* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
#pragma once
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#include "Packet.h"
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class AttributeModifier;
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class AttributeInstance;
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class UpdateAttributesPacket : public Packet, public enable_shared_from_this<UpdateAttributesPacket>
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{
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public:
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class AttributeSnapshot
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{
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private:
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eATTRIBUTE_ID id;
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double base;
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unordered_set<AttributeModifier *> modifiers;
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public:
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AttributeSnapshot(eATTRIBUTE_ID id, double base, unordered_set<AttributeModifier *> *modifiers);
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~AttributeSnapshot();
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eATTRIBUTE_ID getId();
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double getBase();
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unordered_set<AttributeModifier *> *getModifiers();
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};
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private:
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int entityId;
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unordered_set<AttributeSnapshot *> attributes;
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public:
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UpdateAttributesPacket();
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UpdateAttributesPacket(int entityId, unordered_set<AttributeInstance *> *values);
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~UpdateAttributesPacket();
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void read(DataInputStream *dis);
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void write(DataOutputStream *dos);
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void handle(PacketListener *listener);
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int getEstimatedSize();
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int getEntityId();
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unordered_set<AttributeSnapshot *> getValues();
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public:
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static shared_ptr<Packet> create() { return shared_ptr<Packet>(new UpdateAttributesPacket()); }
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virtual int getId() { return 44; }
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}; |