13 lines
478 B
C++
13 lines
478 B
C++
#pragma once
|
|
|
|
#include "Item.h"
|
|
|
|
class EnderEyeItem : public Item
|
|
{
|
|
public:
|
|
EnderEyeItem(int id);
|
|
|
|
virtual bool useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly=false);
|
|
virtual bool TestUse(Level *level, shared_ptr<Player> player);
|
|
virtual shared_ptr<ItemInstance> use(shared_ptr<ItemInstance> instance, Level *level, shared_ptr<Player> player);
|
|
}; |