Files
MinecraftConsoles/Minecraft.Client/SlimeModel.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

48 lines
1.2 KiB
C++

#include "stdafx.h"
#include "SlimeModel.h"
#include "ModelPart.h"
SlimeModel::SlimeModel(int vOffs)
{
cube = new ModelPart(this, 0, vOffs);
cube->addBox(-4, 16, -4, 8, 8, 8);
if (vOffs > 0)
{
cube = new ModelPart(this, 0, vOffs);
cube->addBox(-3, 16+1, -3, 6, 6, 6);
eye0 = new ModelPart(this, 32, 0);
eye0->addBox(-3-0.25f, 16+2, -3.5f, 2, 2, 2);
eye1 = new ModelPart(this, 32, 4);
eye1->addBox(+1+0.25f, 16+2, -3.5f, 2, 2, 2);
mouth = new ModelPart(this, 32, 8);
mouth->addBox(0, 16+5, -3.5f, 1, 1, 1);
// 4J added - compile now to avoid random performance hit first time cubes are rendered
eye0->compile(1.0f/16.0f);
eye1->compile(1.0f/16.0f);
mouth->compile(1.0f/16.0f);
}
else
{
eye0 = NULL;
eye1 = NULL;
mouth = NULL;
}
cube->compile(1.0f/16.0f);
}
void SlimeModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
{
setupAnim(time, r, bob, yRot, xRot, scale, entity);
cube->render(scale,usecompiled);
if (eye0!=NULL)
{
eye0->render(scale,usecompiled);
eye1->render(scale,usecompiled);
mouth->render(scale,usecompiled);
}
}