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MinecraftConsoles/Minecraft.Client/Minecraft.Client.vcxproj.user
Austen Maneggio bbef5445f9 Add ARM64EC Support (#174)
Co-authored-by: Tubbymcwubby <maneggioausten@gmail.com>
2026-03-03 03:06:21 +07:00

22 lines
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XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<LastConfigDeployed>Debug</LastConfigDeployed>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LocalDebuggerWorkingDirectory>$(SolutionDir)$(Platform)\$(Configuration)\</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64EC'">
<LocalDebuggerWorkingDirectory>$(SolutionDir)$(Platform)\$(Configuration)\</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LocalDebuggerWorkingDirectory>$(SolutionDir)$(Platform)\$(Configuration)\</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64EC'">
<LocalDebuggerWorkingDirectory>$(SolutionDir)$(Platform)\$(Configuration)\</LocalDebuggerWorkingDirectory>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>