Files
MinecraftConsoles/Minecraft.Client/Common/UI/UIScene_FurnaceMenu.h
2026-03-02 17:37:16 +07:00

50 lines
1.8 KiB
C++

#pragma once
#include "UIScene_AbstractContainerMenu.h"
#include "IUIScene_FurnaceMenu.h"
class InventoryMenu;
class UIScene_FurnaceMenu : public UIScene_AbstractContainerMenu, public IUIScene_FurnaceMenu
{
private:
shared_ptr<FurnaceTileEntity> m_furnace;
public:
UIScene_FurnaceMenu(int iPad, void *initData, UILayer *parentLayer);
virtual EUIScene getSceneType() { return eUIScene_FurnaceMenu;}
protected:
UIControl_SlotList m_slotListFuel, m_slotListIngredient, m_slotListResult;
UIControl_Label m_labelFurnace, m_labelIngredient, m_labelFuel;
UIControl_Progress m_progressFurnaceFire, m_progressFurnaceArrow;
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene_AbstractContainerMenu)
UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlMainPanel )
UI_MAP_ELEMENT( m_slotListIngredient, "Ingredient")
UI_MAP_ELEMENT( m_slotListFuel, "Fuel")
UI_MAP_ELEMENT( m_slotListResult, "Result")
UI_MAP_ELEMENT( m_labelFurnace, "Furnace_text")
UI_MAP_ELEMENT( m_labelIngredient, "Ingredient_Label")
UI_MAP_ELEMENT( m_labelFuel, "Fuel_Label")
UI_MAP_ELEMENT( m_progressFurnaceFire, "FurnaceFire")
UI_MAP_ELEMENT( m_progressFurnaceArrow, "FurnaceArrow")
UI_END_MAP_CHILD_ELEMENTS()
UI_END_MAP_ELEMENTS_AND_NAMES()
virtual wstring getMoviePath();
virtual void handleReload();
virtual void tick();
virtual int getSectionColumns(ESceneSection eSection);
virtual int getSectionRows(ESceneSection eSection);
virtual void GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition );
virtual void GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize );
virtual void handleSectionClick(ESceneSection eSection) {}
virtual void setSectionSelectedSlot(ESceneSection eSection, int x, int y);
virtual UIControl *getSection(ESceneSection eSection);
};