54 lines
1.7 KiB
C++
54 lines
1.7 KiB
C++
#pragma once
|
|
|
|
#include "UIScene_AbstractContainerMenu.h"
|
|
#include "IUIScene_EnchantingMenu.h"
|
|
|
|
class InventoryMenu;
|
|
|
|
class UIScene_EnchantingMenu : public UIScene_AbstractContainerMenu, public IUIScene_EnchantingMenu
|
|
{
|
|
private:
|
|
enum EControls
|
|
{
|
|
eControl_UNKNOWN,
|
|
eControl_Button1,
|
|
eControl_Button2,
|
|
eControl_Button3,
|
|
};
|
|
public:
|
|
UIScene_EnchantingMenu(int iPad, void *initData, UILayer *parentLayer);
|
|
|
|
virtual EUIScene getSceneType() { return eUIScene_EnchantingMenu;}
|
|
|
|
protected:
|
|
UIControl_SlotList m_slotListIngredient;
|
|
UIControl_Label m_labelEnchant;
|
|
UIControl_EnchantmentButton m_enchantButton[3];
|
|
UIControl_EnchantmentBook m_enchantBook;
|
|
|
|
UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene_AbstractContainerMenu)
|
|
UI_BEGIN_MAP_CHILD_ELEMENTS( m_controlMainPanel )
|
|
UI_MAP_ELEMENT( m_slotListIngredient, "ingredient")
|
|
UI_MAP_ELEMENT( m_enchantButton[0], "Button1")
|
|
UI_MAP_ELEMENT( m_enchantButton[1], "Button2")
|
|
UI_MAP_ELEMENT( m_enchantButton[2], "Button3")
|
|
UI_MAP_ELEMENT( m_labelEnchant, "enchantLabel")
|
|
|
|
UI_MAP_ELEMENT( m_enchantBook, "iggy_EnchantmentBook")
|
|
UI_END_MAP_CHILD_ELEMENTS()
|
|
UI_END_MAP_ELEMENTS_AND_NAMES()
|
|
|
|
virtual wstring getMoviePath();
|
|
virtual void handleReload();
|
|
|
|
virtual int getSectionColumns(ESceneSection eSection);
|
|
virtual int getSectionRows(ESceneSection eSection);
|
|
virtual void GetPositionOfSection( ESceneSection eSection, UIVec2D* pPosition );
|
|
virtual void GetItemScreenData( ESceneSection eSection, int iItemIndex, UIVec2D* pPosition, UIVec2D* pSize );
|
|
virtual void handleSectionClick(ESceneSection eSection) {}
|
|
virtual void setSectionSelectedSlot(ESceneSection eSection, int x, int y);
|
|
|
|
virtual UIControl *getSection(ESceneSection eSection);
|
|
|
|
virtual void customDraw(IggyCustomDrawCallbackRegion *region);
|
|
}; |