Files
MinecraftConsoles/Minecraft.World/PlayerIO.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

22 lines
727 B
C++

#pragma once
using namespace std;
// If we have more than MAX_PLAYER_DATA_SAVES player.dat's then we delete the oldest ones
// This value can be no higher than MAXIMUM_MAP_SAVE_DATA/3 (3 being the number of dimensions in future versions)
#define MAX_PLAYER_DATA_SAVES 80
class Player;
class PlayerIO
{
public:
virtual void save(shared_ptr<Player> player) = 0;
virtual CompoundTag *load(shared_ptr<Player> player) = 0;
virtual CompoundTag *loadPlayerDataTag(PlayerUID xuid) = 0; // 4J Changed from string name to xuid
// 4J Added
virtual void clearOldPlayerFiles() = 0;
virtual void saveMapIdLookup() = 0;
virtual void deleteMapFilesForPlayer(shared_ptr<Player> player) = 0;
virtual void saveAllCachedData() = 0;
};