SaveMessage();
|
|
|
|
virtual EUIScene getSceneType() { return eUIScene_SaveMessage;}
|
|
// Returns true if this scene has focus for the pad passed in
|
|
#ifndef __PS3__
|
|
virtual bool hasFocus(int iPad) { return bHasFocus; }
|
|
#endif
|
|
virtual void updateTooltips();
|
|
|
|
protected:
|
|
virtual wstring getMoviePath();
|
|
|
|
public:
|
|
// INPUT
|
|
virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
|
|
virtual void handleTimerComplete(int id);
|
|
|
|
protected:
|
|
void handlePress(F64 controlId, F64 childId);
|
|
|
|
virtual long long getDefaultGtcButtons() { return 0; }
|
|
};
|