Files
MinecraftConsoles/Minecraft.Client/Common/UI/UIControl_Button.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

21 lines
435 B
C++

#pragma once
#include "UIControl_Base.h"
class UIControl_Button : public UIControl_Base
{
private:
IggyName m_funcEnableButton;
public:
UIControl_Button();
virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName);
void init(UIString label, int id);
//void init(const wstring &label, int id) { init(UIString::CONSTANT(label), id); }
virtual void ReInit();
void setEnable(bool enable);
};