49 lines
1.2 KiB
C++
49 lines
1.2 KiB
C++
#include "stdafx.h"
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#include "..\..\Minecraft.h"
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#include "..\..\MultiplayerLocalPlayer.h"
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#include "AreaHint.h"
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#include "..\..\..\Minecraft.World\AABB.h"
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#include "Tutorial.h"
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AreaHint::AreaHint(eTutorial_Hint id, Tutorial *tutorial, eTutorial_State displayState, eTutorial_State completeState,
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int descriptionId, double x0, double y0, double z0, double x1, double y1, double z1, bool allowFade /*= false*/, bool contains /*= true*/ )
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: TutorialHint( id, tutorial, descriptionId, e_Hint_Area, allowFade )
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{
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area = AABB::newPermanent(x0, y0, z0, x1, y1, z1);
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this->contains = contains;
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m_displayState = displayState;
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m_completeState = completeState;
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}
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AreaHint::~AreaHint()
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{
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delete area;
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}
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int AreaHint::tick()
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{
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Minecraft *minecraft = Minecraft::GetInstance();
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if( (m_displayState == e_Tutorial_State_Any || m_tutorial->getCurrentState() == m_displayState) &&
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m_hintNeeded &&
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area->contains( minecraft->player->getPos(1) ) == contains )
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{
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if( m_completeState == e_Tutorial_State_None )
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{
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m_hintNeeded = false;
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}
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else if ( m_tutorial->isStateCompleted( m_completeState ) )
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{
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m_hintNeeded = false;
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return -1;
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}
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return m_descriptionId;
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}
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else
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{
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return -1;
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}
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} |