Files
MinecraftConsoles/Minecraft.World/FlintAndSteelItem.cpp
2026-03-02 17:37:16 +07:00

73 lines
1.8 KiB
C++

#include "stdafx.h"
#include "net.minecraft.world.entity.player.h"
#include "net.minecraft.world.phys.h"
#include "net.minecraft.world.level.h"
#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.stats.h"
#include "Material.h"
#include "ItemInstance.h"
#include "FlintAndSteelItem.h"
#include "SoundTypes.h"
FlintAndSteelItem::FlintAndSteelItem(int id) : Item( id )
{
maxStackSize = 1;
setMaxDamage(64);
}
bool FlintAndSteelItem::useOn(shared_ptr<ItemInstance> instance, shared_ptr<Player> player, Level *level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly)
{
// 4J-PB - Adding a test only version to allow tooltips to be displayed
if (face == 0) y--;
if (face == 1) y++;
if (face == 2) z--;
if (face == 3) z++;
if (face == 4) x--;
if (face == 5) x++;
if (!player->mayBuild(x, y, z)) return false;
int targetType = level->getTile(x, y, z);
if(!bTestUseOnOnly)
{
if (targetType == 0)
{
if( level->getTile(x, y-1, z) == Tile::obsidian_Id )
{
if( Tile::portalTile->trySpawnPortal(level, x, y, z, false) )
{
player->awardStat(
GenericStats::portalsCreated(),
GenericStats::param_noArgs()
);
// 4J : WESTY : Added for achievement.
player->awardStat(GenericStats::InToTheNether(),GenericStats::param_InToTheNether());
}
}
level->playSound(x + 0.5, y + 0.5, z + 0.5, eSoundType_FIRE_IGNITE, 1, random->nextFloat() * 0.4f + 0.8f);
level->setTile(x, y, z, Tile::fire_Id);
}
instance->hurt(1, player);
}
else
{
if(targetType == 0)
{
return true;
}
else
{
return false;
}
}
// 4J-PB - this function shouldn't really return true all the time, but I've added a special case for my test use for the tooltips display
// and will leave it as is for the game use
return true;
}