28 lines
698 B
C++
28 lines
698 B
C++
#pragma once
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#include "UIControl_Base.h"
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class UIControl_TexturePackList : public UIControl_Base
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{
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private:
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IggyName m_addPackFunc, m_funcSelectSlot, m_funcSetTouchFocus, m_funcCanTouchTrigger, m_funcGetRealHeight,m_clearSlotsFunc;
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IggyName m_funcEnableSelector;
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public:
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UIControl_TexturePackList();
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virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName);
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void init(const wstring &label, int id);
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void addPack(int id, const wstring &textureName);
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void selectSlot(int id);
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void clearSlots();
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virtual void setEnabled(bool enable);
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void SetTouchFocus(S32 iX, S32 iY, bool bRepeat);
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bool CanTouchTrigger(S32 iX, S32 iY);
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S32 GetRealHeight();
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};
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