* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
35 lines
1.0 KiB
C++
35 lines
1.0 KiB
C++
#include "stdafx.h"
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#include "..\Minecraft.Client\MinecraftServer.h"
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#include "..\Minecraft.Client\ServerLevel.h"
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#include "net.minecraft.commands.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.storage.h"
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#include "net.minecraft.network.packet.h"
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#include "ToggleDownfallCommand.h"
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EGameCommand ToggleDownfallCommand::getId()
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{
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return eGameCommand_ToggleDownfall;
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}
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int ToggleDownfallCommand::getPermissionLevel()
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{
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return LEVEL_GAMEMASTERS;
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}
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void ToggleDownfallCommand::execute(shared_ptr<CommandSender> source, byteArray commandData)
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{
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doToggleDownfall();
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logAdminAction(source, ChatPacket::e_ChatCustom, L"commands.downfall.success");
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}
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void ToggleDownfallCommand::doToggleDownfall()
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{
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MinecraftServer::getInstance()->levels[0]->toggleDownfall();
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MinecraftServer::getInstance()->levels[0]->getLevelData()->setThundering(true);
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}
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shared_ptr<GameCommandPacket> ToggleDownfallCommand::preparePacket()
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{
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return shared_ptr<GameCommandPacket>( new GameCommandPacket(eGameCommand_ToggleDownfall, byteArray() ));
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} |