Files
MinecraftConsoles/Minecraft.World/MelonTile.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

42 lines
931 B
C++

#include "stdafx.h"
#include "MelonTile.h"
#include "net.minecraft.world.item.h"
#include "net.minecraft.world.h"
#include "Facing.h"
MelonTile::MelonTile(int id) : Tile(id, Material::vegetable)
{
iconTop = NULL;
}
Icon *MelonTile::getTexture(int face, int data)
{
if (face == Facing::UP || face == Facing::DOWN) return iconTop;
return icon;
}
int MelonTile::getResource(int data, Random *random, int playerBonusLevel)
{
return Item::melon->id;
}
int MelonTile::getResourceCount(Random *random)
{
return 3 + random->nextInt(5);
}
int MelonTile::getResourceCountForLootBonus(int bonusLevel, Random *random)
{
int total = getResourceCount(random) + random->nextInt(1 + bonusLevel);
if (total > 9)
{
total = 9;
}
return total;
}
void MelonTile::registerIcons(IconRegister *iconRegister)
{
icon = iconRegister->registerIcon(getIconName() + L"_side");
iconTop = iconRegister->registerIcon(getIconName() + L"_top");
}