Files
MinecraftConsoles/Minecraft.Client/Model.h
daoge b3feddfef3 feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict

* feat: TU19 (Dec 2014) Features & Content (#32)

* December 2014 files

* Working release build

* Fix compilation issues

* Add sound to Windows64Media

* Add DLC content and force Tutorial DLC

* Revert "Add DLC content and force Tutorial DLC"

This reverts commit 97a4399472.

* Disable broken light packing

* Disable breakpoint during DLC texture map load

Allows DLC loading but the DLC textures are still broken

* Fix post build not working

* ...

* fix vs2022 build

* fix cmake build

---------

Co-authored-by: Loki <lokirautio@gmail.com>
2026-03-03 03:04:10 +08:00

36 lines
1.1 KiB
C++

#pragma once
using namespace std;
#include "..\Minecraft.World\Random.h"
#include "..\Minecraft.Client\SkinBox.h"
class Mob;
class ModelPart;
class TexOffs;
class LivingEntity;
class Model
{
public:
float attackTime;
bool riding;
vector<ModelPart *> cubes;
bool young;
unordered_map<wstring, TexOffs * > mappedTexOffs;
int texWidth;
int texHeight;
Model(); // 4J added
virtual void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled) {}
virtual void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, shared_ptr<Entity> entity, unsigned int uiBitmaskOverrideAnim=0) {}
virtual void prepareMobModel(shared_ptr<LivingEntity> mob, float time, float r, float a) {}
virtual ModelPart *getRandomModelPart(Random random) {return cubes.at(random.nextInt((int)cubes.size()));}
virtual ModelPart * AddOrRetrievePart(SKIN_BOX *pBox) { return NULL;}
void setMapTex(wstring id, int x, int y);
TexOffs *getMapTex(wstring id);
protected:
float yHeadOffs;
float zHeadOffs;
};