Files
MinecraftConsoles/Minecraft.World/DispenserTile.h
2026-03-02 17:37:16 +07:00

58 lines
1.8 KiB
C++

#pragma once
#include "EntityTile.h"
class Player;
class Mob;
class ChunkRebuildData;
class DispenserTile : public EntityTile
{
friend class Tile;
friend class ChunkRebuildData;
private:
static const int DISPENSE_ITEM = 0;
static const int REMOVE_ITEM = 1;
static const int LEAVE_ITEM = 2;
public:
static const int FACING_MASK = 0x7;
protected:
Random *random;
Icon *iconTop;
Icon *iconFront;
Icon *iconFrontVertical;
protected:
DispenserTile(int id);
public:
virtual int getTickDelay();
virtual int getResource(int data, Random *random, int playerBonusLevel);
virtual void onPlace(Level *level, int x, int y, int z);
private:
void recalcLockDir(Level *level, int x, int y, int z);
public:
virtual Icon *getTexture(int face, int data);
//@Override
void registerIcons(IconRegister *iconRegister);
virtual bool TestUse();
virtual bool use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly = false); // 4J added soundOnly param
private:
void fireArrow(Level *level, int x, int y, int z, Random *random);
public:
virtual void neighborChanged(Level *level, int x, int y, int z, int type);
virtual void tick(Level *level, int x, int y, int z, Random *random);
virtual shared_ptr<TileEntity> newTileEntity(Level *level);
virtual void setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by);
virtual void onRemove(Level *level, int x, int y, int z, int id, int data);
private:
static void throwItem(Level *level, shared_ptr<ItemInstance> item, Random *random, int accuracy, int xd, int zd, double xp, double yp, double zp);
static int dispenseItem(shared_ptr<DispenserTileEntity> trap, Level *level, shared_ptr<ItemInstance> item, Random *random, int x, int y, int z, int xd, int zd, double xp, double yp, double zp);
};