Files
MinecraftConsoles/Minecraft.World/DataOutputStream.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

38 lines
1.1 KiB
C++

#pragma once
// 4J Stu - Represents Java standard library class (although we miss out an intermediate inheritance class that we don't care about)
#include "OutputStream.h"
#include "DataOutput.h"
class DataOutputStream : public OutputStream, public DataOutput
{
private:
OutputStream *stream;
protected :
int written; //The number of bytes written to the data output stream so far.
public:
DataOutputStream( OutputStream *out );
// 4J Stu Added
void deleteChildStream();
virtual void write(unsigned int b);
virtual void write(byteArray b);
virtual void write(byteArray b, unsigned int offset, unsigned int length);
virtual void close();
virtual void writeByte(byte a);
virtual void writeDouble(double a);
virtual void writeFloat(float a);
virtual void writeInt(int a);
virtual void writeLong(__int64 a);
virtual void writeShort(short a);
virtual void writeUnsignedShort(unsigned short a);
virtual void writeChar(wchar_t a);
virtual void writeChars(const wstring& a);
virtual void writeBoolean(bool b);
virtual void writeUTF(const wstring& a);
virtual void writePlayerUID(PlayerUID player);
virtual void flush();
};