Files
MinecraftConsoles/Minecraft.Client/Common/UI/UIControl_SaveList.h
2026-03-01 12:16:08 +08:00

29 lines
793 B
C++

#pragma once
#include "UIControl_ButtonList.h"
class UIControl_SaveList : public UIControl_ButtonList
{
private:
IggyName m_funcSetTextureName;
public:
virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName);
using UIControl_ButtonList::addItem;
void addItem(const wstring &label);
void addItem(const string &label);
void addItem(const wstring &label, int data);
void addItem(const string &label, int data);
void addItem(const string &label, const wstring &iconName);
void addItem(const wstring &label, const wstring &iconName);
void setTextureName(int iId, const wstring &iconName);
private:
void addItem(const string &label, const wstring &iconName, int data);
void addItem(const wstring &label, const wstring &iconName, int data);
};