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MinecraftConsoles/Minecraft.Client/Xbox/Sentient/Include/SenClientFile.h
2026-03-01 12:16:08 +08:00

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4.9 KiB
C++

/********************************************************
* *
* Copyright (C) Microsoft. All rights reserved. *
* *
********************************************************/
// Sentient Client File API
//
// Include this to get access to all File-related Sentient features.
#pragma once
#include "SenClientTypes.h"
namespace Sentient
{
//=======================//
// //
// File Data Types //
// //
//=======================//
struct SenRawDataTransferInfo;
/// @brief A unique file identifier.
///
/// @details A SenFileID represents a unique revision of a file in the file DB.
/// These should only be obtained from the API and never specified manually,
/// with the exception of the SenFileID_Invalid enumeration below.
enum SenFileID : INT32
{
/// A non-existent file. This is expected when a file is not found, for instance.
SenFileID_Invalid = 0x00000000,
};
/// @brief Stores a digest of a file.
///
/// @details This is a 128-bit digest, checksum, CRC, etc. (currently an MD5) of a file.
/// We typically use this to determine whether a file's contents are different or corrupt.
///
struct SenFileDigest
{
UINT8 value[16]; ///< The raw bytes of the digest.
};
/// @brief Basic file transfer information.
///
/// @details Resource-specific data structures use this, or a SenPackageFileTransferInfo,
/// to indicate how one can transfer a file to the console.
/// The internal file download routine takes this structure directly.
///
struct SenFileTransferInfo
{
SenFileID fileID; ///< Used for locating the file data on the server.
SenSysFileSize fileSize; ///< The expected size of the file data. Don't read this directly--use the GetFileSize() method;
SenFileDigest digest; ///< The expected file digest of the file data.
/// @brief Test to see if this contains a real file.
///
/// @details Returns true if this structure appears to refer to an actual file,
/// but does not tell you if the file actually exists on the server.
/// Attempt to download the file to determine whether or not it exists.
///
bool IsValid() const;
/// @brief Get the actual data size.
///
/// @details Returns the exact size of the data--no rounding. Do NOT use this for
/// allocating destination buffers. Use GetBufferSize() for that.
///
SenSysFileSize GetFileSize() const;
/// @brief Get the buffer size necessary to download the data.
///
/// @details This will return a size which is greater than or equal to the data size.
/// It may be rounded up somewhat (to, e.g. a 2k boundary) for the purposes
/// of more efficient data transfers. Make absolutely certain that you use
/// THIS size for allocating destination buffers, and NOT GetFileSize().
///
SenSysFileSize GetBufferSize() const;
};
//======================//
// //
// File Functions //
// //
//======================//
// Handy utility functions to handle digests:
/// @brief Calculate a SenFileDigest from a buffer.
///
/// @param[in] dataSize
/// Number of bytes in data.
///
/// @param[in] data
/// The actual raw data of the file.
///
/// @return A SenFileDigest calculated from the passed data.
///
/// @details Calculate a SenFileDigest from a buffer. Currently, this is an MD5.
///
/// @related SenFileDownload()
/// @related SenFileDigestCreate()
///
SenFileDigest SenFileDigestCreate( size_t dataSize, const BYTE *data );
/// @brief Compare two SenFileDigests for equality.
///
/// @param[in] value0
/// This is the left value for the comparison.
///
/// @param[in] value1
/// This is the right value for the comparison.
///
/// @return Returns a bool: true if value0==value1, false if not.
///
bool operator ==( const SenFileDigest &value0, const SenFileDigest &value1 );
/// @brief Compare two SenFileDigests for inequality.
///
/// @param[in] value0
/// This is the left value for the comparison.
///
/// @param[in] value1
/// This is the right value for the comparison.
///
/// @return Returns a bool: true if value0!=value1, false if not.
///
bool operator !=( const SenFileDigest &value0, const SenFileDigest &value1 );
} // namespace Sentient