This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a.
121 lines
2.8 KiB
C++
121 lines
2.8 KiB
C++
#include "stdafx.h"
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#include "UI.h"
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#include "UIControl_Slider.h"
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UIControl_Slider::UIControl_Slider()
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{
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m_id = 0;
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m_min = 0;
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m_max = 100;
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m_current = 0;
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}
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bool UIControl_Slider::setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName)
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{
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UIControl::setControlType(UIControl::eSlider);
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bool success = UIControl_Base::setupControl(scene,parent,controlName);
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//Slider specific initialisers
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m_funcSetRelativeSliderPos = registerFastName(L"SetRelativeSliderPos");
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m_funcGetRealWidth = registerFastName(L"GetRealWidth");
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return success;
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}
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void UIControl_Slider::init(UIString label, int id, int min, int max, int current)
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{
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m_label = label;
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m_id = id;
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m_min = min;
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m_max = max;
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m_current = current;
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IggyDataValue result;
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IggyDataValue value[5];
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value[0].type = IGGY_DATATYPE_string_UTF16;
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IggyStringUTF16 stringVal;
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stringVal.string = (IggyUTF16*)label.c_str();
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stringVal.length = label.length();
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value[0].string16 = stringVal;
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value[1].type = IGGY_DATATYPE_number;
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value[1].number = (int)id;
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value[2].type = IGGY_DATATYPE_number;
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value[2].number = (int)min;
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value[3].type = IGGY_DATATYPE_number;
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value[3].number = (int)max;
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value[4].type = IGGY_DATATYPE_number;
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value[4].number = (int)current;
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IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_initFunc , 5 , value );
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#ifdef __PSVITA__
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// 4J-TomK - add slider to the vita touch box list
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switch(m_parentScene->GetParentLayer()->m_iLayer)
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{
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case eUILayer_Fullscreen:
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case eUILayer_Scene:
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case eUILayer_HUD:
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ui.TouchBoxAdd(this,m_parentScene);
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break;
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}
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#endif
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}
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void UIControl_Slider::handleSliderMove(int newValue)
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{
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if (m_current!=newValue)
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{
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ui.PlayUISFX(eSFX_Scroll);
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m_current = newValue;
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if(newValue < m_allPossibleLabels.size())
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{
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setLabel(m_allPossibleLabels[newValue]);
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}
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}
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}
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void UIControl_Slider::SetSliderTouchPos(float fTouchPos)
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{
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IggyDataValue result;
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IggyDataValue value[1];
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value[0].type = IGGY_DATATYPE_number;
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value[0].number = fTouchPos;
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IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_funcSetRelativeSliderPos , 1 , value );
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}
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S32 UIControl_Slider::GetRealWidth()
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{
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IggyDataValue result;
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IggyResult out = IggyPlayerCallMethodRS ( m_parentScene->getMovie() , &result, getIggyValuePath() , m_funcGetRealWidth , 0 , NULL );
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S32 iRealWidth = m_width;
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if(result.type == IGGY_DATATYPE_number)
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{
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iRealWidth = (S32)result.number;
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}
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return iRealWidth;
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}
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void UIControl_Slider::setAllPossibleLabels(int labelCount, wchar_t labels[][256])
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{
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m_allPossibleLabels.clear();
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for(unsigned int i = 0; i < labelCount; ++i)
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{
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m_allPossibleLabels.push_back(labels[i]);
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}
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UIControl_Base::setAllPossibleLabels(labelCount, labels);
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}
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void UIControl_Slider::ReInit()
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{
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UIControl_Base::ReInit();
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init(m_label, m_id, m_min, m_max, m_current);
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}
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