Files
MinecraftConsoles/Minecraft.Client/LeashKnotRenderer.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

39 lines
870 B
C++

#include "stdafx.h"
#include "LeashKnotRenderer.h"
#include "LeashKnotModel.h"
ResourceLocation LeashKnotRenderer::KNOT_LOCATION = ResourceLocation(TN_ITEM_LEASHKNOT);
LeashKnotRenderer::LeashKnotRenderer() : EntityRenderer()
{
model = new LeashKnotModel();
}
LeashKnotRenderer::~LeashKnotRenderer()
{
delete model;
}
void LeashKnotRenderer::render(shared_ptr<Entity> entity, double x, double y, double z, float rot, float a)
{
glPushMatrix();
glDisable(GL_CULL_FACE);
glTranslatef((float) x, (float) y, (float) z);
float scale = 1 / 16.0f;
glEnable(GL_RESCALE_NORMAL);
glScalef(-1, -1, 1);
glEnable(GL_ALPHA_TEST);
bindTexture(entity);
model->render(entity, 0, 0, 0, 0, 0, scale, true);
glPopMatrix();
}
ResourceLocation *LeashKnotRenderer::getTextureLocation(shared_ptr<Entity> entity)
{
return &KNOT_LOCATION;
}