Files
MinecraftConsoles/Minecraft.Client/PSVita/Network/SonyCommerce_Vita.cpp
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

1544 lines
48 KiB
C++

#include "stdafx.h"
#include "SonyCommerce_Vita.h"
#include "ShutdownManager.h"
#include <np_toolkit.h>
#include <libsysmodule.h>
#include <netcheck_dialog.h>
bool SonyCommerce_Vita::m_bCommerceInitialised = false;
// SceNpCommerce2SessionInfo SonyCommerce_Vita::m_sessionInfo;
SonyCommerce_Vita::State SonyCommerce_Vita::m_state = e_state_noSession;
int SonyCommerce_Vita::m_errorCode = 0;
LPVOID SonyCommerce_Vita::m_callbackParam = NULL;
void* SonyCommerce_Vita::m_receiveBuffer = NULL;
SonyCommerce_Vita::Event SonyCommerce_Vita::m_event;
std::queue<SonyCommerce_Vita::Message> SonyCommerce_Vita::m_messageQueue;
std::vector<SonyCommerce_Vita::ProductInfo>* SonyCommerce_Vita::m_pProductInfoList = NULL;
SonyCommerce_Vita::ProductInfoDetailed* SonyCommerce_Vita::m_pProductInfoDetailed = NULL;
SonyCommerce_Vita::ProductInfo* SonyCommerce_Vita::m_pProductInfo = NULL;
SonyCommerce_Vita::CategoryInfo* SonyCommerce_Vita::m_pCategoryInfo = NULL;
const char* SonyCommerce_Vita::m_pProductID = NULL;
char* SonyCommerce_Vita::m_pCategoryID = NULL;
SonyCommerce_Vita::CheckoutInputParams SonyCommerce_Vita::m_checkoutInputParams;
SonyCommerce_Vita::DownloadListInputParams SonyCommerce_Vita::m_downloadInputParams;
SonyCommerce_Vita::CallbackFunc SonyCommerce_Vita::m_callbackFunc = NULL;
// sys_memory_container_t SonyCommerce_Vita::m_memContainer = SYS_MEMORY_CONTAINER_ID_INVALID;
bool SonyCommerce_Vita::m_bUpgradingTrial = false;
SonyCommerce_Vita::CallbackFunc SonyCommerce_Vita::m_trialUpgradeCallbackFunc;
LPVOID SonyCommerce_Vita::m_trialUpgradeCallbackParam;
CRITICAL_SECTION SonyCommerce_Vita::m_queueLock;
uint32_t SonyCommerce_Vita::m_contextId=0; ///< The npcommerce2 context ID
bool SonyCommerce_Vita::m_contextCreated=false; ///< npcommerce2 context ID created?
SonyCommerce_Vita::Phase SonyCommerce_Vita::m_currentPhase = e_phase_stopped; ///< Current commerce2 util
// char SonyCommerce_Vita::m_commercebuffer[SCE_NP_COMMERCE2_RECV_BUF_SIZE];
C4JThread* SonyCommerce_Vita::m_tickThread = NULL;
bool SonyCommerce_Vita::m_bLicenseChecked=false; // Check the trial/full license for the game
bool SonyCommerce_Vita::m_bLicenseInstalled=false; // set to true when the licence has been downloaded and installed (but maybe not checked yet)
bool SonyCommerce_Vita::m_bDownloadsPending=false; // set to true if there are any downloads happening in the background, so we check for them completing, and install when finished
bool SonyCommerce_Vita::m_bDownloadsReady=false; // set to true if there are any downloads ready to install
bool SonyCommerce_Vita::m_bInstallingContent=false; // set to true while new content is being installed, so we don't fire it mulitple times
int SonyCommerce_Vita::m_iClearDLCCountdown=0; // tick for a set number of frames before clearing the DLC, as sometimes it doesn't register as being installed in time
bool SonyCommerce_Vita::m_bPurchasabilityUpdated=false; // set to when any purchase flags change
SonyCommerce_Vita::Message SonyCommerce_Vita::m_lastMessage;
sce::Toolkit::NP::Utilities::Future<std::vector<sce::Toolkit::NP::ProductInfo> > g_productList;
sce::Toolkit::NP::Utilities::Future<sce::Toolkit::NP::CategoryInfo> g_categoryInfo;
sce::Toolkit::NP::Utilities::Future<sce::Toolkit::NP::ProductInfoDetailed> g_detailedProductInfo;
//sce::Toolkit::NP::Utilities::Future<SceAppUtilBgdlStatus> g_bgdlStatus;
static bool s_showingPSStoreIcon = false;
SonyCommerce_Vita::ProductInfoDetailed s_trialUpgradeProductInfoDetailed;
void SonyCommerce_Vita::Delete()
{
m_pProductInfoList=NULL;
m_pProductInfoDetailed=NULL;
m_pProductInfo=NULL;
m_pCategoryInfo = NULL;
m_pProductID = NULL;
m_pCategoryID = NULL;
}
void SonyCommerce_Vita::Init()
{
assert(m_state == e_state_noSession);
if(!m_bCommerceInitialised)
{
m_bCommerceInitialised = true;
m_pCategoryID=(char *)malloc(sizeof(char) * 100);
InitializeCriticalSection(&m_queueLock);
m_bLicenseInstalled = false;
m_bDownloadsPending = false;
m_bDownloadsReady = false;
}
}
void SonyCommerce_Vita::CheckForTrialUpgradeKey_Callback(LPVOID param, bool bFullVersion)
{
ProfileManager.SetFullVersion(bFullVersion);
if(ProfileManager.IsFullVersion())
{
StorageManager.SetSaveDisabled(false);
ConsoleUIController::handleUnlockFullVersionCallback();
// licence has been checked, so we're ok to install the trophies now
// ProfileManager.InitialiseTrophies( SQRNetworkManager_Vita::GetSceNpCommsId(),
// SQRNetworkManager_Vita::GetSceNpCommsSig());
//
}
m_bLicenseChecked=true;
m_bLicenseInstalled = bFullVersion;
}
bool SonyCommerce_Vita::LicenseChecked()
{
return m_bLicenseChecked;
}
void SonyCommerce_Vita::CheckForTrialUpgradeKey()
{
StorageManager.CheckForTrialUpgradeKey(CheckForTrialUpgradeKey_Callback, NULL);
}
int SonyCommerce_Vita::Shutdown()
{
int ret=0;
if (m_contextCreated)
{
m_contextId = 0;
m_contextCreated = false;
}
m_bCommerceInitialised = false;
delete m_pCategoryID;
DeleteCriticalSection(&m_queueLock);
return ret;
}
void SonyCommerce_Vita::InstallContentCallback(LPVOID lpParam,int err)
{
m_iClearDLCCountdown = 30;
m_bInstallingContent = false;
if(m_bLicenseInstalled && !ProfileManager.IsFullVersion())
app.GetCommerce()->CheckForTrialUpgradeKey();
}
void SonyCommerce_Vita::checkBackgroundDownloadStatus()
{
if( m_bInstallingContent )
return;
Future<SceAppUtilBgdlStatus> status;
int ret = sce::Toolkit::NP::Commerce::Interface::getBgdlStatus(&status, false);
if(ret == SCE_OK)
{
bool bInstallContent = false;
// check for the license having been downloaded first
if(!m_bLicenseInstalled && status.get()->licenseReady)
{
m_bLicenseInstalled = true;
bInstallContent = true;
}
// and now any additional content
m_bDownloadsReady = (status.get()->addcontNumReady > 0);
if(m_bDownloadsReady)
bInstallContent = true;
// and if there are any downloads still pending, we'll call this function again
m_bDownloadsPending = (status.get()->addcontNumNotReady > 0);
// install the content
if(bInstallContent)
{
InstallContent(InstallContentCallback, NULL);
}
}
}
int SonyCommerce_Vita::TickLoop(void* lpParam)
{
ShutdownManager::HasStarted(ShutdownManager::eCommerceThread);
while( (m_currentPhase != e_phase_stopped) && ShutdownManager::ShouldRun(ShutdownManager::eCommerceThread) )
{
processEvent();
processMessage();
Sleep(16); // sleep for a frame
//((SonyCommerce_Vita*)app.GetCommerce())->Test();
if(m_bDownloadsPending || m_bDownloadsReady)
{
checkBackgroundDownloadStatus();
}
if(m_iClearDLCCountdown > 0) // tick for a set number of frames before clearing the DLC, as sometimes it doesn't register as being installed in time
{
m_iClearDLCCountdown--;
if(m_iClearDLCCountdown == 0)
{
app.ClearDLCInstalled();
if(g_NetworkManager.IsInSession()) // we're in-game, could be a purchase of a pack after joining an invite from another player
app.StartInstallDLCProcess(0);
else
ui.HandleDLCInstalled(0);
}
}
}
ShutdownManager::HasFinished(ShutdownManager::eCommerceThread);
return 0;
}
void SonyCommerce_Vita::copyProductList(std::vector<ProductInfo>* pProductList, std::vector<sce::Toolkit::NP::ProductInfo>* pNPProductList)
{
ProductInfo tempInfo;
std::vector<ProductInfo> tempProductVec;
// Reserve some space
int numProducts = pNPProductList->size();
tempProductVec.reserve(numProducts);
for(int i=0;i<numProducts;i++)
{
sce::Toolkit::NP::ProductInfo& npInfo = pNPProductList->at(i);
// reset tempInfo
memset(&tempInfo, 0x0, sizeof(tempInfo));
strncpy(tempInfo.productId, npInfo.productId, SCE_NP_COMMERCE2_PRODUCT_ID_LEN);
strncpy(tempInfo.productName, npInfo.productName, SCE_NP_COMMERCE2_PRODUCT_NAME_LEN);
strncpy(tempInfo.shortDescription, npInfo.shortDescription, SCE_NP_COMMERCE2_PRODUCT_SHORT_DESCRIPTION_LEN);
strcpy(tempInfo.longDescription,"Missing long description");
strncpy(tempInfo.spName, npInfo.spName, SCE_NP_COMMERCE2_SP_NAME_LEN);
strncpy(tempInfo.imageUrl, npInfo.imageUrl, SCE_NP_COMMERCE2_URL_LEN);
tempInfo.releaseDate = npInfo.releaseDate;
tempInfo.purchasabilityFlag = npInfo.purchasabilityFlag;
m_bPurchasabilityUpdated = true;
// Take out the price. Nicely formatted
// but also keep the price as a value in case it's 0 - we need to show "free" for that
tempInfo.ui32Price = -1;// not available here
strncpy(tempInfo.price, npInfo.price, SCE_TOOLKIT_NP_SKU_PRICE_LEN);
tempProductVec.push_back(tempInfo);
}
pNPProductList->clear(); // clear the vector now we're done, this doesn't happen automatically for the next query
// Set our result
*pProductList = tempProductVec;
}
int SonyCommerce_Vita::getProductList(std::vector<ProductInfo>* productList, char *categoryId)
{
int ret;
sce::Toolkit::NP::ProductListInputParams params;
int userId = ProfileManager.getUserID(ProfileManager.GetPrimaryPad());
// params.userInfo.userId = userId;
strcpy(params.categoryId, categoryId);
params.serviceLabel = 0;
app.DebugPrintf("Getting Product List ...\n");
ret = sce::Toolkit::NP::Commerce::Interface::getProductList(&g_productList, params, true);
app.DebugPrintf(" ----||||---- sce::Toolkit::NP::Commerce::Interface::getProductList : \n \t categoryId %s\n", categoryId);
if (ret < 0)
{
app.DebugPrintf("CommerceInterface::getProductList() error. ret = 0x%x\n", ret);
return ret;
}
if (g_productList.hasResult())
{
// result has returned immediately (don't think this should happen, but was handled in the samples
copyProductList(productList, g_productList.get());
m_event = e_event_commerceGotProductList;
}
return ret;
}
void SonyCommerce_Vita::copyCategoryInfo(CategoryInfo *pInfo, sce::Toolkit::NP::CategoryInfo *pNPInfo)
{
app.DebugPrintf("copyCategoryInfo %s\n", pNPInfo->current.categoryId);
strcpy(pInfo->current.categoryId, pNPInfo->current.categoryId);
strcpy(pInfo->current.categoryName, pNPInfo->current.categoryName);
strcpy(pInfo->current.categoryDescription, pNPInfo->current.categoryDescription);
strcpy(pInfo->current.imageUrl, pNPInfo->current.imageUrl);
pInfo->countOfProducts = pNPInfo->countOfProducts;
pInfo->countOfSubCategories = pNPInfo->countOfSubCategories;
if(pInfo->countOfSubCategories > 0)
{
std::list<sce::Toolkit::NP::CategoryInfoSub>::iterator iter = pNPInfo->subCategories.begin();
std::list<sce::Toolkit::NP::CategoryInfoSub>::iterator iterEnd = pNPInfo->subCategories.end();
while(iter != iterEnd)
{
// For each sub category, obtain information
app.DebugPrintf("copyCategoryInfo subcat - %s\n", iter->categoryId);
CategoryInfoSub tempSubCatInfo;
strcpy(tempSubCatInfo.categoryId, iter->categoryId);
strcpy(tempSubCatInfo.categoryName, iter->categoryName);
strcpy(tempSubCatInfo.categoryDescription, iter->categoryDescription);
strcpy(tempSubCatInfo.imageUrl, iter->imageUrl);
// Add to the list
pInfo->subCategories.push_back(tempSubCatInfo);
iter++;
}
}
}
int SonyCommerce_Vita::getCategoryInfo(CategoryInfo *pInfo, char *categoryId)
{
int ret;
sce::Toolkit::NP::CategoryInfoInputParams params;
int userId = ProfileManager.getUserID(ProfileManager.GetPrimaryPad());
params.userInfo.userId = userId;
strcpy(params.categoryId, "");//categoryId);
params.serviceLabel = 0;
app.DebugPrintf("Getting Category Information...\n");
ret = sce::Toolkit::NP::Commerce::Interface::getCategoryInfo(&g_categoryInfo, params, true);
app.DebugPrintf(" ----||||---- sce::Toolkit::NP::Commerce::Interface::getCategoryInfo : \n \t userID %d\n \t categoryId %s\n", userId, categoryId);
if (ret < 0)
{
// error
app.DebugPrintf("Commerce::Interface::getCategoryInfo error: 0x%x\n", ret);
return ret;
}
else if (g_categoryInfo.hasResult())
{
// result has returned immediately (don't think this should happen, but was handled in the samples
copyCategoryInfo(pInfo, g_categoryInfo.get());
m_event = e_event_commerceGotCategoryInfo;
}
return ret;
}
void SonyCommerce_Vita::copyDetailedProductInfo(ProductInfoDetailed *pInfo, sce::Toolkit::NP::ProductInfoDetailed* pNPInfo)
{
// populate our temp struct
// pInfo->ratingDescriptors = npInfo.ratingSystemId;
strncpy(pInfo->productId, pNPInfo->productId, SCE_NP_COMMERCE2_PRODUCT_ID_LEN);
strncpy(pInfo->productName, pNPInfo->productName, SCE_NP_COMMERCE2_PRODUCT_NAME_LEN);
strncpy(pInfo->shortDescription, pNPInfo->shortDescription, SCE_NP_COMMERCE2_PRODUCT_SHORT_DESCRIPTION_LEN);
strncpy(pInfo->longDescription, pNPInfo->longDescription, SCE_NP_COMMERCE2_PRODUCT_LONG_DESCRIPTION_LEN);
strncpy(pInfo->legalDescription, pNPInfo->legalDescription, SCE_NP_COMMERCE2_PRODUCT_LEGAL_DESCRIPTION_LEN);
strncpy(pInfo->spName, pNPInfo->spName, SCE_NP_COMMERCE2_SP_NAME_LEN);
strncpy(pInfo->imageUrl, pNPInfo->imageUrl, SCE_NP_COMMERCE2_URL_LEN);
pInfo->releaseDate = pNPInfo->releaseDate;
strncpy(pInfo->ratingSystemId, pNPInfo->ratingSystemId, SCE_NP_COMMERCE2_RATING_SYSTEM_ID_LEN);
strncpy(pInfo->ratingImageUrl, pNPInfo->imageUrl, SCE_NP_COMMERCE2_URL_LEN);
strncpy(pInfo->skuId, pNPInfo->skuId, SCE_NP_COMMERCE2_SKU_ID_LEN);
pInfo->purchasabilityFlag = pNPInfo->purchasabilityFlag;
m_bPurchasabilityUpdated = true;
pInfo->ui32Price= pNPInfo->intPrice;
strncpy(pInfo->price, pNPInfo->price, SCE_TOOLKIT_NP_SKU_PRICE_LEN);
}
int SonyCommerce_Vita::getDetailedProductInfo(ProductInfoDetailed *pInfo, const char *productId, char *categoryId)
{
int ret;
sce::Toolkit::NP::DetailedProductInfoInputParams params;
int userId = ProfileManager.getUserID(ProfileManager.GetPrimaryPad());
//CD - userInfo no longer exists in DetailedProductInfoInputParams struct
//params.userInfo.userId = userId;
strcpy(params.categoryId, categoryId);
strcpy(params.productId, productId);
app.DebugPrintf("Getting Detailed Product Information ... \n");
if(g_detailedProductInfo.get()) // MGH - clear the price out, in case something is hanging around from a previous call
{
g_detailedProductInfo.get()->intPrice = -1;
g_detailedProductInfo.get()->price[0] = 0;
}
ret = sce::Toolkit::NP::Commerce::Interface::getDetailedProductInfo(&g_detailedProductInfo, params, true);
app.DebugPrintf(" ----||||---- sce::Toolkit::NP::Commerce::Interface::getDetailedProductInfo : \n \t userID %d\n \t categoryId %s\n \t productId %s\n", userId, categoryId, productId);
if (ret < 0)
{
app.DebugPrintf("CommerceInterface::getDetailedProductInfo() error. ret = 0x%x\n", ret);
return ret;
}
if (g_detailedProductInfo.hasResult())
{
// result has returned immediately (don't think this should happen, but was handled in the samples
copyDetailedProductInfo(pInfo, g_detailedProductInfo.get());
m_event = e_event_commerceGotDetailedProductInfo;
}
return ret;
}
void SonyCommerce_Vita::copyAddDetailedProductInfo(ProductInfo *pInfo, sce::Toolkit::NP::ProductInfoDetailed* pNPInfo)
{
// populate our temp struct
// pInfo->ratingDescriptors = npInfo.ratingSystemId;
// strncpy(pInfo->productId, npInfo.productId, SCE_NP_COMMERCE2_PRODUCT_ID_LEN);
// strncpy(pInfo->productName, npInfo.productName, SCE_NP_COMMERCE2_PRODUCT_NAME_LEN);
// strncpy(pInfo->shortDescription, npInfo.shortDescription, SCE_NP_COMMERCE2_PRODUCT_SHORT_DESCRIPTION_LEN);
strncpy(pInfo->longDescription, pNPInfo->longDescription, SCE_NP_COMMERCE2_PRODUCT_LONG_DESCRIPTION_LEN);
// strncpy(pInfo->legalDescription, npInfo.legalDescription, SCE_NP_COMMERCE2_PRODUCT_LEGAL_DESCRIPTION_LEN);
// strncpy(pInfo->spName, npInfo.spName, SCE_NP_COMMERCE2_SP_NAME_LEN);
// strncpy(pInfo->imageUrl, npInfo.imageUrl, SCE_NP_COMMERCE2_URL_LEN);
// pInfo->releaseDate = npInfo.releaseDate;
// strncpy(pInfo->ratingSystemId, npInfo.ratingSystemId, SCE_NP_COMMERCE2_RATING_SYSTEM_ID_LEN);
// strncpy(pInfo->ratingImageUrl, npInfo.imageUrl, SCE_NP_COMMERCE2_URL_LEN);
strncpy(pInfo->skuId, pNPInfo->skuId, SCE_NP_COMMERCE2_SKU_ID_LEN);
pInfo->purchasabilityFlag = pNPInfo->purchasabilityFlag;
m_bPurchasabilityUpdated = true;
pInfo->ui32Price= pNPInfo->intPrice;
strncpy(pInfo->price, pNPInfo->price, SCE_TOOLKIT_NP_SKU_PRICE_LEN);
app.DebugPrintf(" ---- description - %s\n", pInfo->longDescription);
app.DebugPrintf(" ---- price - %d\n", pInfo->price);
app.DebugPrintf(" ---- hasPurchased %d\n", pInfo->purchasabilityFlag);
}
int SonyCommerce_Vita::addDetailedProductInfo(ProductInfo *pInfo, const char *productId, char *categoryId)
{
int ret;
sce::Toolkit::NP::DetailedProductInfoInputParams params;
int userId = ProfileManager.getUserID(ProfileManager.GetPrimaryPad());
//CD - userInfo no longer exists in DetailedProductInfoInputParams struct
//params.userInfo.userId = userId;
strcpy(params.categoryId, categoryId);
strcpy(params.productId, productId);
app.DebugPrintf("Getting Detailed Product Information ... \n");
if(g_detailedProductInfo.get()) // MGH - clear the price out, in case something is hanging around from a previous call
{
g_detailedProductInfo.get()->intPrice = -1;
g_detailedProductInfo.get()->price[0] = 0;
}
ret = sce::Toolkit::NP::Commerce::Interface::getDetailedProductInfo(&g_detailedProductInfo, params, true);
app.DebugPrintf(" ----||||---- sce::Toolkit::NP::Commerce::Interface::getDetailedProductInfo : \n \t userID %d\n \t categoryId %s\n \t productId %s\n", userId, categoryId, productId);
if (ret < 0)
{
app.DebugPrintf("CommerceInterface::addDetailedProductInfo() error. ret = 0x%x\n", ret);
}
if (g_detailedProductInfo.hasResult())
{
// result has returned immediately (don't think this should happen, but was handled in the samples
copyAddDetailedProductInfo(pInfo, g_detailedProductInfo.get());
m_event = e_event_commerceAddedDetailedProductInfo;
}
return ret;
}
int SonyCommerce_Vita::checkout(CheckoutInputParams &params)
{
int ret;
sce::Toolkit::NP::CheckoutInputParams npParams;
int userId = ProfileManager.getUserID(ProfileManager.GetPrimaryPad());
//CD - userInfo no longer exists in CheckoutInputParams struct
//npParams.userInfo.userId = userId;
npParams.serviceLabel = 0;
std::list<const char*>::iterator iter = params.skuIds.begin();
std::list<const char*>::iterator iterEnd = params.skuIds.end();
while(iter != iterEnd)
{
npParams.skuIds.push_back((char*)*iter); // have to remove the const here, not sure why the libs pointers aren't const
iter++;
}
app.DebugPrintf("Starting SonyCommerce_Vita::checkout...\n");
ret = sce::Toolkit::NP::Commerce::Interface::checkout(npParams, false);
if (ret < 0)
{
app.DebugPrintf("checkout() error. ret = 0x%x\n", ret);
}
return ret;
}
int SonyCommerce_Vita::downloadList(DownloadListInputParams &params)
{
int ret;
sce::Toolkit::NP::DownloadListInputParams npParams;
int userId = ProfileManager.getUserID(ProfileManager.GetPrimaryPad());
//CD - userInfo no longer exists in DownloadListInputParams struct
//npParams.userInfo.userId = userId;
npParams.serviceLabel = 0;
std::list<const char*>::iterator iter = params.skuIds.begin();
std::list<const char*>::iterator iterEnd = params.skuIds.end();
while(iter != iterEnd)
{
npParams.skuIds.push_back((char*)*iter); // have to remove the const here, not sure why the libs pointers aren't const
iter++;
}
app.DebugPrintf("Starting Store Download List...\n");
ret = sce::Toolkit::NP::Commerce::Interface::displayDownloadList(npParams, true);
if (ret < 0)
{
app.DebugPrintf("Commerce::Interface::displayDownloadList error: 0x%x\n", ret);
}
return ret;
}
int SonyCommerce_Vita::checkout_game(CheckoutInputParams &params)
{
int ret;
sce::Toolkit::NP::CheckoutInputParams npParams;
npParams.serviceLabel = 0;
std::list<const char*>::iterator iter = params.skuIds.begin();
std::list<const char*>::iterator iterEnd = params.skuIds.end();
while(iter != iterEnd)
{
npParams.skuIds.push_back((char*)*iter); // have to remove the const here, not sure why the libs pointers aren't const
iter++;
}
app.DebugPrintf("Starting Checkout...\n");
sce::Toolkit::NP::ProductBrowseParams Myparams;
Myparams.serviceLabel = 0;
strncpy(Myparams.productId, app.GetUpgradeKey(), strlen(app.GetUpgradeKey()));
ret = sce::Toolkit::NP::Commerce::Interface::productBrowse(Myparams, false);
//ret = sce::Toolkit::NP::Commerce::Interface::checkout(npParams, false);
if (ret < 0)
{
app.DebugPrintf("Sample menu checkout() error. ret = 0x%x\n", ret);
}
// we don't seem to get any of the productBrowse completion callbacks on Vita, so just force us into that state next
m_event = e_event_commerceProductBrowseFinished;
return ret;
}
int SonyCommerce_Vita::downloadList_game(DownloadListInputParams &params)
{
int ret;
sce::Toolkit::NP::DownloadListInputParams npParams;
//memset(&npParams,0,sizeof(sce::Toolkit::NP::DownloadListInputParams));
npParams.serviceLabel = 0;
npParams.skuIds.clear();
std::list<const char*>::iterator iter = params.skuIds.begin();
std::list<const char*>::iterator iterEnd = params.skuIds.end();
while(iter != iterEnd)
{
npParams.skuIds.push_back((char*)*iter); // have to remove the const here, not sure why the libs pointers aren't const
iter++;
}
app.DebugPrintf("Starting Store Download List...\n");
// ret = sce::Toolkit::NP::Commerce::Interface::displayDownloadList(npParams, true);
// if (ret < 0)
// {
// app.DebugPrintf("Commerce::Interface::displayDownloadList error: 0x%x\n", ret);
// }
sce::Toolkit::NP::ProductBrowseParams Myparams;
Myparams.serviceLabel = 0;
strncpy(Myparams.productId, "EP4433-PCSB00560_00-MINECRAFTVIT0452", strlen("EP4433-PCSB00560_00-MINECRAFTVIT0452"));
ret = sce::Toolkit::NP::Commerce::Interface::productBrowse(Myparams, false);
if (ret < 0)
{
// Error handling
app.DebugPrintf("Commerce::Interface::displayDownloadList error: 0x%x\n", ret);
}
// we don't seem to get any of the productBrowse completion callbacks on Vita, so just force us into that state next
m_event = e_event_commerceProductBrowseFinished;
return ret;
}
int SonyCommerce_Vita::installContent()
{
int ret;
ret = sce::Toolkit::NP::Commerce::Interface::installContent();
return ret;
}
void SonyCommerce_Vita::UpgradeTrialCallback2(LPVOID lpParam,int err)
{
SonyCommerce* pCommerce = (SonyCommerce*)lpParam;
app.DebugPrintf(4,"SonyCommerce_UpgradeTrialCallback2 : err : 0x%08x\n", err);
pCommerce->CheckForTrialUpgradeKey();
if(err != SCE_OK)
{
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
C4JStorage::EMessageResult result = ui.RequestErrorMessage( IDS_PRO_UNLOCKGAME_TITLE, IDS_NO_DLCOFFERS, uiIDA,1,ProfileManager.GetPrimaryPad());
}
m_trialUpgradeCallbackFunc(m_trialUpgradeCallbackParam, m_errorCode);
}
void SonyCommerce_Vita::UpgradeTrialCallback1(LPVOID lpParam,int err)
{
SonyCommerce* pCommerce = (SonyCommerce*)lpParam;
app.DebugPrintf(4,"SonyCommerce_UpgradeTrialCallback1 : err : 0x%08x\n", err);
if(err == SCE_OK)
{
char* skuID = s_trialUpgradeProductInfoDetailed.skuId;
if(s_trialUpgradeProductInfoDetailed.purchasabilityFlag == SCE_TOOLKIT_NP_COMMERCE_NOT_PURCHASED)
{
app.DebugPrintf(4,"UpgradeTrialCallback1 - Checkout\n");
pCommerce->Checkout_Game(UpgradeTrialCallback2, pCommerce, skuID);
}
else
{
app.DebugPrintf(4,"UpgradeTrialCallback1 - DownloadAlreadyPurchased\n");
pCommerce->DownloadAlreadyPurchased_Game(UpgradeTrialCallback2, pCommerce, skuID);
}
}
else
{
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
C4JStorage::EMessageResult result = ui.RequestErrorMessage( IDS_PRO_UNLOCKGAME_TITLE, IDS_NO_DLCOFFERS, uiIDA,1,ProfileManager.GetPrimaryPad());
m_trialUpgradeCallbackFunc(m_trialUpgradeCallbackParam, m_errorCode);
}
}
// global func, so we can call from the profile lib
void SonyCommerce_UpgradeTrial()
{
// we're now calling the app function here, which manages pending requests
app.UpgradeTrial();
}
void SonyCommerce_Vita::UpgradeTrial(CallbackFunc cb, LPVOID lpParam)
{
m_trialUpgradeCallbackFunc = cb;
m_trialUpgradeCallbackParam = lpParam;
GetDetailedProductInfo(UpgradeTrialCallback1, this, &s_trialUpgradeProductInfoDetailed, app.GetUpgradeKey(), app.GetCommerceCategory());
}
int SonyCommerce_Vita::createContext()
{
// SceNpId npId;
// int ret = sceNpManagerGetNpId(&npId);
// if(ret < 0)
// {
// app.DebugPrintf(4,"createContext sceNpManagerGetNpId problem\n");
// return ret;
// }
//
// if (m_contextCreated) {
// ret = sceNpCommerce2DestroyCtx(m_contextId);
// if (ret < 0)
// {
// app.DebugPrintf(4,"createContext sceNpCommerce2DestroyCtx problem\n");
// return ret;
// }
// }
//
// // Create commerce2 context
// ret = sceNpCommerce2CreateCtx(SCE_NP_COMMERCE2_VERSION, &npId, commerce2Handler, NULL, &m_contextId);
// if (ret < 0)
// {
// app.DebugPrintf(4,"createContext sceNpCommerce2CreateCtx problem\n");
// return ret;
// }
m_contextCreated = true;
return SCE_OK;
}
int SonyCommerce_Vita::createSession()
{
// this does nothing now, we only catch session expired errors now and recreate the session when needed.
int ret = 0;
EnterCriticalSection(&m_queueLock);
m_messageQueue.push(e_message_commerceEnd);
m_event = e_event_commerceSessionCreated;
LeaveCriticalSection(&m_queueLock);
return ret;
}
int SonyCommerce_Vita::recreateSession()
{
int ret = 0;
ret = sce::Toolkit::NP::Commerce::Interface::createSession();
app.DebugPrintf(" ----||||---- sce::Toolkit::NP::Commerce::Interface::createSession \n");
if (ret < 0)
{
return ret;
}
m_currentPhase = e_phase_creatingSessionPhase;
return ret;
}
void SonyCommerce_Vita::commerce2Handler( const sce::Toolkit::NP::Event& event)
{
// Event reply;
// reply.service = Toolkit::NP::commerce;
//
// make sure we're initialised
Init();
app.DebugPrintf("commerce2Handler returnCode = 0x%08x\n", event.returnCode);
EnterCriticalSection(&m_queueLock);
if(event.returnCode == SCE_NP_COMMERCE2_SERVER_ERROR_SESSION_EXPIRED)
{
// this will happen on the first commerce call, since there is no session, so we create and then queue the request again
m_messageQueue.push(e_message_commerceRecreateSession);
LeaveCriticalSection(&m_queueLock);
return;
}
switch (event.event)
{
case sce::Toolkit::NP::Event::UserEvent::commerceNoEntitlements:
app.DebugPrintf("commerce2Handler : commerceNoEntitlements\n");
StorageManager.EntitlementsCallback(false);
break;
case sce::Toolkit::NP::Event::UserEvent::commerceGotEntitlementList:
app.DebugPrintf("commerce2Handler : commerceGotEntitlementList\n");
StorageManager.EntitlementsCallback(true);
break;
case sce::Toolkit::NP::Event::UserEvent::commerceError:
{
m_messageQueue.push(e_message_commerceEnd);
m_errorCode = event.returnCode;
break;
}
case sce::Toolkit::NP::Event::UserEvent::commerceSessionCreated:
{
// the seesion has been recreated after an error, so queue the old request back up now we're running again
m_messageQueue.push(m_lastMessage);
m_event = e_event_commerceSessionRecreated;
break;
}
case sce::Toolkit::NP::Event::UserEvent::commerceSessionAborted:
{
m_messageQueue.push(e_message_commerceEnd);
m_event = e_event_commerceSessionAborted;
break;
}
case sce::Toolkit::NP::Event::UserEvent::commerceCheckoutStarted:
{
m_currentPhase = e_phase_checkoutPhase;
m_event = e_event_commerceCheckoutStarted;
break;
}
case sce::Toolkit::NP::Event::UserEvent::commerceGotCategoryInfo:
{
// int ret = sce::Toolkit::NP::Commerce::Interface::getBgdlStatus(&status, false);
// if(ret == SCE_OK)
// {
copyCategoryInfo(m_pCategoryInfo, g_categoryInfo.get());
m_pCategoryInfo = NULL;
m_event = e_event_commerceGotCategoryInfo;
// }
break;
}
case sce::Toolkit::NP::Event::UserEvent::commerceGotProductList:
{
copyProductList(m_pProductInfoList, g_productList.get());
m_pProductInfoDetailed = NULL;
m_event = e_event_commerceGotProductList;
break;
}
case sce::Toolkit::NP::Event::UserEvent::commerceGotDetailedProductInfo:
{
if(m_pProductInfoDetailed)
{
copyDetailedProductInfo(m_pProductInfoDetailed, g_detailedProductInfo.get());
m_pProductInfoDetailed = NULL;
}
else
{
copyAddDetailedProductInfo(m_pProductInfo, g_detailedProductInfo.get());
m_pProductInfo = NULL;
}
m_event = e_event_commerceGotDetailedProductInfo;
break;
}
// case SCE_NP_COMMERCE2_EVENT_DO_CHECKOUT_SUCCESS:
// {
// m_messageQueue.push(e_message_commerceEnd);
// m_event = e_event_commerceCheckoutSuccess;
// break;
// }
// case SCE_NP_COMMERCE2_EVENT_DO_CHECKOUT_BACK:
// {
// m_messageQueue.push(e_message_commerceEnd);
// m_event = e_event_commerceCheckoutAborted;
// break;
// }
case sce::Toolkit::NP::Event::UserEvent::commerceCheckoutFinished:
{
m_messageQueue.push(e_message_commerceEnd); // MGH - fixes an assert when switching to adhoc mode after this
m_event = e_event_commerceCheckoutFinished;
break;
}
case sce::Toolkit::NP::Event::UserEvent::commerceDownloadListStarted:
{
m_currentPhase = e_phase_downloadListPhase;
m_event = e_event_commerceDownloadListStarted;
break;
}
// case SCE_NP_COMMERCE2_EVENT_DO_DL_LIST_SUCCESS:
// {
// m_messageQueue.push(e_message_commerceEnd);
// m_event = e_event_commerceDownloadListSuccess;
// break;
// }
case sce::Toolkit::NP::Event::UserEvent::commerceDownloadListFinished:
{
m_event = e_event_commerceDownloadListFinished;
break;
}
case sce::Toolkit::NP::Event::UserEvent::commerceProductBrowseStarted:
{
m_currentPhase = e_phase_productBrowsePhase;
m_event = e_event_commerceProductBrowseStarted;
break;
}
case sce::Toolkit::NP::Event::UserEvent::commerceProductBrowseSuccess:
{
m_messageQueue.push(e_message_commerceEnd);
m_event = e_event_commerceProductBrowseSuccess;
break;
}
case sce::Toolkit::NP::Event::UserEvent::commerceProductBrowseAborted:
{
m_messageQueue.push(e_message_commerceEnd);
m_event = e_event_commerceProductBrowseAborted;
break;
}
case sce::Toolkit::NP::Event::UserEvent::commerceProductBrowseFinished:
{
m_event = e_event_commerceProductBrowseFinished;
break;
}
case sce::Toolkit::NP::Event::UserEvent::commerceInstallStarted:
{
m_event = e_event_commerceInstallContentStarted;
break;
}
case sce::Toolkit::NP::Event::UserEvent::commerceInstallFinished:
{
m_event = e_event_commerceInstallContentFinished;
break;
}
// case SCE_NP_COMMERCE2_EVENT_DO_PROD_BROWSE_OPENED:
// break;
// case SCE_NP_COMMERCE2_EVENT_DO_PRODUCT_CODE_STARTED:
// {
// m_currentPhase = e_phase_voucherRedeemPhase;
// m_event = e_event_commerceVoucherInputStarted;
// break;
// }
// case SCE_NP_COMMERCE2_EVENT_DO_PRODUCT_CODE_SUCCESS:
// {
// m_messageQueue.push(e_message_commerceEnd);
// m_event = e_event_commerceVoucherInputSuccess;
// break;
// }
// case SCE_NP_COMMERCE2_EVENT_DO_PRODUCT_CODE_BACK:
// {
// m_messageQueue.push(e_message_commerceEnd);
// m_event = e_event_commerceVoucherInputAborted;
// break;
// }
// case SCE_NP_COMMERCE2_EVENT_DO_PRODUCT_CODE_FINISHED:
// {
// m_event = e_event_commerceVoucherInputFinished;
// break;
// }
default:
break;
};
LeaveCriticalSection(&m_queueLock);
}
void SonyCommerce_Vita::processMessage()
{
EnterCriticalSection(&m_queueLock);
int ret;
if(m_messageQueue.empty())
{
LeaveCriticalSection(&m_queueLock);
return;
}
Message msg = m_messageQueue.front();
if(msg != e_message_commerceRecreateSession)
m_lastMessage = msg;
m_messageQueue.pop();
switch (msg)
{
case e_message_commerceCreateSession:
ret = createSession();
if (ret < 0)
{
m_event = e_event_commerceError;
m_errorCode = ret;
}
break;
case e_message_commerceRecreateSession:
ret = recreateSession();
if (ret < 0)
{
m_event = e_event_commerceError;
m_errorCode = ret;
}
break;
case e_message_commerceGetCategoryInfo:
{
ret = getCategoryInfo(m_pCategoryInfo, m_pCategoryID);
if (ret < 0)
{
m_event = e_event_commerceError;
app.DebugPrintf(4,"ERROR - e_event_commerceGotCategoryInfo - %s\n",m_pCategoryID);
m_errorCode = ret;
}
break;
}
case e_message_commerceGetProductList:
{
ret = getProductList(m_pProductInfoList, m_pCategoryID);
if (ret < 0)
{
m_event = e_event_commerceError;
}
break;
}
case e_message_commerceGetDetailedProductInfo:
{
ret = getDetailedProductInfo(m_pProductInfoDetailed, m_pProductID, m_pCategoryID);
if (ret < 0)
{
m_event = e_event_commerceError;
m_errorCode = ret;
}
break;
}
case e_message_commerceAddDetailedProductInfo:
{
ret = addDetailedProductInfo(m_pProductInfo, m_pProductID, m_pCategoryID);
if (ret < 0)
{
m_event = e_event_commerceError;
m_errorCode = ret;
}
break;
}
//
// case e_message_commerceStoreProductBrowse:
// {
// ret = productBrowse(*(ProductBrowseParams *)msg.inputArgs);
// if (ret < 0) {
// m_event = e_event_commerceError;
// m_errorCode = ret;
// }
// _TOOLKIT_NP_DEL (ProductBrowseParams *)msg.inputArgs;
// break;
// }
//
// case e_message_commerceUpgradeTrial:
// {
// ret = upgradeTrial();
// if (ret < 0) {
// m_event = e_event_commerceError;
// m_errorCode = ret;
// }
// break;
// }
//
// case e_message_commerceRedeemVoucher:
// {
// ret = voucherCodeInput(*(VoucherInputParams *)msg.inputArgs);
// if (ret < 0) {
// m_event = e_event_commerceError;
// m_errorCode = ret;
// }
// _TOOLKIT_NP_DEL (VoucherInputParams *)msg.inputArgs;
// break;
// }
//
// case e_message_commerceGetEntitlementList:
// {
// Job<std::vector<SceNpEntitlement> > tmpJob(static_cast<Future<std::vector<SceNpEntitlement> > *>(msg.output));
//
// int state = 0;
// int ret = sceNpManagerGetStatus(&state);
//
// // We don't want to process this if we are offline
// if (ret < 0 || state != SCE_NP_MANAGER_STATUS_ONLINE) {
// m_event = e_event_commerceError;
// reply.returnCode = SCE_TOOLKIT_NP_OFFLINE;
// tmpJob.setError(SCE_TOOLKIT_NP_OFFLINE);
// } else {
// getEntitlementList(&tmpJob);
// }
// break;
// }
//
// case e_message_commerceConsumeEntitlement:
// {
// int state = 0;
// int ret = sceNpManagerGetStatus(&state);
//
// // We don't want to process this if we are offline
// if (ret < 0 || state != SCE_NP_MANAGER_STATUS_ONLINE) {
// m_event = e_event_commerceError;
// reply.returnCode = SCE_TOOLKIT_NP_OFFLINE;
// } else {
//
// ret = consumeEntitlement(*(EntitlementToConsume *)msg.inputArgs);
// if (ret < 0) {
// m_event = e_event_commerceError;
// m_errorCode = ret;
// } else {
// m_event = e_event_commerceConsumedEntitlement;
// }
// }
// _TOOLKIT_NP_DEL (EntitlementToConsume *)msg.inputArgs;
//
// break;
// }
//
case e_message_commerceCheckout:
{
ret = checkout(m_checkoutInputParams);
if (ret < 0) {
m_event = e_event_commerceError;
m_errorCode = ret;
}
break;
}
case e_message_commerceDownloadList:
{
ret = downloadList(m_downloadInputParams);
if (ret < 0) {
m_event = e_event_commerceError;
m_errorCode = ret;
}
break;
}
case e_message_commerceCheckout_Game:
{
ret = checkout_game(m_checkoutInputParams);
if (ret < 0) {
m_event = e_event_commerceError;
m_errorCode = ret;
}
break;
}
case e_message_commerceDownloadList_Game:
{
ret = downloadList_game(m_downloadInputParams);
if (ret < 0) {
m_event = e_event_commerceError;
m_errorCode = ret;
}
break;
}
case e_message_commerceInstallContent:
{
ret = installContent();
if (ret < 0) {
m_event = e_event_commerceError;
m_errorCode = ret;
}
break;
}
case e_message_commerceEnd:
app.DebugPrintf("XXX - e_message_commerceEnd!\n");
ret = commerceEnd();
if (ret < 0)
{
m_event = e_event_commerceError;
m_errorCode = ret;
}
// 4J-PB - we don't seem to handle the error code here
else if(m_errorCode!=0)
{
m_event = e_event_commerceError;
}
break;
default:
break;
}
LeaveCriticalSection(&m_queueLock);
}
void SonyCommerce_Vita::processEvent()
{
int ret = 0;
switch (m_event)
{
case e_event_none:
break;
case e_event_commerceSessionRecreated:
app.DebugPrintf(4,"Commerce Session Created.\n");
break;
case e_event_commerceSessionCreated:
app.DebugPrintf(4,"Commerce Session Created.\n");
runCallback();
break;
case e_event_commerceSessionAborted:
app.DebugPrintf(4,"Commerce Session aborted.\n");
runCallback();
break;
case e_event_commerceGotProductList:
app.DebugPrintf(4,"Got product list.\n");
runCallback();
break;
case e_event_commerceGotCategoryInfo:
app.DebugPrintf(4,"Got category info\n");
runCallback();
break;
case e_event_commerceGotDetailedProductInfo:
app.DebugPrintf(4,"Got detailed product info.\n");
runCallback();
break;
case e_event_commerceAddedDetailedProductInfo:
app.DebugPrintf(4,"Added detailed product info.\n");
runCallback();
break;
case e_event_commerceProductBrowseStarted:
break;
case e_event_commerceProductBrowseSuccess:
break;
case e_event_commerceProductBrowseAborted:
break;
case e_event_commerceProductBrowseFinished:
app.DebugPrintf(4,"e_event_commerceProductBrowseFinished succeeded: 0x%x\n", m_errorCode);
if(m_callbackFunc!=NULL)
{
runCallback();
}
m_bDownloadsPending = true;
// assert(0);
// ret = sys_memory_container_destroy(s_memContainer);
// if (ret < 0) {
// printf("Failed to destroy memory container");
// }
// s_memContainer = SYS_MEMORY_CONTAINER_ID_INVALID;
break;
case e_event_commerceVoucherInputStarted:
break;
case e_event_commerceVoucherInputSuccess:
break;
case e_event_commerceVoucherInputAborted:
break;
case e_event_commerceVoucherInputFinished:
assert(0);
// ret = sys_memory_container_destroy(s_memContainer);
// if (ret < 0) {
// printf("Failed to destroy memory container");
// }
// s_memContainer = SYS_MEMORY_CONTAINER_ID_INVALID;
break;
case e_event_commerceGotEntitlementList:
break;
case e_event_commerceConsumedEntitlement:
break;
case e_event_commerceCheckoutStarted:
app.DebugPrintf(4,"Checkout Started\n");
ProfileManager.SetSysUIShowing(true);
break;
case e_event_commerceCheckoutSuccess:
app.DebugPrintf(4,"Checkout succeeded: 0x%x\n", m_errorCode);
// clear the DLC installed and check again
ProfileManager.SetSysUIShowing(false);
break;
case e_event_commerceCheckoutAborted:
app.DebugPrintf(4,"Checkout aborted: 0x%x\n", m_errorCode);
ProfileManager.SetSysUIShowing(false);
break;
case e_event_commerceCheckoutFinished:
app.DebugPrintf(4,"Checkout Finished: 0x%x\n", m_errorCode);
if (ret < 0) {
app.DebugPrintf(4,"Failed to destroy memory container");
}
ProfileManager.SetSysUIShowing(false);
// 4J-PB - if there's been an error - like dlc already purchased, the runcallback has already happened, and will crash this time
if(m_callbackFunc!=NULL)
{
// get the detailed product info again, to see if the purchase has happened or not
EnterCriticalSection(&m_queueLock);
m_messageQueue.push(e_message_commerceAddDetailedProductInfo);
LeaveCriticalSection(&m_queueLock);
// runCallback();
}
m_bDownloadsPending = true;
break;
case e_event_commerceDownloadListStarted:
app.DebugPrintf(4,"Download List Started\n");
ProfileManager.SetSysUIShowing(true);
break;
case e_event_commerceDownloadListSuccess:
app.DebugPrintf(4,"Download succeeded: 0x%x\n", m_errorCode);
ProfileManager.SetSysUIShowing(false);
m_bDownloadsPending = true;
break;
case e_event_commerceDownloadListFinished:
app.DebugPrintf(4,"Download Finished: 0x%x\n", m_errorCode);
if (ret < 0) {
app.DebugPrintf(4,"Failed to destroy memory container");
}
ProfileManager.SetSysUIShowing(false);
// 4J-PB - if there's been an error - like dlc already purchased, the runcallback has already happened, and will crash this time
if(m_callbackFunc!=NULL)
{
runCallback();
}
m_bDownloadsPending = true;
break;
case e_event_commerceInstallContentStarted:
app.DebugPrintf(4,"Install content Started\n");
ProfileManager.SetSysUIShowing(true);
break;
case e_event_commerceInstallContentFinished:
app.DebugPrintf(4,"Install content finished: 0x%x\n", m_errorCode);
ProfileManager.SetSysUIShowing(false);
runCallback();
break;
case e_event_commerceError:
app.DebugPrintf(4,"Commerce Error 0x%x\n", m_errorCode);
runCallback();
break;
default:
break;
}
m_event = e_event_none;
}
int SonyCommerce_Vita::commerceEnd()
{
int ret = 0;
// if (m_currentPhase == e_phase_voucherRedeemPhase)
// ret = sceNpCommerce2DoProductCodeFinishAsync(m_contextId);
// else if (m_currentPhase == e_phase_productBrowsePhase)
// ret = sceNpCommerce2DoProductBrowseFinishAsync(m_contextId);
// else if (m_currentPhase == e_phase_creatingSessionPhase)
// ret = sceNpCommerce2CreateSessionFinish(m_contextId, &m_sessionInfo);
// else if (m_currentPhase == e_phase_checkoutPhase)
// ret = sceNpCommerce2DoCheckoutFinishAsync(m_contextId);
// else if (m_currentPhase == e_phase_downloadListPhase)
// ret = sceNpCommerce2DoDlListFinishAsync(m_contextId);
m_currentPhase = e_phase_idle;
return ret;
}
void SonyCommerce_Vita::CreateSession( CallbackFunc cb, LPVOID lpParam )
{
// 4J-PB - reset any previous error code
// I had this happen when I was offline on Vita, and accepted the PSN sign-in
// the m_errorCode was picked up in the message queue after the commerce init call
if(m_errorCode!=0)
{
app.DebugPrintf("m_errorCode was set!\n");
m_errorCode=0;
}
Init();
EnterCriticalSection(&m_queueLock);
setCallback(cb,lpParam);
m_messageQueue.push(e_message_commerceCreateSession);
// m_messageQueue.push(e_message_commerceEnd);
// m_event = e_event_commerceSessionCreated;
if(m_tickThread && (m_tickThread->isRunning() == false))
{
delete m_tickThread;
m_tickThread = NULL;
}
if(m_tickThread == NULL)
m_tickThread = new C4JThread(TickLoop, NULL, "SonyCommerce_Vita tick");
if(m_tickThread->isRunning() == false)
{
m_currentPhase = e_phase_idle;
m_tickThread->Run();
}
LeaveCriticalSection(&m_queueLock);
}
void SonyCommerce_Vita::CloseSession()
{
// assert(m_currentPhase == e_phase_idle);
m_currentPhase = e_phase_stopped;
Shutdown();
}
void SonyCommerce_Vita::GetProductList( CallbackFunc cb, LPVOID lpParam, std::vector<ProductInfo>* productList, const char *categoryId)
{
EnterCriticalSection(&m_queueLock);
setCallback(cb,lpParam);
m_pProductInfoList = productList;
strcpy(m_pCategoryID,categoryId);
m_messageQueue.push(e_message_commerceGetProductList);
LeaveCriticalSection(&m_queueLock);
}
void SonyCommerce_Vita::GetDetailedProductInfo( CallbackFunc cb, LPVOID lpParam, ProductInfoDetailed* productInfo, const char *productId, const char *categoryId )
{
EnterCriticalSection(&m_queueLock);
setCallback(cb,lpParam);
m_pProductInfoDetailed = productInfo;
m_pProductID = productId;
strcpy(m_pCategoryID,categoryId);
m_messageQueue.push(e_message_commerceGetDetailedProductInfo);
LeaveCriticalSection(&m_queueLock);
}
// 4J-PB - fill out the long description and the price for the product
void SonyCommerce_Vita::AddDetailedProductInfo( CallbackFunc cb, LPVOID lpParam, ProductInfo* productInfo, const char *productId, const char *categoryId )
{
EnterCriticalSection(&m_queueLock);
setCallback(cb,lpParam);
m_pProductInfo = productInfo;
m_pProductID = productId;
strcpy(m_pCategoryID,categoryId);
m_messageQueue.push(e_message_commerceAddDetailedProductInfo);
LeaveCriticalSection(&m_queueLock);
}
void SonyCommerce_Vita::GetCategoryInfo( CallbackFunc cb, LPVOID lpParam, CategoryInfo *info, const char *categoryId )
{
EnterCriticalSection(&m_queueLock);
setCallback(cb,lpParam);
m_pCategoryInfo = info;
strcpy(m_pCategoryID,categoryId);
m_messageQueue.push(e_message_commerceGetCategoryInfo);
LeaveCriticalSection(&m_queueLock);
}
void SonyCommerce_Vita::Checkout( CallbackFunc cb, LPVOID lpParam, ProductInfo* productInfo )
{
EnterCriticalSection(&m_queueLock);
setCallback(cb,lpParam);
m_checkoutInputParams.skuIds.clear();
m_checkoutInputParams.skuIds.push_back(productInfo->skuId);
m_pProductInfo = productInfo;
m_pProductID = productInfo->productId;
m_messageQueue.push(e_message_commerceCheckout);
LeaveCriticalSection(&m_queueLock);
}
void SonyCommerce_Vita::Checkout( CallbackFunc cb, LPVOID lpParam, const char* skuID )
{
assert(0);
}
void SonyCommerce_Vita::DownloadAlreadyPurchased( CallbackFunc cb, LPVOID lpParam, const char* skuID )
{
EnterCriticalSection(&m_queueLock);
setCallback(cb,lpParam);
m_downloadInputParams.skuIds.clear();
m_downloadInputParams.skuIds.push_back(skuID);
m_messageQueue.push(e_message_commerceDownloadList);
LeaveCriticalSection(&m_queueLock);
}
void SonyCommerce_Vita::Checkout_Game( CallbackFunc cb, LPVOID lpParam, const char* skuID )
{
EnterCriticalSection(&m_queueLock);
setCallback(cb,lpParam);
m_checkoutInputParams.skuIds.clear();
m_checkoutInputParams.skuIds.push_back(skuID);
m_messageQueue.push(e_message_commerceCheckout_Game);
LeaveCriticalSection(&m_queueLock);
}
void SonyCommerce_Vita::DownloadAlreadyPurchased_Game( CallbackFunc cb, LPVOID lpParam, const char* skuID )
{
EnterCriticalSection(&m_queueLock);
setCallback(cb,lpParam);
m_downloadInputParams.skuIds.clear();
m_downloadInputParams.skuIds.push_back(skuID);
m_messageQueue.push(e_message_commerceDownloadList_Game);
LeaveCriticalSection(&m_queueLock);
}
void SonyCommerce_Vita::InstallContent( CallbackFunc cb, LPVOID lpParam )
{
if(m_callbackFunc == NULL && m_messageQueue.size() == 0) // wait till other processes have finished
{
EnterCriticalSection(&m_queueLock);
m_bInstallingContent = true;
setCallback(cb,lpParam);
m_messageQueue.push(e_message_commerceInstallContent);
LeaveCriticalSection(&m_queueLock);
}
}
bool SonyCommerce_Vita::getPurchasabilityUpdated()
{
bool retVal = m_bPurchasabilityUpdated;
m_bPurchasabilityUpdated = false;
return retVal;
}
bool SonyCommerce_Vita::getDLCUpgradePending()
{
if(m_bDownloadsPending || m_bInstallingContent || (m_iClearDLCCountdown > 0))
return true;
return false;
}
void SonyCommerce_Vita::ShowPsStoreIcon()
{
if(!s_showingPSStoreIcon)
{
sceNpCommerce2ShowPsStoreIcon(SCE_NP_COMMERCE2_ICON_DISP_RIGHT);
s_showingPSStoreIcon = true;
}
}
void SonyCommerce_Vita::HidePsStoreIcon()
{
if(s_showingPSStoreIcon)
{
sceNpCommerce2HidePsStoreIcon();
s_showingPSStoreIcon = false;
}
}
/*
bool g_bDoCommerceCreateSession = false;
bool g_bDoCommerceGetProductList = false;
bool g_bDoCommerceGetCategoryInfo = false;
bool g_bDoCommerceGetProductInfoDetailed = false;
bool g_bDoCommerceCheckout = false;
bool g_bDoCommerceCloseSession = false;
const char* g_category = "EP4433-CUSA00265_00";
const char* g_skuID = "SKINPACK00000001-E001";
std::vector<SonyCommerce::ProductInfo> g_productInfo;
SonyCommerce::CategoryInfo g_categoryInfo2;
SonyCommerce::ProductInfoDetailed g_productInfoDetailed;
void testCallback(LPVOID lpParam, int error_code)
{
app.DebugPrintf("Callback hit, error 0x%08x\n", error_code);
}
void SonyCommerce_Vita::Test()
{
int err = SCE_OK;
if(g_bDoCommerceCreateSession)
{
CreateSession(testCallback, this);
g_bDoCommerceCreateSession = false;
}
if(g_bDoCommerceGetProductList)
{
GetProductList(testCallback, this, &g_productInfo, g_category);
g_bDoCommerceGetProductList = false;
}
if(g_bDoCommerceGetCategoryInfo)
{
GetCategoryInfo(testCallback, this, &g_categoryInfo2, g_category);
g_bDoCommerceGetCategoryInfo = false;
}
if(g_bDoCommerceGetProductInfoDetailed)
{
GetDetailedProductInfo(testCallback, this, &g_productInfoDetailed, g_productInfo[0].productId, g_category);
g_bDoCommerceGetProductInfoDetailed = false;
}
if(g_bDoCommerceCheckout)
{
//Checkout(testCallback, this, g_skuID);//g_productInfoDetailed.skuId);
Checkout(testCallback, this, g_productInfoDetailed.skuId);
g_bDoCommerceCheckout = false;
}
if(g_bDoCommerceCloseSession)
{
CloseSession();
g_bDoCommerceCloseSession = false;
}
}
*/