Files
MinecraftConsoles/Minecraft.Client/BlazeModel.h
2026-03-01 12:16:08 +08:00

17 lines
444 B
C++

#pragma once
#include "Model.h"
class BlazeModel : public Model
{
private:
ModelPartArray upperBodyParts;
ModelPart *head;
public:
BlazeModel();
int modelVersion();
virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, unsigned int uiBitmaskOverrideAnim=0);
};