Files
MinecraftConsoles/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/ThinFenceTile_SPU.cpp
2026-03-01 12:16:08 +08:00

84 lines
1.8 KiB
C++

#include "stdafx.h"
#include "ThinFenceTile_SPU.h"
#include "ChunkRebuildData.h"
bool ThinFenceTile_SPU::isSolidRender(bool isServerLevel)
{
return false;
}
int ThinFenceTile_SPU::getRenderShape()
{
return Tile_SPU::SHAPE_IRON_FENCE;
}
bool ThinFenceTile_SPU::shouldRenderFace(ChunkRebuildData *level, int x, int y, int z, int face)
{
int id = level->getTile(x, y, z);
if (id == this->id) return false;
return Tile_SPU::shouldRenderFace(level, x, y, z, face);
}
void ThinFenceTile_SPU::updateDefaultShape()
{
setShape(0, 0, 0, 1, 1, 1);
}
void ThinFenceTile_SPU::updateShape(ChunkRebuildData *level, int x, int y, int z, int forceData, TileEntity* forceEntity) // 4J added forceData, forceEntity param
{
float minX = 7.0f / 16.0f;
float maxX = 9.0f / 16.0f;
float minZ = 7.0f / 16.0f;
float maxZ = 9.0f / 16.0f;
bool n = attachsTo(level->getTile(x, y, z - 1));
bool s = attachsTo(level->getTile(x, y, z + 1));
bool w = attachsTo(level->getTile(x - 1, y, z));
bool e = attachsTo(level->getTile(x + 1, y, z));
if ((w && e) || (!w && !e && !n && !s))
{
minX = 0;
maxX = 1;
}
else if (w && !e)
{
minX = 0;
}
else if (!w && e)
{
maxX = 1;
}
if ((n && s) || (!w && !e && !n && !s))
{
minZ = 0;
maxZ = 1;
}
else if (n && !s)
{
minZ = 0;
}
else if (!n && s)
{
maxZ = 1;
}
setShape(minX, 0, minZ, maxX, 1, maxZ);
}
Icon_SPU *ThinFenceTile_SPU::getEdgeTexture()
{
if(id == Tile_SPU::ironFence_Id)
return &ms_pTileData->ironFence_EdgeTexture;
if(id == Tile_SPU::thinGlass_Id)
return &ms_pTileData->thinGlass_EdgeTexture;
#ifndef SN_TARGET_PS3_SPU
assert(0);
#endif
return NULL;
}
bool ThinFenceTile_SPU::attachsTo(int tile)
{
return ms_pTileData->solid[tile] || tile == id || tile == Tile_SPU::glass_Id;
}