Files
MinecraftConsoles/Minecraft.Client/Common/Tutorial/TutorialMode.h
Loki Rautio 087b7e7abf Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.

This reverts commit a9be52c41a.
2026-03-07 21:12:22 -06:00

28 lines
900 B
C++

#pragma once
using namespace std;
#include "..\..\MultiPlayerGameMode.h"
#include "Tutorial.h"
class TutorialMode : public MultiPlayerGameMode
{
protected:
Tutorial *tutorial;
int m_iPad;
// Function to make this an abstract class
virtual bool isImplemented() = 0;
public:
TutorialMode(int iPad, Minecraft *minecraft, ClientConnection *connection);
virtual ~TutorialMode();
virtual void startDestroyBlock(int x, int y, int z, int face);
virtual bool destroyBlock(int x, int y, int z, int face);
virtual void tick();
virtual bool useItemOn(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, int face, Vec3 *hit, bool bTestUseOnly=false, bool *pbUsedItem=NULL);
virtual void attack(shared_ptr<Player> player, shared_ptr<Entity> entity);
virtual bool isInputAllowed(int mapping);
Tutorial *getTutorial() { return tutorial; }
};