736 lines
29 KiB
Plaintext
736 lines
29 KiB
Plaintext
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<data name="IDS_DESC_SWORD">
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<value>Deals more damage than by hand.</value>
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</data>
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<data name="IDS_DESC_SHOVEL">
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<value>Used to dig dirt, grass, sand, gravel and snow faster than by hand. Shovels are required to dig snowballs.</value>
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</data>
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<data name="IDS_DESC_PICKAXE">
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<value>Required to mine stone-related blocks and ore.</value>
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</data>
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<data name="IDS_DESC_HATCHET">
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<value>Used to chop wood-related blocks faster than by hand.</value>
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</data>
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<data name="IDS_DESC_HOE">
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<value>Used to till dirt and grass blocks to prepare for crops.</value>
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</data>
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<data name="IDS_DESC_DOOR_WOOD">
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<value>Wooden doors are activated by using, hitting them or with Redstone.</value>
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</data>
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<data name="IDS_DESC_DOOR_IRON">
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<value>Iron doors can only be opened by Redstone, buttons or switches.</value>
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</data>
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<data name="IDS_DESC_HELMET">
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<value>Gives the user 1.5 Armor when worn.</value>
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</data>
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<data name="IDS_DESC_CHESTPLATE">
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<value>Gives the user 4 Armor when worn.</value>
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</data>
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<data name="IDS_DESC_LEGGINGS">
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<value>Gives the user 3 Armor when worn.</value>
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</data>
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<data name="IDS_DESC_BOOTS">
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<value>Gives the user 1.5 Armor when worn.</value>
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</data>
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<data name="IDS_DESC_INGOT">
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<value>A shiny ingot which can be used to craft tools made from this material. Created by smelting ore in a furnace.</value>
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</data>
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<data name="IDS_DESC_BLOCK">
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<value>Allows ingots, gems, or dyes to be crafted into placeable blocks. Can be used as an expensive building block or compact storage of the ore.</value>
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</data>
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<data name="IDS_DESC_PRESSUREPLATE">
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<value>Used to send an electrical charge when stepped on by a player, an animal, or a monster. Wooden Pressure Plates can also be activated by dropping something on them.</value>
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</data>
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<data name="IDS_DESC_STAIRS">
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<value>Used for compact staircases.</value>
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</data>
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<data name="IDS_DESC_SLAB">
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<value>Used for making long staircases. Two slabs placed on top of each other will create a normal-sized double slab block.</value>
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</data>
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<data name="IDS_DESC_HALFSLAB">
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<value>Used for compact staircases.</value>
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</data>
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<data name="IDS_DESC_TORCH">
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<value>Used to create light. Torches also melt snow and ice.</value>
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</data>
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<data name="IDS_DESC_WOODENPLANKS">
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<value>Used as a building material and can be crafted into many things. Can be crafted from any form of wood.</value>
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</data>
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<data name="IDS_DESC_SANDSTONE">
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<value>Used as a building material. Is not influenced by gravity like normal Sand.</value>
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</data>
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<data name="IDS_DESC_STRUCTBLOCK">
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<value>Used as a building material.</value>
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</data>
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<data name="IDS_DESC_STICK">
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<value>Used to craft torches, arrows, signs, ladders, fences and as handles for tools and weapons.</value>
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</data>
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<data name="IDS_DESC_BED">
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<value>Used to forward time from any time at night to morning if all the players in the world are in bed, and changes the spawn point of the player.
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The colors of the bed are always the same, regardless of the colors of wool used.</value>
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</data>
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<data name="IDS_DESC_CRAFTINGTABLE">
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<value>Allows you to craft a more varied selection of items than the normal crafting.</value>
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</data>
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<data name="IDS_DESC_FURNACE">
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<value>Allows you to smelt ore, create charcoal and glass, and cook fish and porkchops.</value>
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</data>
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<data name="IDS_DESC_CHEST">
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<value>Stores blocks and items inside. Place two chests side by side to create a larger chest with double the capacity.</value>
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</data>
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<data name="IDS_DESC_FENCE">
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<value>Used as a barrier that cannot be jumped over. Counts as 1.5 blocks high for players, animals and monsters, but 1 block high for other blocks.</value>
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</data>
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<data name="IDS_DESC_LADDER">
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<value>Used to climb vertically.</value>
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</data>
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<data name="IDS_DESC_TRAPDOOR">
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<value>Activated by using, hitting them or with redstone. They function as normal doors, but are a one by one block and lay flat on the ground.</value>
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</data>
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<data name="IDS_DESC_SIGN">
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<value>Shows text entered by you or other players.</value>
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</data>
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<data name="IDS_DESC_GLOWSTONE">
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<value>Used to create brighter light than torches. Melts snow/ice and can be used underwater.</value>
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</data>
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<data name="IDS_DESC_TNT">
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<value>Used to cause explosions. Activated after placing by igniting with Flint and Steel item, or with an electrical charge.</value>
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</data>
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<data name="IDS_DESC_BOWL">
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<value>Used to hold mushroom stew. You keep the bowl when the stew has been eaten.</value>
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</data>
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<data name="IDS_DESC_BUCKET">
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<value>Used to hold and transport water, lava and milk.</value>
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</data>
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<data name="IDS_DESC_BUCKET_WATER">
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<value>Used to hold and transport water.</value>
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</data>
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<data name="IDS_DESC_BUCKET_LAVA">
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<value>Used to hold and transport lava.</value>
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</data>
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<data name="IDS_DESC_BUCKET_MILK">
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<value>Used to hold and transport milk.</value>
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</data>
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<data name="IDS_DESC_FLINTANDSTEEL">
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<value>Used to create fire, ignite TNT, and open a portal once it has been built.</value>
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</data>
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<data name="IDS_DESC_FISHINGROD">
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<value>Used to catch fish.</value>
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</data>
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<data name="IDS_DESC_CLOCK">
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<value>Displays positions of the Sun and Moon.</value>
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</data>
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<data name="IDS_DESC_COMPASS">
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<value>Points to your start point.</value>
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</data>
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<data name="IDS_DESC_MAP">
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<value>Will create an image of an area explored while held. This can be used for path-finding.</value>
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</data>
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<data name="IDS_DESC_BOW">
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<value>Allows for ranged attacks by using arrows.</value>
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</data>
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<data name="IDS_DESC_ARROW">
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<value>Used as ammunition for bows.</value>
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</data>
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<data name="IDS_DESC_BREAD">
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<value>Restores 2.5{*ICON_SHANK_01*}.</value>
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</data>
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<data name="IDS_DESC_CAKE">
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<value>Restores 1{*ICON_SHANK_01*}. Can be used 6 times.</value>
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</data>
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<data name="IDS_DESC_COOKIE">
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<value>Restores 0.5{*ICON_SHANK_01*}.</value>
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</data>
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<data name="IDS_DESC_MELON_SLICE">
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<value>Restores 1{*ICON_SHANK_01*}.</value>
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</data>
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<data name="IDS_DESC_MUSHROOMSTEW">
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<value>Restores 4{*ICON_SHANK_01*}.</value>
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</data>
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<data name="IDS_DESC_CHICKEN_RAW">
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<value>Restores 1{*ICON_SHANK_01*}, but can make you ill. Cook in a furnace.</value>
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</data>
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<data name="IDS_DESC_CHICKEN_COOKED">
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<value>Restores 3{*ICON_SHANK_01*}.</value>
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</data>
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<data name="IDS_DESC_BEEF_RAW">
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<value>Restores 1.5{*ICON_SHANK_01*}, but can make you ill. Cook in a furnace.</value>
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</data>
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<data name="IDS_DESC_BEEF_COOKED">
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<value>Restores 4{*ICON_SHANK_01*}.</value>
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</data>
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<data name="IDS_DESC_PORKCHOP_RAW">
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<value>Collected by killing a pig, restores 1.5{*ICON_SHANK_01*}, and can be cooked in a furnace.</value>
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</data>
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<data name="IDS_DESC_PORKCHOP_COOKED">
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<value>Created by cooking a porkchop in a furnace. Restores 4{*ICON_SHANK_01*}.</value>
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</data>
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<data name="IDS_DESC_FISH_RAW">
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<value>Can be eaten to restore 1{*ICON_SHANK_01*}, or cooked in a furnace.</value>
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</data>
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<data name="IDS_DESC_FISH_COOKED">
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<value>Created by cooking a raw fish in a furnace. Can be eaten to restore 2.5{*ICON_SHANK_01*}.</value>
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</data>
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<data name="IDS_DESC_APPLE">
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<value>Restores 2{*ICON_SHANK_01*}, and can be crafted into a golden apple.</value>
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</data>
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<data name="IDS_DESC_GOLDENAPPLE">
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<value>Restores 2{*ICON_SHANK_01*}, and regenerates health for 4 seconds.</value>
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</data>
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<data name="IDS_DESC_ROTTEN_FLESH">
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<value>Restores 2{*ICON_SHANK_01*}, but can make you ill.</value>
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</data>
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<data name="IDS_DESC_SUGAR">
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<value>Used in the cake recipe.</value>
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</data>
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<data name="IDS_DESC_LEVER">
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<value>Used to send an electrical charge by being turned on or off. Stays in the on or off state until pressed again.</value>
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</data>
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<data name="IDS_DESC_REDSTONETORCH">
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<value>Constantly sends an electrical charge, or can be used as a receiver/transmitter when connected to the side of a block.
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Can also be used for low-level lighting.</value>
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</data>
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<data name="IDS_DESC_REDSTONEREPEATER">
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<value>Used in Redstone circuits as repeater, a delayer, and/or a diode</value>
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</data>
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<data name="IDS_DESC_BUTTON">
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<value>Used to send an electrical charge by being pressed. Stays activated for approximately a second before shutting off again.</value>
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</data>
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<data name="IDS_DESC_DISPENSER">
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<value>Used to hold and shoot out items in a random order when given a Redstone charge.</value>
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</data>
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<data name="IDS_DESC_NOTEBLOCK">
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<value>Plays a note when triggered. Hit it to change the pitch of the note. Placing this on top of different blocks will change the type of instrument.</value>
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</data>
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<data name="IDS_DESC_RAIL">
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<value>Used to guide minecarts.</value>
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</data>
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<data name="IDS_DESC_POWEREDRAIL">
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<value>When powered, accelerates minecarts that pass over it. When unpowered, causes minecarts to stop on it.</value>
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</data>
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<data name="IDS_DESC_DETECTORRAIL">
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<value>Functions like a Pressure Plate (sends a Redstone signal when powered) but can only be activated by a minecart.</value>
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</data>
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<data name="IDS_DESC_MINECART">
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<value>Used to transport you, an animal, or a monster along rails.</value>
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</data>
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<data name="IDS_DESC_MINECARTWITHCHEST">
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<value>Used to transport goods along rails.</value>
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</data>
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<data name="IDS_DESC_MINECARTWITHFURNACE">
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<value>Will move along rails and can push other minecarts when coal is put in it.</value>
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</data>
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<data name="IDS_DESC_BOAT">
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<value>Used to travel in water more quickly than swimming.</value>
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</data>
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<data name="IDS_DESC_WOOL">
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<value>Collected from sheep, and can be colored with dyes.</value>
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</data>
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<data name="IDS_DESC_WOOLSTRING">
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<value>Used as a building material and can be colored with dyes. This recipe is not recommended because Wool can be easily obtained from Sheep.</value>
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</data>
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<data name="IDS_DESC_DYE_BLACK">
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<value>Used as a dye to create black wool.</value>
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</data>
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<data name="IDS_DESC_DYE_GREEN">
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<value>Used as a dye to create green wool.</value>
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</data>
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<data name="IDS_DESC_DYE_BROWN">
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<value>Used as a dye to create brown wool.</value>
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</data>
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<data name="IDS_DESC_DYE_SILVER">
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<value>Used as a dye to create silver wool.</value>
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</data>
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<data name="IDS_DESC_DYE_YELLOW">
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<value>Used as a dye to create yellow wool.</value>
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</data>
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<data name="IDS_DESC_DYE_RED">
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<value>Used as a dye to create red wool.</value>
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</data>
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<data name="IDS_DESC_DYE_WHITE">
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<value>Used to instantly grow crops, trees, tall grass, huge mushrooms and flowers, and can be used in dye recipes.</value>
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</data>
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<data name="IDS_DESC_DYE_PINK">
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<value>Used as a dye to create pink wool.</value>
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</data>
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<data name="IDS_DESC_DYE_ORANGE">
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<value>Used as a dye to create orange wool.</value>
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</data>
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<data name="IDS_DESC_DYE_LIME">
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<value>Used as a dye to create lime wool.</value>
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</data>
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<data name="IDS_DESC_DYE_GRAY">
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<value>Used as a dye to create gray wool.</value>
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</data>
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<data name="IDS_DESC_DYE_LIGHTGRAY">
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<value>Used as a dye to create light gray wool.
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(Note: light gray dye can also be made by combining gray dye with bone meal, letting you make four light gray dyes from every ink sac instead of three.)</value>
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</data>
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<data name="IDS_DESC_DYE_LIGHTBLUE">
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<value>Used as a dye to create light blue wool.</value>
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</data>
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<data name="IDS_DESC_DYE_CYAN">
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<value>Used as a dye to create cyan wool.</value>
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</data>
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<data name="IDS_DESC_DYE_PURPLE">
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<value>Used as a dye to create purple wool.</value>
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</data>
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<data name="IDS_DESC_DYE_MAGENTA">
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<value>Used as a dye to create magenta wool.</value>
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</data>
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<data name="IDS_DESC_DYE_BLUE">
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<value>Used as dye to create Blue Wool.</value>
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</data>
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<data name="IDS_DESC_JUKEBOX">
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<value>Plays Music Discs.</value>
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</data>
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<data name="IDS_DESC_DIAMONDS">
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<value>Use these to create very strong tools, weapons or armor</value>
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</data>
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<data name="IDS_DESC_JACKOLANTERN">
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<value>Used to create brighter light than torches. Melts snow/ice and can be used underwater.</value>
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</data>
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<data name="IDS_DESC_PAPER">
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<value>Used to create books and maps.</value>
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</data>
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<data name="IDS_DESC_BOOK">
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<value>Used to create a bookshelf.</value>
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</data>
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<data name="IDS_DESC_BOOKSHELF">
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<value>Used as decoration.</value>
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</data>
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<data name="IDS_DESC_PICTURE">
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<value>Used as decoration.</value>
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</data>
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<data name="IDS_DESC_ORE_GOLD">
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<value>Can be mined with an iron pickaxe or better, then smelted in a furnace to produce gold ingots.</value>
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</data>
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<data name="IDS_DESC_ORE_IRON">
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<value>Can be mined with a stone pickaxe or better, then smelted in a furnace to produce iron ingots.</value>
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</data>
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<data name="IDS_DESC_ORE_COAL">
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<value>Can be mined with a pickaxe to collect coal.</value>
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</data>
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<data name="IDS_DESC_ORE_LAPIS">
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<value>Can be mined with a stone pickaxe or better to collect lapis lazuli.</value>
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</data>
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<data name="IDS_DESC_ORE_DIAMOND">
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<value>Can be mined with an iron pickaxe or better to collect diamonds.</value>
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</data>
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<data name="IDS_DESC_ORE_REDSTONE">
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<value>Can be mined with an iron pickaxe or better to collect redstone dust.</value>
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</data>
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<data name="IDS_DESC_STONE">
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<value>Can be mined with a pickaxe to collect cobblestone.</value>
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</data>
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<data name="IDS_DESC_DIRT">
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<value>Collected using a shovel. Can be used for construction.</value>
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</data>
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<data name="IDS_DESC_SAPLING">
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<value>Can be planted and it will eventually grow into a tree.</value>
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</data>
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<data name="IDS_DESC_BEDROCK">
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<value>This cannot be broken.</value>
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</data>
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<data name="IDS_DESC_LAVA">
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<value>Sets fire to anything that touches it. Can be collected in a bucket.</value>
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</data>
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<data name="IDS_DESC_SAND">
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<value>Collected using a shovel. Can be smelted into glass using the furnace. Is affected by gravity if there is no other tile underneath it.</value>
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</data>
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<data name="IDS_DESC_GRAVEL">
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<value>Collected using a shovel. Sometimes produces flint when dug up. Is affected by gravity if there is no other tile underneath it.</value>
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</data>
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<data name="IDS_DESC_LOG">
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<value>Chopped using an axe, and can be crafted into planks or used as a fuel.</value>
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</data>
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<data name="IDS_DESC_GLASS">
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<value>Created in a furnace by smelting sand. Can be used for construction, but will break if you try to mine it.</value>
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</data>
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<data name="IDS_DESC_STONE_BRICK">
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<value>Mined from stone using a pickaxe. Can be used to construct a furnace or stone tools.</value>
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</data>
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<data name="IDS_DESC_BRICK">
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<value>Baked from clay in a furnace.</value>
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</data>
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<data name="IDS_DESC_CLAY">
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<value>Can be baked into bricks in a furnace.</value>
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</data>
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<data name="IDS_DESC_CLAY_TILE">
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<value>When broken drops clay balls which can be baked into bricks in a furnace.</value>
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</data>
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<data name="IDS_DESC_SNOW">
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<value>A compact way to store snowballs.</value>
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</data>
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<data name="IDS_DESC_TOP_SNOW">
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<value>Can be dug with a shovel to create snowballs.</value>
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</data>
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<data name="IDS_DESC_TALL_GRASS">
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<value>Sometimes produces wheat seeds when broken.</value>
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</data>
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<data name="IDS_DESC_FLOWER">
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<value>Can be crafted into a dye.</value>
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</data>
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<data name="IDS_DESC_MUSHROOM">
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<value>Can be crafted with a bowl to make stew.</value>
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</data>
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<data name="IDS_DESC_OBSIDIAN">
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<value>Can only be mined with a diamond pickaxe. Is produced by the meeting of water and still lava, and is used to build a portal.</value>
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</data>
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<data name="IDS_DESC_MOB_SPAWNER">
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<value>Spawns monsters into the world.</value>
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</data>
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<data name="IDS_DESC_REDSTONE_DUST">
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<value>Is placed on the ground to carry an electrical charge.</value>
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</data>
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<data name="IDS_DESC_CROPS">
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<value>When fully grown, crops can be harvested to collect wheat.</value>
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</data>
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<data name="IDS_DESC_FARMLAND">
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<value>Ground that has been prepared ready to plant seeds.</value>
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</data>
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<data name="IDS_DESC_CACTUS">
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<value>Can be cooked in a furnace to create a green dye.</value>
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</data>
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<data name="IDS_DESC_REEDS">
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<value>Can be crafted to create sugar.</value>
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</data>
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<data name="IDS_DESC_PUMPKIN">
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<value>Can be worn as a helmet or crafted with a torch to create a Jack-O-Lantern.</value>
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</data>
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<data name="IDS_DESC_HELL_ROCK">
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<value>Burns forever if set alight.</value>
|
|
</data>
|
|
<data name="IDS_DESC_HELL_SAND">
|
|
<value>Slows the movement of anything walking over it.</value>
|
|
</data>
|
|
<data name="IDS_DESC_PORTAL">
|
|
<value>Standing in the portal allows you to pass between the overworld and the nether.</value>
|
|
</data>
|
|
|
|
<data name="IDS_DESC_COAL">
|
|
<value>Used as a fuel in a furnace, or crafted to make a torch.</value>
|
|
</data>
|
|
<data name="IDS_DESC_STRING">
|
|
<value>Collected by killing a spider, and can be crafted into a bow.</value>
|
|
</data>
|
|
<data name="IDS_DESC_FEATHER">
|
|
<value>Collected by killing a chicken, and can be crafted into an arrow.</value>
|
|
</data>
|
|
<data name="IDS_DESC_SULPHUR">
|
|
<value>Collected by killing a Creeper, and can be crafted into TNT.</value>
|
|
</data>
|
|
<data name="IDS_DESC_WHEAT_SEEDS">
|
|
<value>Can be planted in farmland to grow crops. Make sure there's enough light for the seeds to grow!</value>
|
|
</data>
|
|
<data name="IDS_DESC_WHEAT">
|
|
<value>Harvested from crops, and can be used to craft food items.</value>
|
|
</data>
|
|
<data name="IDS_DESC_FLINT">
|
|
<value>Collected by digging gravel, and can be used to craft a flint and steel.</value>
|
|
</data>
|
|
<data name="IDS_DESC_SADDLE">
|
|
<value>When used on a pig it allows you to ride the pig.</value>
|
|
</data>
|
|
<data name="IDS_DESC_SNOWBALL">
|
|
<value>Collected by digging snow, and can be thrown.</value>
|
|
</data>
|
|
<data name="IDS_DESC_LEATHER">
|
|
<value>Collected by killing a cow, and can be crafted into armor.</value>
|
|
</data>
|
|
<data name="IDS_DESC_SLIMEBALL">
|
|
<value>Collected by killing a Slime.</value>
|
|
</data>
|
|
<data name="IDS_DESC_EGG">
|
|
<value>Dropped randomly by chickens, and can be crafted into food items.</value>
|
|
</data>
|
|
<data name="IDS_DESC_YELLOW_DUST">
|
|
<value>Collected by mining Glowstone, and can be crafted to make Glowstone blocks again.</value>
|
|
</data>
|
|
<data name="IDS_DESC_BONE">
|
|
<value>Collected by killing a Skeleton. Can be crafted into bone meal. Can be fed to a wolf to tame it.</value>
|
|
</data>
|
|
<data name="IDS_DESC_RECORD">
|
|
<value>Collected by getting a Skeleton to kill a Creeper. Can be played in a jukebox.</value>
|
|
</data>
|
|
<data name="IDS_DESC_WATER">
|
|
<value>Extinguishes fire and helps crops grow. Can be collected in a bucket.</value>
|
|
</data>
|
|
<data name="IDS_DESC_LEAVES">
|
|
<value>When broken sometimes drops a sapling which can then be replanted to grow into a tree.</value>
|
|
</data>
|
|
<data name="IDS_DESC_MOSS_STONE">
|
|
<value>Can be used for construction and decoration.</value>
|
|
</data>
|
|
<data name="IDS_DESC_SHEARS">
|
|
<value>Used to obtain wool from sheep and harvest leaf blocks.</value>
|
|
</data>
|
|
<data name="IDS_DESC_PISTON">
|
|
<value>When powered (using a button, a lever, a pressure plate, a redstone torch, or redstone with any one of these), a piston extends if it can and pushes blocks.</value>
|
|
</data>
|
|
<data name="IDS_DESC_STICKY_PISTON">
|
|
<value>When powered (using a button, a lever, a pressure plate, a redstone torch, or redstone with any one of these), a piston extends if it can and pushes blocks. When it retracts it pulls back the block touching the extended part of the piston.</value>
|
|
</data>
|
|
<data name="IDS_DESC_STONE_BRICK_SMOOTH">
|
|
<value>Made from Stone blocks, and commonly found in Strongholds.</value>
|
|
</data>
|
|
<data name="IDS_DESC_IRON_FENCE">
|
|
<value>Used as a barrier, similar to fences.</value>
|
|
</data>
|
|
<data name="IDS_DESC_FENCE_GATE">
|
|
<value>Similar to a door, but used primarily with fences.</value>
|
|
</data>
|
|
<data name="IDS_DESC_MELON_BLOCK">
|
|
<value>Can be crafted from Melon Slices.</value>
|
|
</data>
|
|
<data name="IDS_DESC_THIN_GLASS">
|
|
<value>Transparent blocks that can be used as an alternative to Glass Blocks.</value>
|
|
</data>
|
|
<data name="IDS_DESC_PUMPKIN_SEEDS">
|
|
<value>Can be planted to grow pumpkins.</value>
|
|
</data>
|
|
<data name="IDS_DESC_MELON_SEEDS">
|
|
<value>Can be planted to grow melons.</value>
|
|
</data>
|
|
<data name="IDS_DESC_ENDER_PEARL">
|
|
<value>Dropped by Enderman when they die. When thrown, the player will be teleported to the position the Ender Pearl lands at, and will lose some health.</value>
|
|
</data>
|
|
<data name="IDS_DESC_GRASS">
|
|
<value>A block of dirt with grass growing on top. Collected using a shovel. Can be used for construction.</value>
|
|
</data>
|
|
<data name="IDS_DESC_SPONGE">
|
|
<value>Can be used for construction and decoration.</value>
|
|
</data>
|
|
<data name="IDS_DESC_WEB">
|
|
<value>Slows movement when walking through it. Can be destroyed using shears to collect string.</value>
|
|
</data>
|
|
<data name="IDS_DESC_STONE_SILVERFISH">
|
|
<value>Spawns a Silverfish when destroyed. May also spawn Silverfish if nearby to another Silverfish being attacked.</value>
|
|
</data>
|
|
<data name="IDS_DESC_VINE">
|
|
<value>Grows over time when placed. Can be collected using shears.</value>
|
|
</data>
|
|
<data name="IDS_DESC_ICE">
|
|
<value>Slippery when walked on. Turns into water if above another block when destroyed. Melts if close enough to a light source.</value>
|
|
</data>
|
|
<data name="IDS_DESC_DEAD_BUSH">
|
|
<value>Can be used as decoration.</value>
|
|
</data>
|
|
<data name="IDS_DESC_BLAZE_ROD">
|
|
<value>Used in potion brewing, and for locating Strongholds. Dropped by Blazes who tend to be found near or in Nether Fortresses.</value>
|
|
</data>
|
|
<data name="IDS_DESC_GHAST_TEAR">
|
|
<value>Used in potion brewing. Dropped by Ghasts when they die.</value>
|
|
</data>
|
|
<data name="IDS_DESC_GOLD_NUGGET">
|
|
<value>Dropped by Zombie Pigmen when they die. Zombie Pigmen can be found in the Nether.</value>
|
|
</data>
|
|
<data name="IDS_DESC_NETHER_STALK_SEEDS">
|
|
<value>Used in potion brewing. This can be found naturally growing in Nether Fortresses. It can also be planted on Soul Sand.</value>
|
|
</data>
|
|
<data name="IDS_DESC_POTION">
|
|
<value>When used, can have various effects, depending on what it is used on.</value>
|
|
</data>
|
|
<data name="IDS_DESC_GLASS_BOTTLE">
|
|
<value>Can be filled with water, and used as the starting ingredient for a potion in the Brewing Stand.</value>
|
|
</data>
|
|
<data name="IDS_DESC_SPIDER_EYE">
|
|
<value>This is a poisonous food and brewing item. Dropped when a Spider or Cave Spider is killed by a player.</value>
|
|
</data>
|
|
<data name="IDS_DESC_FERMENTED_SPIDER_EYE">
|
|
<value>Used in potion brewing, mainly to create potions with a negative effect.</value>
|
|
</data>
|
|
<data name="IDS_DESC_BLAZE_POWDER">
|
|
<value>Used in potion brewing, or crafted with other items to make Eye of Ender or Magma Cream.</value>
|
|
</data>
|
|
<data name="IDS_DESC_MAGMA_CREAM">
|
|
<value>Used in potion brewing.</value>
|
|
</data>
|
|
<data name="IDS_DESC_BREWING_STAND">
|
|
<value>Used for making Potions and Splash Potions.</value>
|
|
</data>
|
|
<data name="IDS_DESC_CAULDRON">
|
|
<value>Can be filled with water using a bucket of water, and can then be used to fill Glass Bottles with water.</value>
|
|
</data>
|
|
<data name="IDS_DESC_EYE_OF_ENDER">
|
|
<value>When thrown, will show the direction to an End Portal. When twelve of these are placed in the End Portal Frames, the End Portal will be activated.</value>
|
|
</data>
|
|
<data name="IDS_DESC_SPECKLED_MELON">
|
|
<value>Used in potion brewing.</value>
|
|
</data>
|
|
<data name="IDS_DESC_MYCEL">
|
|
<value>Similar to Grass Blocks, but very good for growing mushrooms on.</value>
|
|
</data>
|
|
<data name="IDS_DESC_WATERLILY">
|
|
<value>Floats on water, and can be walked on.</value>
|
|
</data>
|
|
<data name="IDS_DESC_NETHERBRICK">
|
|
<value>Used to build Nether Fortresses. Immune to Ghast's fireballs.</value>
|
|
</data>
|
|
<data name="IDS_DESC_NETHERFENCE">
|
|
<value>Used in Nether Fortresses.</value>
|
|
</data>
|
|
<data name="IDS_DESC_NETHERSTALK">
|
|
<value>Found in Nether Fortresses, and will drop Nether Wart when broken.</value>
|
|
</data>
|
|
<data name="IDS_DESC_ENCHANTMENTTABLE">
|
|
<value>This allows players to enchant Swords, Pickaxes, Axes, Shovels, Bows and Armor, using the player's Experience Points.</value>
|
|
</data>
|
|
<data name="IDS_DESC_END_PORTAL">
|
|
<value>This can be activated using twelve Eye of Ender, and will allow the player to travel to The End dimension.</value>
|
|
</data>
|
|
<data name="IDS_DESC_ENDPORTALFRAME">
|
|
<value>Used to form an End Portal.</value>
|
|
</data>
|
|
<data name="IDS_DESC_WHITESTONE">
|
|
<value>A block type found in The End. It has a very high blast resistance, so is useful for building with.</value>
|
|
</data>
|
|
<data name="IDS_DESC_DRAGONEGG">
|
|
<value>This block is created by the defeat of the Dragon in The End.</value>
|
|
</data>
|
|
<data name="IDS_DESC_EXP_BOTTLE">
|
|
<value>When thrown, it drops Experience Orbs which increase your experience points when collected.</value>
|
|
</data>
|
|
|
|
|
|
<data name="IDS_SQUID">
|
|
<value>Squid</value>
|
|
</data>
|
|
<data name="IDS_DESC_SQUID">
|
|
<value>Drops ink sacs when killed.</value>
|
|
</data>
|
|
<data name="IDS_COW">
|
|
<value>Cow</value>
|
|
</data>
|
|
<data name="IDS_DESC_COW">
|
|
<value>Drops leather when killed. Can also be milked with a bucket.</value>
|
|
</data>
|
|
<data name="IDS_SHEEP">
|
|
<value>Sheep</value>
|
|
</data>
|
|
<data name="IDS_DESC_SHEEP">
|
|
<value>Drops wool when sheared (if it has not already been sheared). Can be dyed to make its wool a different color.</value>
|
|
</data>
|
|
<data name="IDS_CHICKEN">
|
|
<value>Chicken</value>
|
|
</data>
|
|
<data name="IDS_DESC_CHICKEN">
|
|
<value>Drops feathers when killed, and also randomly lays eggs.</value>
|
|
</data>
|
|
<data name="IDS_PIG">
|
|
<value>Pig</value>
|
|
</data>
|
|
<data name="IDS_DESC_PIG">
|
|
<value>Drops porkchops when killed. Can be ridden by using a saddle.</value>
|
|
</data>
|
|
<data name="IDS_WOLF">
|
|
<value>Wolf</value>
|
|
</data>
|
|
<data name="IDS_DESC_WOLF">
|
|
<value>Docile until attacked, when they will attack you back. Can be tamed using bones which causes the wolf to follow you around and attack anything that attacks you.</value>
|
|
</data>
|
|
<data name="IDS_CREEPER">
|
|
<value>Creeper</value>
|
|
</data>
|
|
<data name="IDS_DESC_CREEPER">
|
|
<value>Explodes if you get too close!</value>
|
|
</data>
|
|
<data name="IDS_SKELETON">
|
|
<value>Skeleton</value>
|
|
</data>
|
|
<data name="IDS_DESC_SKELETON">
|
|
<value>Fires arrows at you. Drops arrows when killed.</value>
|
|
</data>
|
|
<data name="IDS_SPIDER">
|
|
<value>Spider</value>
|
|
</data>
|
|
<data name="IDS_DESC_SPIDER">
|
|
<value>Attacks you when you are close to it. Can climb walls. Drops string when killed.</value>
|
|
</data>
|
|
<data name="IDS_ZOMBIE">
|
|
<value>Zombie</value>
|
|
</data>
|
|
<data name="IDS_DESC_ZOMBIE">
|
|
<value>Attacks you when you are close to it.</value>
|
|
</data>
|
|
<data name="IDS_PIGZOMBIE">
|
|
<value>Zombie Pigman</value>
|
|
</data>
|
|
<data name="IDS_DESC_PIGZOMBIE">
|
|
<value>Initially docile, but will attack in groups if you attack one.</value>
|
|
</data>
|
|
<data name="IDS_GHAST">
|
|
<value>Ghast</value>
|
|
</data>
|
|
<data name="IDS_DESC_GHAST">
|
|
<value>Fires flaming balls at you that explode on contact.</value>
|
|
</data>
|
|
<data name="IDS_SLIME">
|
|
<value>Slime</value>
|
|
</data>
|
|
<data name="IDS_DESC_SLIME">
|
|
<value>Split into smaller Slimes when damaged.</value>
|
|
</data>
|
|
<data name="IDS_ENDERMAN">
|
|
<value>Enderman</value>
|
|
</data>
|
|
<data name="IDS_DESC_ENDERMAN">
|
|
<value>Will attack you if you look at it. Can also move blocks around.</value>
|
|
</data>
|
|
<data name="IDS_SILVERFISH">
|
|
<value>Silverfish</value>
|
|
</data>
|
|
<data name="IDS_DESC_SILVERFISH">
|
|
<value>Attracts nearby hidden Silverfish when attacked. Hides in stone blocks.</value>
|
|
</data>
|
|
<data name="IDS_CAVE_SPIDER">
|
|
<value>Cave Spider</value>
|
|
</data>
|
|
<data name="IDS_DESC_CAVE_SPIDER">
|
|
<value>Has a venomous bite.</value>
|
|
</data>
|
|
<data name="IDS_MUSHROOM_COW">
|
|
<value>Mooshroom</value>
|
|
</data>
|
|
<data name="IDS_DESC_MUSHROOM_COW">
|
|
<value>Makes mushroom stew when used with a bowl. Drops mushrooms and becomes a normal cow when sheared.</value>
|
|
</data>
|
|
<data name="IDS_SNOWMAN">
|
|
<value>Snow Golem</value>
|
|
</data>
|
|
<data name="IDS_DESC_SNOWMAN">
|
|
<value>The Snow Golem can be created by players using snow blocks and a pumpkin. They will throw snowballs at their creators enemies.</value>
|
|
</data>
|
|
<data name="IDS_ENDERDRAGON">
|
|
<value>Enderdragon</value>
|
|
</data>
|
|
<data name="IDS_DESC_ENDERDRAGON">
|
|
<value>This is a large black dragon found in The End.</value>
|
|
</data>
|
|
<data name="IDS_BLAZE">
|
|
<value>Blaze</value>
|
|
</data>
|
|
<data name="IDS_DESC_BLAZE">
|
|
<value>These are enemies found in the Nether, mostly inside Nether Fortresses. They will drop Blaze Rods when killed.</value>
|
|
</data>
|
|
<data name="IDS_LAVA_SLIME">
|
|
<value>Magma Cube</value>
|
|
</data>
|
|
<data name="IDS_DESC_LAVA_SLIME">
|
|
<value>These can be found in The Nether. Similar to Slimes, they will break up into smaller versions when killed.</value>
|
|
</data>
|
|
<data name="IDS_DESC_FIREBALL">
|
|
<value>Useful for setting things on fire.</value>
|
|
</data>
|
|
|