* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a4399472.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
185 lines
7.1 KiB
C
185 lines
7.1 KiB
C
#define IDC_BottomLeftAnchorPoint L"BottomLeftAnchorPoint"
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#define IDC_TopLeftAnchorPoint L"TopLeftAnchorPoint"
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#define IDC_XuiDarkOverlay L"XuiDarkOverlay"
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#define IDC_Background L"Background"
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#define IDC_Logo L"Logo"
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#define IDC_XuiSceneHudRoot L"XuiSceneHudRoot"
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#define IDC_XuiSceneChatRoot L"XuiSceneChatRoot"
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#define IDC_XuiSceneContainer L"XuiSceneContainer"
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#define IDC_RStick L"RStick"
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#define IDC_LStick L"LStick"
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#define IDC_LBButton L"LBButton"
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#define IDC_RBButton L"RBButton"
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#define IDC_RTrigger L"RTrigger"
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#define IDC_LTrigger L"LTrigger"
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#define IDC_YButton L"YButton"
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#define IDC_XButton L"XButton"
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#define IDC_BButton L"BButton"
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#define IDC_AButton L"AButton"
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#define IDC_Tooltips L"Tooltips"
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#define IDC_RStick L"RStick"
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#define IDC_LStick L"LStick"
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#define IDC_LBButton L"LBButton"
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#define IDC_RBButton L"RBButton"
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#define IDC_RTrigger L"RTrigger"
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#define IDC_LTrigger L"LTrigger"
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#define IDC_YButton L"YButton"
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#define IDC_XButton L"XButton"
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#define IDC_BButton L"BButton"
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#define IDC_AButton L"AButton"
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#define IDC_TooltipsSmall L"TooltipsSmall"
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#define IDC_SelectedItem L"SelectedItem"
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#define IDC_SelectedItemSmall L"SelectedItemSmall"
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#define IDC_TitleText L"TitleText"
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#define IDC_ProgressBar1 L"ProgressBar1"
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#define IDC_ProgressBar2 L"ProgressBar2"
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#define IDC_ProgressBar3 L"ProgressBar3"
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#define IDC_ProgressBar1_small L"ProgressBar1_small"
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#define IDC_ProgressBar2_small L"ProgressBar2_small"
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#define IDC_ProgressBar3_small L"ProgressBar3_small"
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#define IDC_BossHealth L"BossHealth"
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#define IDC_XuiSceneTutorialContainer L"XuiSceneTutorialContainer"
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#define IDC_XuiGamertag L"XuiGamertag"
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#define IDC_BasePlayer3 L"BasePlayer3"
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#define IDC_BottomLeftAnchorPoint L"BottomLeftAnchorPoint"
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#define IDC_TopLeftAnchorPoint L"TopLeftAnchorPoint"
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#define IDC_XuiDarkOverlay L"XuiDarkOverlay"
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#define IDC_Background L"Background"
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#define IDC_Logo L"Logo"
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#define IDC_XuiSceneHudRoot L"XuiSceneHudRoot"
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#define IDC_XuiSceneChatRoot L"XuiSceneChatRoot"
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#define IDC_XuiSceneContainer L"XuiSceneContainer"
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#define IDC_RStick L"RStick"
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#define IDC_LStick L"LStick"
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#define IDC_LBButton L"LBButton"
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#define IDC_RBButton L"RBButton"
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#define IDC_RTrigger L"RTrigger"
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#define IDC_LTrigger L"LTrigger"
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#define IDC_YButton L"YButton"
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#define IDC_XButton L"XButton"
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#define IDC_BButton L"BButton"
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#define IDC_AButton L"AButton"
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#define IDC_Tooltips L"Tooltips"
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#define IDC_RStick L"RStick"
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#define IDC_LStick L"LStick"
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#define IDC_LBButton L"LBButton"
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#define IDC_RBButton L"RBButton"
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#define IDC_RTrigger L"RTrigger"
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#define IDC_LTrigger L"LTrigger"
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#define IDC_YButton L"YButton"
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#define IDC_XButton L"XButton"
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#define IDC_BButton L"BButton"
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#define IDC_AButton L"AButton"
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#define IDC_TooltipsSmall L"TooltipsSmall"
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#define IDC_SelectedItem L"SelectedItem"
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#define IDC_SelectedItemSmall L"SelectedItemSmall"
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#define IDC_TitleText L"TitleText"
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#define IDC_ProgressBar1 L"ProgressBar1"
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#define IDC_ProgressBar2 L"ProgressBar2"
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#define IDC_ProgressBar3 L"ProgressBar3"
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#define IDC_ProgressBar1_small L"ProgressBar1_small"
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#define IDC_ProgressBar2_small L"ProgressBar2_small"
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#define IDC_ProgressBar3_small L"ProgressBar3_small"
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#define IDC_BossHealth L"BossHealth"
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#define IDC_XuiSceneTutorialContainer L"XuiSceneTutorialContainer"
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#define IDC_XuiGamertag L"XuiGamertag"
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#define IDC_BasePlayer2 L"BasePlayer2"
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#define IDC_BottomLeftAnchorPoint L"BottomLeftAnchorPoint"
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#define IDC_TopLeftAnchorPoint L"TopLeftAnchorPoint"
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#define IDC_XuiDarkOverlay L"XuiDarkOverlay"
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#define IDC_Background L"Background"
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#define IDC_Logo L"Logo"
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#define IDC_XuiSceneHudRoot L"XuiSceneHudRoot"
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#define IDC_XuiSceneChatRoot L"XuiSceneChatRoot"
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#define IDC_XuiSceneContainer L"XuiSceneContainer"
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#define IDC_RStick L"RStick"
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#define IDC_LStick L"LStick"
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#define IDC_LBButton L"LBButton"
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#define IDC_RBButton L"RBButton"
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#define IDC_RTrigger L"RTrigger"
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#define IDC_LTrigger L"LTrigger"
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#define IDC_YButton L"YButton"
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#define IDC_XButton L"XButton"
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#define IDC_BButton L"BButton"
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#define IDC_AButton L"AButton"
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#define IDC_Tooltips L"Tooltips"
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#define IDC_RStick L"RStick"
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#define IDC_LStick L"LStick"
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#define IDC_LBButton L"LBButton"
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#define IDC_RBButton L"RBButton"
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#define IDC_RTrigger L"RTrigger"
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#define IDC_LTrigger L"LTrigger"
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#define IDC_YButton L"YButton"
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#define IDC_XButton L"XButton"
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#define IDC_BButton L"BButton"
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#define IDC_AButton L"AButton"
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#define IDC_TooltipsSmall L"TooltipsSmall"
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#define IDC_SelectedItem L"SelectedItem"
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#define IDC_SelectedItemSmall L"SelectedItemSmall"
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#define IDC_TitleText L"TitleText"
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#define IDC_ProgressBar1 L"ProgressBar1"
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#define IDC_ProgressBar2 L"ProgressBar2"
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#define IDC_ProgressBar3 L"ProgressBar3"
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#define IDC_ProgressBar1_small L"ProgressBar1_small"
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#define IDC_ProgressBar2_small L"ProgressBar2_small"
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#define IDC_ProgressBar3_small L"ProgressBar3_small"
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#define IDC_BossHealth L"BossHealth"
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#define IDC_XuiSceneTutorialContainer L"XuiSceneTutorialContainer"
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#define IDC_XuiGamertag L"XuiGamertag"
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#define IDC_BasePlayer1 L"BasePlayer1"
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#define IDC_BottomLeftAnchorPoint L"BottomLeftAnchorPoint"
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#define IDC_TopLeftAnchorPoint L"TopLeftAnchorPoint"
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#define IDC_XuiDarkOverlay L"XuiDarkOverlay"
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#define IDC_Background L"Background"
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#define IDC_Logo L"Logo"
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#define IDC_XuiSceneHudRoot L"XuiSceneHudRoot"
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#define IDC_XuiSceneChatRoot L"XuiSceneChatRoot"
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#define IDC_XuiSceneContainer L"XuiSceneContainer"
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#define IDC_RStick L"RStick"
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#define IDC_LStick L"LStick"
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#define IDC_LBButton L"LBButton"
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#define IDC_RBButton L"RBButton"
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#define IDC_RTrigger L"RTrigger"
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#define IDC_LTrigger L"LTrigger"
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#define IDC_YButton L"YButton"
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#define IDC_XButton L"XButton"
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#define IDC_BButton L"BButton"
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#define IDC_AButton L"AButton"
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#define IDC_Tooltips L"Tooltips"
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#define IDC_RStick L"RStick"
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#define IDC_LStick L"LStick"
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#define IDC_LBButton L"LBButton"
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#define IDC_RBButton L"RBButton"
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#define IDC_RTrigger L"RTrigger"
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#define IDC_LTrigger L"LTrigger"
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#define IDC_YButton L"YButton"
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#define IDC_XButton L"XButton"
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#define IDC_BButton L"BButton"
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#define IDC_AButton L"AButton"
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#define IDC_TooltipsSmall L"TooltipsSmall"
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#define IDC_SelectedItem L"SelectedItem"
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#define IDC_SelectedItemSmall L"SelectedItemSmall"
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#define IDC_TitleText L"TitleText"
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#define IDC_ProgressBar1 L"ProgressBar1"
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#define IDC_ProgressBar2 L"ProgressBar2"
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#define IDC_ProgressBar3 L"ProgressBar3"
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#define IDC_ProgressBar1_small L"ProgressBar1_small"
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#define IDC_ProgressBar2_small L"ProgressBar2_small"
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#define IDC_ProgressBar3_small L"ProgressBar3_small"
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#define IDC_BossHealth L"BossHealth"
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#define IDC_XuiSceneTutorialContainer L"XuiSceneTutorialContainer"
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#define IDC_XuiGamertag L"XuiGamertag"
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#define IDC_BasePlayer0 L"BasePlayer0"
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#define IDC_XuiPressStartMessage L"XuiPressStartMessage"
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#define IDC_XuiSceneDebugContainer L"XuiSceneDebugContainer"
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#define IDC_XuiSavingIcon L"XuiSavingIcon"
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#define IDC_XuiTrialTimer L"XuiTrialTimer"
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#define IDC_SafeArea L"SafeArea"
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#define IDC_XuiSoundXACTBack L"XuiSoundXACTBack"
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#define IDC_XuiSoundXACTCraft L"XuiSoundXACTCraft"
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#define IDC_XuiSoundXACTCraftFail L"XuiSoundXACTCraftFail"
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#define IDC_XuiSoundXACTFocus L"XuiSoundXACTFocus"
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#define IDC_XuiSoundXACTPress L"XuiSoundXACTPress"
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#define IDC_XuiSoundXACTScroll L"XuiSoundXACTScroll"
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#define IDC_XuiBaseScene L"XuiBaseScene"
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