Files
MinecraftConsoles/Minecraft.Client/Common/UI/UIScene_DebugCreateSchematic.cpp
2026-03-01 12:16:08 +08:00

216 lines
5.7 KiB
C++

#include "stdafx.h"
#ifdef _DEBUG_MENUS_ENABLED
#include "UI.h"
#include "UIScene_DebugCreateSchematic.h"
#include "Minecraft.h"
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "..\..\..\Minecraft.World\net.minecraft.world.level.h"
UIScene_DebugCreateSchematic::UIScene_DebugCreateSchematic(int iPad, void *initData, UILayer *parentLayer) : UIScene(iPad, parentLayer)
{
// Setup all the Iggy references we need for this scene
initialiseMovie();
m_labelTitle.init(L"Name");
m_labelStartX.init(L"StartX");
m_labelStartY.init(L"StartY");
m_labelStartZ.init(L"StartZ");
m_labelEndX.init(L"EndX");
m_labelEndY.init(L"EndY");
m_labelEndZ.init(L"EndZ");
m_textInputStartX.init(L"",eControl_StartX);
m_textInputStartY.init(L"",eControl_StartY);
m_textInputStartZ.init(L"",eControl_StartZ);
m_textInputEndX.init(L"",eControl_EndX);
m_textInputEndY.init(L"",eControl_EndY);
m_textInputEndZ.init(L"",eControl_EndZ);
m_textInputName.init(L"",eControl_Name);
m_checkboxSaveMobs.init(L"Save Mobs", eControl_SaveMobs,false);
m_checkboxUseCompression.init(L"Use Compression", eControl_UseCompression, false);
m_buttonCreate.init(L"Create",eControl_Create);
m_data = new ConsoleSchematicFile::XboxSchematicInitParam();
}
wstring UIScene_DebugCreateSchematic::getMoviePath()
{
return L"DebugCreateSchematic";
}
void UIScene_DebugCreateSchematic::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool &handled)
{
ui.AnimateKeyPress(iPad, key, repeat, pressed, released);
switch(key)
{
case ACTION_MENU_CANCEL:
if(pressed)
{
navigateBack();
}
break;
case ACTION_MENU_OK:
case ACTION_MENU_UP:
case ACTION_MENU_DOWN:
case ACTION_MENU_PAGEUP:
case ACTION_MENU_PAGEDOWN:
case ACTION_MENU_LEFT:
case ACTION_MENU_RIGHT:
sendInputToMovie(key, repeat, pressed, released);
break;
}
}
void UIScene_DebugCreateSchematic::handlePress(F64 controlId, F64 childId)
{
switch((int)controlId)
{
case eControl_Create:
{
// We want the start to be even
if(m_data->startX > 0 && m_data->startX%2 != 0)
m_data->startX-=1;
else if(m_data->startX < 0 && m_data->startX%2 !=0)
m_data->startX-=1;
if(m_data->startY < 0) m_data->startY = 0;
else if(m_data->startY > 0 && m_data->startY%2 != 0)
m_data->startY-=1;
if(m_data->startZ > 0 && m_data->startZ%2 != 0)
m_data->startZ-=1;
else if(m_data->startZ < 0 && m_data->startZ%2 !=0)
m_data->startZ-=1;
// We want the end to be odd to have a total size that is even
if(m_data->endX > 0 && m_data->endX%2 == 0)
m_data->endX+=1;
else if(m_data->endX < 0 && m_data->endX%2 ==0)
m_data->endX+=1;
if(m_data->endY > Level::maxBuildHeight)
m_data->endY = Level::maxBuildHeight;
else if(m_data->endY > 0 && m_data->endY%2 == 0)
m_data->endY+=1;
else if(m_data->endY < 0 && m_data->endY%2 ==0)
m_data->endY+=1;
if(m_data->endZ > 0 && m_data->endZ%2 == 0)
m_data->endZ+=1;
else if(m_data->endZ < 0 && m_data->endZ%2 ==0)
m_data->endZ+=1;
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(), eXuiServerAction_ExportSchematic, (void *)m_data);
navigateBack();
}
break;
case eControl_Name:
case eControl_StartX:
case eControl_StartY:
case eControl_StartZ:
case eControl_EndX:
case eControl_EndY:
case eControl_EndZ:
m_keyboardCallbackControl = (eControls)((int)controlId);
InputManager.RequestKeyboard(L"Enter something",L"",(DWORD)0,25,&UIScene_DebugCreateSchematic::KeyboardCompleteCallback,this,C_4JInput::EKeyboardMode_Default);
break;
};
}
void UIScene_DebugCreateSchematic::handleCheckboxToggled(F64 controlId, bool selected)
{
switch((int)controlId)
{
case eControl_SaveMobs:
m_data->bSaveMobs = selected;
break;
case eControl_UseCompression:
if (selected)
m_data->compressionType = APPROPRIATE_COMPRESSION_TYPE;
else
m_data->compressionType = Compression::eCompressionType_RLE;
break;
}
}
int UIScene_DebugCreateSchematic::KeyboardCompleteCallback(LPVOID lpParam,bool bRes)
{
UIScene_DebugCreateSchematic *pClass=(UIScene_DebugCreateSchematic *)lpParam;
uint16_t pchText[128];
ZeroMemory(pchText, 128 * sizeof(uint16_t) );
InputManager.GetText(pchText);
if(pchText[0]!=0)
{
wstring value = (wchar_t *)pchText;
int iVal = 0;
if(!value.empty()) iVal = _fromString<int>( value );
switch(pClass->m_keyboardCallbackControl)
{
case eControl_Name:
pClass->m_textInputName.setLabel(value);
if(!value.empty())
{
swprintf(pClass->m_data->name,64,L"%ls", value.c_str());
}
else
{
swprintf(pClass->m_data->name,64,L"schematic");
}
break;
case eControl_StartX:
pClass->m_textInputStartX.setLabel(value);
if( iVal >= (LEVEL_MAX_WIDTH * -16) || iVal < (LEVEL_MAX_WIDTH * 16))
{
pClass->m_data->startX = iVal;
}
break;
case eControl_StartY:
pClass->m_textInputStartY.setLabel(value);
if( iVal >= (LEVEL_MAX_WIDTH * -16) || iVal < (LEVEL_MAX_WIDTH * 16))
{
pClass->m_data->startY = iVal;
}
break;
case eControl_StartZ:
pClass->m_textInputStartZ.setLabel(value);
if( iVal >= (LEVEL_MAX_WIDTH * -16) || iVal < (LEVEL_MAX_WIDTH * 16))
{
pClass->m_data->startZ = iVal;
}
break;
case eControl_EndX:
pClass->m_textInputEndX.setLabel(value);
if( iVal >= (LEVEL_MAX_WIDTH * -16) || iVal < (LEVEL_MAX_WIDTH * 16))
{
pClass->m_data->endX = iVal;
}
break;
case eControl_EndY:
pClass->m_textInputEndY.setLabel(value);
if( iVal >= (LEVEL_MAX_WIDTH * -16) || iVal < (LEVEL_MAX_WIDTH * 16))
{
pClass->m_data->endY = iVal;
}
break;
case eControl_EndZ:
pClass->m_textInputEndZ.setLabel(value);
if( iVal >= (LEVEL_MAX_WIDTH * -16) || iVal < (LEVEL_MAX_WIDTH * 16))
{
pClass->m_data->endZ = iVal;
}
break;
}
}
return 0;
}
#endif