Files
MinecraftConsoles/Minecraft.Client/Common/UI/UIControl_SlotList.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

31 lines
674 B
C++

#pragma once
#include "UIControl_Base.h"
class UIControl_SlotList : public UIControl_Base
{
private:
//IggyName m_addSlotFunc, m_getSlotFunc, m_setRedBoxFunc, m_setHighlightFunc;
IggyName m_addSlotFunc, m_setRedBoxFunc, m_setHighlightFunc;
int m_lastHighlighted;
public:
UIControl_SlotList();
virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName);
virtual void ReInit();
void addSlot(int id);
void addSlots(int iStartValue, int iCount);
void setHighlightSlot(int index);
void showSlotRedBox(int index, bool show);
virtual void setFocus(bool focus);
private:
void setSlotHighlighted(int index, bool highlight);
};