* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
22 lines
437 B
C++
22 lines
437 B
C++
#pragma once
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#include "UIControl_Base.h"
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class UIControl_TextInput : public UIControl_Base
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{
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private:
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IggyName m_textName, m_funcChangeState, m_funcSetCharLimit;
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bool m_bHasFocus;
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public:
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UIControl_TextInput();
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virtual bool setupControl(UIScene *scene, IggyValuePath *parent, const string &controlName);
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void init(UIString label, int id);
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void ReInit();
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virtual void setFocus(bool focus);
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void SetCharLimit(int iLimit);
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}; |