19 lines
337 B
C++
19 lines
337 B
C++
#pragma once
|
|
#include "Tile_SPU.h"
|
|
|
|
class WoodTile_SPU : public Tile_SPU
|
|
{
|
|
|
|
public:
|
|
|
|
static const int WOOD_NAMES_LENGTH = 4;
|
|
|
|
public:
|
|
WoodTile_SPU(int id) : Tile_SPU(id) {}
|
|
virtual Icon_SPU *getTexture(int face, int data)
|
|
{
|
|
if (data < 0 || data >= WOOD_NAMES_LENGTH)
|
|
data = 0;
|
|
return &ms_pTileData->woodTile_icons[data];
|
|
}
|
|
}; |