463 lines
14 KiB
C++
463 lines
14 KiB
C++
#include "stdafx.h"
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#include "UI.h"
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#include "UIScene_LaunchMoreOptionsMenu.h"
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#define GAME_CREATE_ONLINE_TIMER_ID 0
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#define GAME_CREATE_ONLINE_TIMER_TIME 100
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#ifdef _LARGE_WORLDS
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int m_iWorldSizeTitleA[4] =
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{
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IDS_WORLD_SIZE_TITLE_CLASSIC,
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IDS_WORLD_SIZE_TITLE_SMALL,
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IDS_WORLD_SIZE_TITLE_MEDIUM,
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IDS_WORLD_SIZE_TITLE_LARGE,
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};
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#endif
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UIScene_LaunchMoreOptionsMenu::UIScene_LaunchMoreOptionsMenu(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
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{
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// Setup all the Iggy references we need for this scene
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initialiseMovie();
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m_params = (LaunchMoreOptionsMenuInitData *)initData;
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m_labelWorldOptions.init(app.GetString(IDS_WORLD_OPTIONS));
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = m_params->bGenerateOptions?0:1;
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IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcSetMenuType , 1 , value );
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m_bMultiplayerAllowed = ProfileManager.IsSignedInLive( m_params->iPad ) && ProfileManager.AllowedToPlayMultiplayer(m_params->iPad);
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bool bOnlineGame, bInviteOnly, bAllowFriendsOfFriends;
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bOnlineGame = m_params->bOnlineGame;
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bInviteOnly = m_params->bInviteOnly;
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bAllowFriendsOfFriends = m_params->bAllowFriendsOfFriends;
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// 4J-PB - to stop an offline game being able to select the online flag
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if(ProfileManager.IsSignedInLive(m_params->iPad) == false)
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{
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m_checkboxes[eLaunchCheckbox_Online].SetEnable(false);
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}
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if ( m_params->bOnlineSettingChangedBySystem && !m_bMultiplayerAllowed )
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{
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// 4J-JEV: Disable and uncheck these boxes if they can't play multiplayer.
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m_checkboxes[eLaunchCheckbox_Online].SetEnable(false);
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m_checkboxes[eLaunchCheckbox_InviteOnly].SetEnable(false);
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m_checkboxes[eLaunchCheckbox_AllowFoF].SetEnable(false);
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bOnlineGame = bInviteOnly = bAllowFriendsOfFriends = false;
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}
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else if(!m_params->bOnlineGame)
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{
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m_checkboxes[eLaunchCheckbox_InviteOnly].SetEnable(false);
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m_checkboxes[eLaunchCheckbox_AllowFoF].SetEnable(false);
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}
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m_checkboxes[eLaunchCheckbox_Online].init(app.GetString(IDS_ONLINE_GAME),eLaunchCheckbox_Online,bOnlineGame);
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m_checkboxes[eLaunchCheckbox_InviteOnly].init(app.GetString(IDS_INVITE_ONLY),eLaunchCheckbox_InviteOnly,bInviteOnly);
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m_checkboxes[eLaunchCheckbox_AllowFoF].init(app.GetString(IDS_ALLOWFRIENDSOFFRIENDS),eLaunchCheckbox_AllowFoF,bAllowFriendsOfFriends);
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m_checkboxes[eLaunchCheckbox_PVP].init(app.GetString(IDS_PLAYER_VS_PLAYER),eLaunchCheckbox_PVP,m_params->bPVP);
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m_checkboxes[eLaunchCheckbox_TrustSystem].init(app.GetString(IDS_TRUST_PLAYERS),eLaunchCheckbox_TrustSystem,m_params->bTrust);
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m_checkboxes[eLaunchCheckbox_FireSpreads].init(app.GetString(IDS_FIRE_SPREADS),eLaunchCheckbox_FireSpreads,m_params->bFireSpreads);
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m_checkboxes[eLaunchCheckbox_TNT].init(app.GetString(IDS_TNT_EXPLODES),eLaunchCheckbox_TNT,m_params->bTNT);
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m_checkboxes[eLaunchCheckbox_HostPrivileges].init(app.GetString(IDS_HOST_PRIVILEGES),eLaunchCheckbox_HostPrivileges,m_params->bHostPrivileges);
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m_checkboxes[eLaunchCheckbox_ResetNether].init(app.GetString(IDS_RESET_NETHER),eLaunchCheckbox_ResetNether,m_params->bResetNether);
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m_checkboxes[eLaunchCheckbox_Structures].init(app.GetString(IDS_GENERATE_STRUCTURES),eLaunchCheckbox_Structures,m_params->bStructures);
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m_checkboxes[eLaunchCheckbox_FlatWorld].init(app.GetString(IDS_SUPERFLAT_WORLD),eLaunchCheckbox_FlatWorld,m_params->bFlatWorld);
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m_checkboxes[eLaunchCheckbox_BonusChest].init(app.GetString(IDS_BONUS_CHEST),eLaunchCheckbox_BonusChest,m_params->bBonusChest);
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if(m_loadedResolution == eSceneResolution_1080)
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{
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#ifdef _LARGE_WORLDS
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m_labelGameOptions.init( app.GetString(IDS_GAME_OPTIONS) );
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m_labelSeed.init(app.GetString(IDS_CREATE_NEW_WORLD_SEED));
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m_labelRandomSeed.init(app.GetString(IDS_CREATE_NEW_WORLD_RANDOM_SEED));
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m_editSeed.init(m_params->seed, eControl_EditSeed);
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m_labelWorldSize.init(app.GetString(IDS_WORLD_SIZE));
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m_sliderWorldSize.init(app.GetString(m_iWorldSizeTitleA[m_params->worldSize]),eControl_WorldSize,0,3,m_params->worldSize);
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m_checkboxes[eLaunchCheckbox_DisableSaving].init( app.GetString(IDS_DISABLE_SAVING), eLaunchCheckbox_DisableSaving, m_params->bDisableSaving );
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#endif
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}
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// Only the Xbox 360 needs a reset nether
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// 4J-PB - PS3 needs it now
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// #ifndef _XBOX
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// if(!m_params->bGenerateOptions) removeControl( &m_checkboxes[eLaunchCheckbox_ResetNether], false );
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// #endif
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// set the default text
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#ifdef _LARGE_WORLDS
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wstring wsText=L"";
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if(m_params->bGenerateOptions)
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{
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wsText = app.GetString(IDS_GAMEOPTION_SEED);
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}
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else
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{
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wsText = app.GetString(IDS_GAMEOPTION_ONLINE);
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}
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#else
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wstring wsText=app.GetString(IDS_GAMEOPTION_ONLINE);
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#endif
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EHTMLFontSize size = eHTMLSize_Normal;
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if(!RenderManager.IsHiDef() && !RenderManager.IsWidescreen())
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{
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size = eHTMLSize_Splitscreen;
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}
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wchar_t startTags[64];
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swprintf(startTags,64,L"<font color=\"#%08x\">",app.GetHTMLColour(eHTMLColor_White));
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wsText= startTags + wsText;
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m_labelDescription.init(wsText);
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addTimer(GAME_CREATE_ONLINE_TIMER_ID,GAME_CREATE_ONLINE_TIMER_TIME);
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#ifdef __PSVITA__
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ui.TouchBoxRebuild(this);
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#endif
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m_bIgnoreInput = false;
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m_tabIndex = 0;
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}
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void UIScene_LaunchMoreOptionsMenu::updateTooltips()
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{
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int changeTabTooltip = -1;
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#ifdef _LARGE_WORLDS
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if (m_loadedResolution == eSceneResolution_1080 && m_params->bGenerateOptions)
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{
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// Set tooltip for change tab (only two tabs)
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if (m_tabIndex == 0)
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{
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changeTabTooltip = IDS_GAME_OPTIONS;
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}
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else
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{
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changeTabTooltip = IDS_WORLD_OPTIONS;
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}
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}
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#endif
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// If there's a change tab tooltip, left bumper symbol should show but not the text (-2)
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int lb = changeTabTooltip == -1 ? -1 : -2;
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ui.SetTooltips( DEFAULT_XUI_MENU_USER, IDS_TOOLTIPS_SELECT, IDS_TOOLTIPS_BACK, -1, -1, -1, -1, lb, changeTabTooltip);
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}
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void UIScene_LaunchMoreOptionsMenu::updateComponents()
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{
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m_parentLayer->showComponent(m_iPad,eUIComponent_Panorama,true);
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#ifdef _LARGE_WORLDS
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m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,true);
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#else
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m_parentLayer->showComponent(m_iPad,eUIComponent_Logo,false);
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#endif
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}
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wstring UIScene_LaunchMoreOptionsMenu::getMoviePath()
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{
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return L"LaunchMoreOptionsMenu";
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}
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void UIScene_LaunchMoreOptionsMenu::tick()
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{
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UIScene::tick();
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bool bMultiplayerAllowed = ProfileManager.IsSignedInLive(m_params->iPad) && ProfileManager.AllowedToPlayMultiplayer(m_params->iPad);
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if (bMultiplayerAllowed != m_bMultiplayerAllowed)
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{
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m_checkboxes[ eLaunchCheckbox_Online].SetEnable(bMultiplayerAllowed);
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m_checkboxes[eLaunchCheckbox_InviteOnly].SetEnable(bMultiplayerAllowed);
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m_checkboxes[ eLaunchCheckbox_AllowFoF].SetEnable(bMultiplayerAllowed);
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if (bMultiplayerAllowed)
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{
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m_checkboxes[ eLaunchCheckbox_Online].setChecked(true);
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m_checkboxes[eLaunchCheckbox_AllowFoF].setChecked(true);
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}
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m_bMultiplayerAllowed = bMultiplayerAllowed;
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}
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}
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void UIScene_LaunchMoreOptionsMenu::handleDestroy()
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{
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#ifdef __PSVITA__
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app.DebugPrintf("missing InputManager.DestroyKeyboard on Vita !!!!!!\n");
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#endif
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// so shut down the keyboard if it is displayed
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#if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO)
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InputManager.DestroyKeyboard();
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#endif
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}
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void UIScene_LaunchMoreOptionsMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
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{
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if(m_bIgnoreInput) return;
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//app.DebugPrintf("UIScene_DebugOverlay handling input for pad %d, key %d, down- %s, pressed- %s, released- %s\n", iPad, key, down?"TRUE":"FALSE", pressed?"TRUE":"FALSE", released?"TRUE":"FALSE");
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ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released);
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switch(key)
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{
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case ACTION_MENU_CANCEL:
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if(pressed)
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{
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navigateBack();
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handled = true;
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}
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break;
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case ACTION_MENU_OK:
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#ifdef __ORBIS__
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case ACTION_MENU_TOUCHPAD_PRESS:
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#endif
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// 4J-JEV: Inform user why their game must be offline.
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#if defined _XBOX_ONE
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{
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UIControl_CheckBox *checkboxOnline = &m_checkboxes[eLaunchCheckbox_Online];
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if ( pressed && controlHasFocus( checkboxOnline->getId()) && !checkboxOnline->IsEnabled() )
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{
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UINT uiIDA[1] = { IDS_CONFIRM_OK };
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ui.RequestMessageBox(IDS_PRO_NOTONLINE_TITLE, IDS_PRO_XBOXLIVE_NOTIFICATION, uiIDA, 1, iPad, NULL, NULL, app.GetStringTable());
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}
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}
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#endif
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case ACTION_MENU_UP:
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case ACTION_MENU_DOWN:
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case ACTION_MENU_LEFT:
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case ACTION_MENU_RIGHT:
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case ACTION_MENU_PAGEUP:
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case ACTION_MENU_PAGEDOWN:
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case ACTION_MENU_OTHER_STICK_UP:
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case ACTION_MENU_OTHER_STICK_DOWN:
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sendInputToMovie(key, repeat, pressed, released);
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handled = true;
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break;
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case ACTION_MENU_LEFT_SCROLL:
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case ACTION_MENU_RIGHT_SCROLL:
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if(pressed && m_loadedResolution == eSceneResolution_1080)
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{
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// Toggle tab index
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m_tabIndex = m_tabIndex == 0 ? 1 : 0;
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updateTooltips();
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IggyDataValue result;
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IggyResult out = IggyPlayerCallMethodRS ( getMovie() , &result, IggyPlayerRootPath( getMovie() ), m_funcChangeTab , 0 , NULL );
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}
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break;
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}
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}
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void UIScene_LaunchMoreOptionsMenu::handleCheckboxToggled(F64 controlId, bool selected)
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{
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//CD - Added for audio
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ui.PlayUISFX(eSFX_Press);
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switch((EControls)((int)controlId))
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{
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case eLaunchCheckbox_Online:
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m_params->bOnlineGame = selected;
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break;
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case eLaunchCheckbox_InviteOnly:
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m_params->bInviteOnly = selected;
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break;
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case eLaunchCheckbox_AllowFoF:
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m_params->bAllowFriendsOfFriends = selected;
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break;
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case eLaunchCheckbox_PVP:
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m_params->bPVP = selected;
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break;
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case eLaunchCheckbox_TrustSystem:
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m_params->bTrust = selected;
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break;
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case eLaunchCheckbox_FireSpreads:
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m_params->bFireSpreads = selected;
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break;
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case eLaunchCheckbox_TNT:
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m_params->bTNT = selected;
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break;
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case eLaunchCheckbox_HostPrivileges:
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m_params->bHostPrivileges = selected;
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break;
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case eLaunchCheckbox_ResetNether:
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m_params->bResetNether = selected;
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break;
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case eLaunchCheckbox_Structures:
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m_params->bStructures = selected;
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break;
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case eLaunchCheckbox_FlatWorld:
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m_params->bFlatWorld = selected;
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break;
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case eLaunchCheckbox_BonusChest:
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m_params->bBonusChest = selected;
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break;
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case eLaunchCheckbox_DisableSaving:
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m_params->bDisableSaving = selected;
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break;
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};
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}
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void UIScene_LaunchMoreOptionsMenu::handleFocusChange(F64 controlId, F64 childId)
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{
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int stringId = 0;
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switch((int)controlId)
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{
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case eLaunchCheckbox_Online:
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stringId = IDS_GAMEOPTION_ONLINE;
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break;
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case eLaunchCheckbox_InviteOnly:
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stringId = IDS_GAMEOPTION_INVITEONLY;
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break;
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case eLaunchCheckbox_AllowFoF:
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stringId = IDS_GAMEOPTION_ALLOWFOF;
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break;
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case eLaunchCheckbox_PVP:
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stringId = IDS_GAMEOPTION_PVP;
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break;
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case eLaunchCheckbox_TrustSystem:
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stringId = IDS_GAMEOPTION_TRUST;
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break;
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case eLaunchCheckbox_FireSpreads:
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stringId = IDS_GAMEOPTION_FIRE_SPREADS;
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break;
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case eLaunchCheckbox_TNT:
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stringId = IDS_GAMEOPTION_TNT_EXPLODES;
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break;
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case eLaunchCheckbox_HostPrivileges:
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stringId = IDS_GAMEOPTION_HOST_PRIVILEGES;
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break;
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case eLaunchCheckbox_ResetNether:
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stringId = IDS_GAMEOPTION_RESET_NETHER;
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break;
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case eLaunchCheckbox_Structures:
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stringId = IDS_GAMEOPTION_STRUCTURES;
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break;
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case eLaunchCheckbox_FlatWorld:
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stringId = IDS_GAMEOPTION_SUPERFLAT;
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break;
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case eLaunchCheckbox_BonusChest:
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stringId = IDS_GAMEOPTION_BONUS_CHEST;
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break;
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#ifdef _LARGE_WORLDS
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case eControl_EditSeed:
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stringId = IDS_GAMEOPTION_SEED;
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break;
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case eControl_WorldSize:
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stringId = IDS_GAMEOPTION_WORLD_SIZE;
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break;
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case eLaunchCheckbox_DisableSaving:
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stringId = IDS_GAMEOPTION_DISABLE_SAVING;
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break;
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#endif
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};
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wstring wsText=app.GetString(stringId);
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EHTMLFontSize size = eHTMLSize_Normal;
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if(!RenderManager.IsHiDef() && !RenderManager.IsWidescreen())
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{
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size = eHTMLSize_Splitscreen;
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}
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wchar_t startTags[64];
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swprintf(startTags,64,L"<font color=\"#%08x\">",app.GetHTMLColour(eHTMLColor_White));
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wsText= startTags + wsText;
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m_labelDescription.setLabel(wsText);
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}
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void UIScene_LaunchMoreOptionsMenu::handleTimerComplete(int id)
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{
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/*switch(id) //4J-JEV: Moved this over to the tick.
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{
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case GAME_CREATE_ONLINE_TIMER_ID:
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{
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bool bMultiplayerAllowed
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= ProfileManager.IsSignedInLive(m_params->iPad)
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&& ProfileManager.AllowedToPlayMultiplayer(m_params->iPad);
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if (bMultiplayerAllowed != m_bMultiplayerAllowed)
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{
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m_checkboxes[ eLaunchCheckbox_Online].SetEnable(bMultiplayerAllowed);
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m_checkboxes[eLaunchCheckbox_InviteOnly].SetEnable(bMultiplayerAllowed);
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m_checkboxes[ eLaunchCheckbox_AllowFoF].SetEnable(bMultiplayerAllowed);
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m_checkboxes[eLaunchCheckbox_Online].setChecked(bMultiplayerAllowed);
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m_bMultiplayerAllowed = bMultiplayerAllowed;
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}
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}
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break;
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};*/
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}
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int UIScene_LaunchMoreOptionsMenu::KeyboardCompleteSeedCallback(LPVOID lpParam,bool bRes)
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{
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UIScene_LaunchMoreOptionsMenu *pClass=(UIScene_LaunchMoreOptionsMenu *)lpParam;
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pClass->m_bIgnoreInput=false;
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// 4J HEG - No reason to set value if keyboard was cancelled
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if (bRes)
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{
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uint16_t pchText[128];
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ZeroMemory(pchText, 128 * sizeof(uint16_t) );
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InputManager.GetText(pchText);
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pClass->m_editSeed.setLabel((wchar_t *)pchText);
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pClass->m_params->seed = (wchar_t *)pchText;
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}
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return 0;
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}
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void UIScene_LaunchMoreOptionsMenu::handlePress(F64 controlId, F64 childId)
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{
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if(m_bIgnoreInput) return;
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switch((int)controlId)
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{
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case eControl_EditSeed:
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{
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m_bIgnoreInput=true;
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#ifdef __PS3__
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int language = XGetLanguage();
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switch(language)
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{
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case XC_LANGUAGE_JAPANESE:
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case XC_LANGUAGE_KOREAN:
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case XC_LANGUAGE_TCHINESE:
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InputManager.RequestKeyboard(app.GetString(IDS_CREATE_NEW_WORLD_SEED),m_editSeed.getLabel(),(DWORD)0,60,&UIScene_LaunchMoreOptionsMenu::KeyboardCompleteSeedCallback,this,C_4JInput::EKeyboardMode_Default);
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break;
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default:
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// 4J Stu - Use a different keyboard for non-asian languages so we don't have prediction on
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InputManager.RequestKeyboard(app.GetString(IDS_CREATE_NEW_WORLD_SEED),m_editSeed.getLabel(),(DWORD)0,60,&UIScene_LaunchMoreOptionsMenu::KeyboardCompleteSeedCallback,this,C_4JInput::EKeyboardMode_Alphabet_Extended);
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break;
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}
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#else
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InputManager.RequestKeyboard(app.GetString(IDS_CREATE_NEW_WORLD_SEED),m_editSeed.getLabel(),(DWORD)0,60,&UIScene_LaunchMoreOptionsMenu::KeyboardCompleteSeedCallback,this,C_4JInput::EKeyboardMode_Default);
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#endif
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}
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break;
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}
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}
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|
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void UIScene_LaunchMoreOptionsMenu::handleSliderMove(F64 sliderId, F64 currentValue)
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{
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int value = (int)currentValue;
|
|
switch((int)sliderId)
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|
{
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case eControl_WorldSize:
|
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#ifdef _LARGE_WORLDS
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m_sliderWorldSize.handleSliderMove(value);
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|
m_params->worldSize = value;
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m_sliderWorldSize.setLabel(app.GetString(m_iWorldSizeTitleA[value]));
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#endif
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break;
|
|
}
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|
}
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