Files
MinecraftConsoles/Minecraft.Client/SkeletonHeadModel.h
2026-03-02 17:37:16 +07:00

19 lines
490 B
C++

#pragma once
#include "Model.h"
class SkeletonHeadModel : public Model
{
public:
ModelPart *head;
private:
void _init(int u, int v, int tw, int th);
public:
SkeletonHeadModel();
SkeletonHeadModel(int u, int v, int tw, int th);
void render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled);
void setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, unsigned int uiBitmaskOverrideAnim=0);
};