58 lines
1.4 KiB
C++
58 lines
1.4 KiB
C++
#pragma once
|
|
|
|
#include "UIScene.h"
|
|
|
|
class SignTileEntity;
|
|
|
|
class UIScene_SignEntryMenu : public UIScene
|
|
{
|
|
private:
|
|
enum EControls
|
|
{
|
|
// Lines should be 0-3
|
|
eControl_Line1,
|
|
eControl_Line2,
|
|
eControl_Line3,
|
|
eControl_Line4,
|
|
eControl_Confirm
|
|
};
|
|
|
|
shared_ptr<SignTileEntity> m_sign;
|
|
int m_iEditingLine;
|
|
bool m_bConfirmed;
|
|
bool m_bIgnoreInput;
|
|
|
|
UIControl_Button m_buttonConfirm;
|
|
UIControl_Label m_labelMessage;
|
|
UIControl_TextInput m_textInputLines[4];
|
|
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene)
|
|
UI_MAP_ELEMENT( m_buttonConfirm, "Confirm")
|
|
UI_MAP_ELEMENT( m_labelMessage, "Message")
|
|
|
|
UI_MAP_ELEMENT( m_textInputLines[0], "Line1")
|
|
UI_MAP_ELEMENT( m_textInputLines[1], "Line2")
|
|
UI_MAP_ELEMENT( m_textInputLines[2], "Line3")
|
|
UI_MAP_ELEMENT( m_textInputLines[3], "Line4")
|
|
UI_END_MAP_ELEMENTS_AND_NAMES()
|
|
public:
|
|
UIScene_SignEntryMenu(int iPad, void *initData, UILayer *parentLayer);
|
|
virtual ~UIScene_SignEntryMenu();
|
|
|
|
virtual EUIScene getSceneType() { return eUIScene_SignEntryMenu;}
|
|
virtual void updateTooltips();
|
|
|
|
virtual void tick();
|
|
|
|
protected:
|
|
// TODO: This should be pure virtual in this class
|
|
virtual wstring getMoviePath();
|
|
|
|
public:
|
|
// INPUT
|
|
virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled);
|
|
|
|
protected:
|
|
void handlePress(F64 controlId, F64 childId);
|
|
static int KeyboardCompleteCallback(LPVOID lpParam,const bool bRes);
|
|
virtual void handleDestroy();
|
|
}; |