Files
MinecraftConsoles/Minecraft.World/CactusFeature.cpp
2026-03-01 12:16:08 +08:00

28 lines
811 B
C++

#include "stdafx.h"
#include "net.minecraft.world.level.h"
#include "CactusFeature.h"
#include "net.minecraft.world.level.tile.h"
bool CactusFeature::place(Level *level, Random *random, int x, int y, int z)
{
for (int i = 0; i < 10; i++) {
int x2 = x + random->nextInt(8) - random->nextInt(8);
int y2 = y + random->nextInt(4) - random->nextInt(4);
int z2 = z + random->nextInt(8) - random->nextInt(8);
if (level->isEmptyTile(x2, y2, z2))
{
int h = 1 + random->nextInt(random->nextInt(3) + 1);
for (int yy = 0; yy < h; yy++)
{
if (Tile::cactus->canSurvive(level, x2, y2+yy, z2))
{
level->setTileNoUpdate(x2, y2+yy, z2, Tile::cactus_Id);
}
}
}
}
return true;
}