Files
MinecraftConsoles/Minecraft.World/DataInputStream.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

36 lines
1.0 KiB
C++

#pragma once
// 4J Stu - Represents Java standard library class (although we miss out an intermediate inheritance class that we don't care about)
#include "InputStream.h"
#include "DataInput.h"
class DataInputStream : public InputStream, public DataInput
{
private:
InputStream *stream;
public:
DataInputStream(InputStream *in);
virtual int read();
virtual int read(byteArray b);
virtual int read(byteArray b, unsigned int offset, unsigned int length);
virtual void close();
virtual bool readBoolean();
virtual byte readByte();
virtual unsigned char readUnsignedByte();
virtual unsigned short readUnsignedShort();
virtual wchar_t readChar();
virtual bool readFully(byteArray b);
virtual bool readFully(charArray b);
virtual double readDouble();
virtual float readFloat();
virtual int readInt();
virtual __int64 readLong();
virtual short readShort();
virtual wstring readUTF();
void deleteChildStream();
virtual int readUTFChar();
virtual PlayerUID readPlayerUID(); // 4J Added
virtual __int64 skip(__int64 n);
virtual int skipBytes(int n);
};