Files
MinecraftConsoles/Minecraft.Client/PS3/SPU_Tasks/SPU_Tasks.sln
2026-03-01 12:16:08 +08:00

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4.4 KiB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CompressedTile", "CompressedTile\CompressedTile.spu.vcxproj", "{4B436D43-D35B-4E56-988A-A3543B70C8E5}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CompressedTileStorage_compress", "CompressedTileStorage_compress\CompressedTileStorage_compress.spu.vcxproj", "{297888B4-8234-461B-9861-214988A95711}"
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LevelRenderer_cull", "LevelRenderer_cull\LevelRenderer_cull.spu.vcxproj", "{0FC6FCFB-7793-4EEE-8356-2C129621C67A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LevelRenderer_FindNearestChunk", "LevelRenderer_FindNearestChunk\LevelRenderer_FindNearestChunk.spu.vcxproj", "{E26485AE-71A5-4785-A14D-6456FF7C4FB0}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Texture_blit", "Texture_blit\Texture_blit.spu.vcxproj", "{A71AAA51-6541-4348-9814-E5FE2D36183B}"
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