Files
MinecraftConsoles/Minecraft.World/GameModeCommand.cpp
2026-03-02 17:37:16 +07:00

53 lines
1.7 KiB
C++

#include "stdafx.h"
#include "net.minecraft.commands.h"
#include "GameModeCommand.h"
EGameCommand GameModeCommand::getId()
{
return eGameCommand_GameMode;
}
void GameModeCommand::execute(shared_ptr<CommandSender> source, byteArray commandData)
{
//if (args.length > 0)
//{
// GameType newMode = getModeForString(source, args[0]);
// Player player = args.length >= 2 ? getPlayer(args[1]) : convertSourceToPlayer(source);
// player.setGameMode(newMode);
// String mode = I18n.get("gameMode." + newMode.getName());
// if (player != source) {
// logAdminAction(source, AdminLogCommand.LOGTYPE_DONT_SHOW_TO_SELF, "commands.gamemode.success.other", player.getAName(), mode);
// } else {
// logAdminAction(source, AdminLogCommand.LOGTYPE_DONT_SHOW_TO_SELF, "commands.gamemode.success.self", mode);
// }
//}
}
GameType *GameModeCommand::getModeForString(shared_ptr<CommandSender> source, const wstring &name)
{
return NULL;
//if (name.equalsIgnoreCase(GameType.SURVIVAL.getName()) || name.equalsIgnoreCase("s")) {
// return GameType.SURVIVAL;
//} else if (name.equalsIgnoreCase(GameType.CREATIVE.getName()) || name.equalsIgnoreCase("c")) {
// return GameType.CREATIVE;
//} else if (name.equalsIgnoreCase(GameType.ADVENTURE.getName()) || name.equalsIgnoreCase("a")) {
// return GameType.ADVENTURE;
//} else {
// return LevelSettings.validateGameType(convertArgToInt(source, name, 0, GameType.values().length - 2));
//}
}
shared_ptr<Player> GameModeCommand::getPlayer(PlayerUID playerId)
{
return nullptr;
//Player player = MinecraftServer.getInstance().getPlayers().getPlayer(name);
//if (player == null) {
// throw new PlayerNotFoundException();
//} else {
// return player;
//}
}