Files
MinecraftConsoles/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/WoolCarpetTile_SPU.h
2026-03-01 12:16:08 +08:00

30 lines
774 B
C++

#pragma once
#include "Tile_SPU.h"
class WoolCarpetTile_SPU : public Tile_SPU
{
public:
WoolCarpetTile_SPU(int id) : Tile_SPU(id) {}
Icon_SPU *getTexture(int face, int data) { return TileRef_SPU(cloth_Id)->getTexture(face, data); }
bool isSolidRender(bool isServerLevel = false) { return false; }
void updateDefaultShape() { updateShape(0); }
void updateShape(ChunkRebuildData *level, int x, int y, int z) { updateShape(level->getData(x, y, z)); }
protected:
void updateShape(int data)
{
int height = 0;
float o = 1 * (1 + height) / 16.0f;
setShape(0, 0, 0, 1, o, 1);
}
public:
bool shouldRenderFace(ChunkRebuildData *level, int x, int y, int z, int face)
{
if (face == 1) return true;
return Tile_SPU::shouldRenderFace(level, x, y, z, face);
}
};