37 lines
819 B
C++
37 lines
819 B
C++
#pragma once
|
|
|
|
#include "Fireball.h"
|
|
|
|
class HitResult;
|
|
|
|
class DragonFireball : public Fireball
|
|
{
|
|
public:
|
|
eINSTANCEOF GetType() { return eTYPE_DRAGON_FIREBALL; }
|
|
static Entity *create(Level *level) { return new DragonFireball(level); }
|
|
|
|
public:
|
|
static const double SPLASH_RANGE;
|
|
|
|
private:
|
|
static const double SPLASH_RANGE_SQ;
|
|
|
|
public:
|
|
DragonFireball(Level *level);
|
|
DragonFireball(Level *level, shared_ptr<Mob> mob, double xa, double ya, double za);
|
|
DragonFireball(Level *level, double x, double y, double z, double xa, double ya, double za);
|
|
|
|
protected:
|
|
virtual void onHit(HitResult *res);
|
|
|
|
public:
|
|
virtual bool isPickable();
|
|
virtual bool hurt(DamageSource *source, int damage);
|
|
|
|
virtual bool shouldBurn();
|
|
virtual int getIcon();
|
|
|
|
protected:
|
|
// 4J Added TU9
|
|
virtual ePARTICLE_TYPE getTrailParticleType();
|
|
}; |