Files
MinecraftConsoles/Minecraft.Client/Common/Network/Sony/SonyRemoteStorage.h
void_17 d63f79325f Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
2026-03-02 15:53:32 +07:00

121 lines
2.9 KiB
C++

#pragma once
#include "..\..\Common\Network\Sony\sceRemoteStorage\header\sceRemoteStorage.h"
class SonyRemoteStorage
{
public:
enum Status
{
e_idle,
e_accountLinked,
e_error,
e_signInRequired,
e_compressInProgress,
e_setDataInProgress,
e_setDataSucceeded,
e_getDataInProgress,
e_getDataSucceeded,
e_getStatusInProgress,
e_getStatusSucceeded
};
typedef void (*CallbackFunc)(LPVOID lpParam, Status s, int error_code);
enum GetInfoStatus
{
e_gettingInfo,
e_infoFound,
e_noInfoFound
};
GetInfoStatus m_getInfoStatus;
enum SetDataStatus
{
e_settingData,
e_settingDataFailed,
e_settingDataSucceeded
};
SetDataStatus m_setDataStatus;
PSAVE_INFO m_setSaveDataInfo;
SceRemoteStorageData* m_remoteFileInfo;
class DescriptionData
{
// this stuff is read from a JSON query, so it all has to be text based, max 256 bytes
public:
char m_platform[4];
char m_seed[16]; // 8 bytes as hex
char m_hostOptions[8]; // 4 bytes as hex
char m_texturePack[8]; // 4 bytes as hex
char m_saveNameUTF8[128];
};
CallbackFunc m_callbackFunc;
void* m_callbackParam;
CallbackFunc m_initCallbackFunc;
void* m_initCallbackParam;
void getSaveInfo();
bool waitingForSaveInfo() { return (m_getInfoStatus == e_gettingInfo); }
bool saveIsAvailable();
int getSaveFilesize();
bool getSaveData(const char* localDirname, CallbackFunc cb, LPVOID lpParam);
bool setSaveData(PSAVE_INFO info, CallbackFunc cb, void* lpParam);
bool waitingForSetData() { return (m_setDataStatus == e_settingData); }
const char* getLocalFilename();
const char* getSaveNameUTF8();
ESavePlatform getSavePlatform();
int64_t getSaveSeed();
unsigned int getSaveHostOptions();
unsigned int getSaveTexturePack();
void SetServiceID(char *pchServiceID) { m_pchServiceID=pchServiceID; }
virtual bool init(CallbackFunc cb, LPVOID lpParam) = 0;
virtual bool getRemoteFileInfo(SceRemoteStorageStatus* pInfo, CallbackFunc cb, LPVOID lpParam) = 0;
virtual bool getData(const char* remotePath, const char* localPath, CallbackFunc cb, LPVOID lpParam) = 0;
virtual void abort() = 0;
virtual bool shutdown();
virtual bool setDataInternal() = 0;
virtual void runCallback() = 0;
Status getStatus() { return m_status; }
int getDataProgress();
void waitForStorageManagerIdle();
bool setData( PSAVE_INFO info, CallbackFunc cb, LPVOID lpParam );
static int LoadSaveDataThumbnailReturned(LPVOID lpParam,PBYTE pbThumbnail,DWORD dwThumbnailBytes);
static int setDataThread(void* lpParam);
SonyRemoteStorage() : m_memPoolBuffer(NULL), m_bInitialised(false),m_getInfoStatus(e_noInfoFound) {}
protected:
const char* getRemoteSaveFilename();
bool m_bInitialised;
void* m_memPoolBuffer;
Status m_status;
int m_dataProgress;
char *m_pchServiceID;
PBYTE m_thumbnailData;
unsigned int m_thumbnailDataSize;
C4JThread* m_SetDataThread;
PSAVE_INFO m_setDataSaveInfo;
int64_t m_startTime;
bool m_bAborting;
bool m_bTransferStarted;
};