* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
41 lines
1.1 KiB
C++
41 lines
1.1 KiB
C++
#pragma once
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using namespace std;
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#include "Packet.h"
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class PlayerCommandPacket : public Packet, public enable_shared_from_this<PlayerCommandPacket>
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{
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public:
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static const int START_SNEAKING;
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static const int STOP_SNEAKING;
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static const int STOP_SLEEPING;
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static const int START_SPRINTING;
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static const int STOP_SPRINTING;
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static const int START_IDLEANIM;
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static const int STOP_IDLEANIM;
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static const int RIDING_JUMP;
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static const int OPEN_INVENTORY;
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// 4J Added
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// 4J-PB - Making this host only setting
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/*
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static const int SHOW_ON_MAPS;
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static const int HIDE_ON_MAPS;
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*/
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int id;
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int action;
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int data;
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PlayerCommandPacket();
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PlayerCommandPacket(shared_ptr<Entity> e, int action);
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PlayerCommandPacket(shared_ptr<Entity> e, int action, int data);
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virtual void read(DataInputStream *dis);
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virtual void write(DataOutputStream *dos);
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virtual void handle(PacketListener *listener);
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virtual int getEstimatedSize();
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public:
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static shared_ptr<Packet> create() { return shared_ptr<Packet>(new PlayerCommandPacket()); }
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virtual int getId() { return 19; }
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}; |