* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
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Co-authored-by: Loki <lokirautio@gmail.com>
75 lines
1.9 KiB
C++
75 lines
1.9 KiB
C++
#pragma once
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#include "TileEntity.h"
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#include "Container.h"
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class BeaconTileEntity : public TileEntity, public Container
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{
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public:
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eINSTANCEOF GetType() { return eTYPE_BEACONTILEENTITY; }
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static TileEntity *create() { return new BeaconTileEntity(); }
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// 4J Added
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virtual shared_ptr<TileEntity> clone();
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private:
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static const int SCALE_TIME = SharedConstants::TICKS_PER_SECOND * 2;
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public:
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static const int BEACON_EFFECTS_TIERS = 4;
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static const int BEACON_EFFECTS_EFFECTS = 3;
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static MobEffect *BEACON_EFFECTS[BEACON_EFFECTS_TIERS][BEACON_EFFECTS_EFFECTS];
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static void staticCtor();
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private:
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__int64 clientSideRenderTick;
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float clientSideRenderScale;
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bool isActive;
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int levels;
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int primaryPower;
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int secondaryPower;
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shared_ptr<ItemInstance> paymentItem;
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wstring name;
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public:
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BeaconTileEntity();
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void tick();
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private:
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void applyEffects();
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void updateShape();
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public:
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float getAndUpdateClientSideScale();
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int getPrimaryPower();
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int getSecondaryPower();
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int getLevels();
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// client-side method used by GUI
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void setLevels(int levels);
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void setPrimaryPower(int primaryPower);
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void setSecondaryPower(int secondaryPower);
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shared_ptr<Packet> getUpdatePacket();
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double getViewDistance();
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void load(CompoundTag *tag);
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void save(CompoundTag *tag);
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unsigned int getContainerSize();
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shared_ptr<ItemInstance> getItem(unsigned int slot);
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shared_ptr<ItemInstance> removeItem(unsigned int slot, int count);
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shared_ptr<ItemInstance> removeItemNoUpdate(int slot);
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void setItem(unsigned int slot, shared_ptr<ItemInstance> item);
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wstring getName();
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wstring getCustomName();
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bool hasCustomName();
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void setCustomName(const wstring &name);
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int getMaxStackSize();
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bool stillValid(shared_ptr<Player> player);
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void startOpen();
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void stopOpen();
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bool canPlaceItem(int slot, shared_ptr<ItemInstance> item);
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// 4J Stu - For container
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virtual void setChanged() { TileEntity::setChanged(); }
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}; |